As a reminder, how do servers use branches again?
On 8/28/2015 7:49 PM, Eric Smith wrote:
...adding the HLDS list, too.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, Au
...adding the HLDS list, too.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, August 28, 2015 4:49 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_li
] Mandatory TF2 update coming
Another one?
2 in one day?
On Wed, Jun 11, 2014 at 4:43 PM, pilger
mailto:pilger...@gmail.com>> wrote:
As usual I got the email saying it was going to be ready soon when it has
already been released. So... yeah.
_pilger
On 11 June 2014 17:11, Denis E
Another one?
2 in one day?
On Wed, Jun 11, 2014 at 4:43 PM, pilger wrote:
> As usual I got the email saying it was going to be ready soon when it has
> already been released. So... yeah.
>
>
> _pilger
>
>
> On 11 June 2014 17:11, Denis Eliseev wrote:
>
>> How soon is 'soon'? ;)
>>
>> 12.06.2
As usual I got the email saying it was going to be ready soon when it has
already been released. So... yeah.
_pilger
On 11 June 2014 17:11, Denis Eliseev wrote:
> How soon is 'soon'? ;)
>
> 12.06.2014 0:06, Eric Smith:
>
>> We're working on a mandatory update for TF2. We should have it ready
How soon is 'soon'? ;)
12.06.2014 0:06, Eric Smith:
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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I am going with ... more hats!
On Tue, Jun 10, 2014 at 2:46 PM, Eric Smith wrote:
> We're working on a mandatory update for TF2. We should have it ready soon.
>
> -Eric
>
>
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Indeed, we received a lot of regressions in the last sync. I'm not
sure if the well abused engine exploit was fixed in this (or even at
all in TF), but I wouldn't want it if the previous issues aren't
solved. Honestly, I'm kind of hoping it doesn't happen as the next one
would be February or later.
Thanks for the heads up Eric. Did you ever find out if anyone is
looking into the CPU spike issues that started with the Pyromania
update?
On 21.08.2012 11:05, Eric Smith wrote:
We're working on a mandatory update for TF2. We should have it ready
very soon.
-Eric
__
Yes, that was a side-effect of the stringtables overflowing.
On Tue, Aug 21, 2012 at 1:27 AM, Essay Tew Phaun wrote:
> Does this resolve clients getting stuck when connecting with "Retrieving
> Server Info" and then a net_convar error?
> ___
> To unsub
It should, yes.
On Mon, Aug 20, 2012 at 8:27 PM, Essay Tew Phaun wrote:
> Does this resolve clients getting stuck when connecting with "Retrieving
> Server Info" and then a net_convar error?
> ___
> To unsubscribe, edit your list preferences, or view t
Does this resolve clients getting stuck when connecting with "Retrieving
Server Info" and then a net_convar error?
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All right, thanks.
On Mon, Aug 20, 2012 at 8:25 PM, Fletcher Dunn
wrote:
> The sounds will only be cached if the server is running an MvM map.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross B
The sounds will only be cached if the server is running an MvM map.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Monday, August 20, 2012 5:21 PM
To: Half-Life dedicated Win32 server ma
We were going to have two different pages but we ended up putting all of the
information into one page. I just forgot to delete that last section before
sending.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com
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