Re: [hlds] port question

2005-10-21 Thread ozmosissound
y" > To: ; > Sent: Thursday, October 20, 2005 5:51 PM > Subject: Re: [hlds] port question > > > > You won't. > > > > At 02:01 PM 10/20/2005, [xXx] [EMAIL PROTECTED] wrote: > > >your right there too oz, i would like to see if i get even better latenc

Re: [hlds] port question

2005-10-20 Thread Dustin Tuft
he Network interface. If you can, put two more NICs in the box and see if that helps remove some of the extra over head that could be the cause of the slow down. Dustin From: "[xXx] [EMAIL PROTECTED]" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: Re: [hld

Re: [hlds] port question

2005-10-20 Thread [xXx] [EMAIL PROTECTED]
the servers with same ports seemed to lag and one 66 tic without didnt - Original Message - From: "Gary" <[EMAIL PROTECTED]> To: ; Sent: Thursday, October 20, 2005 5:51 PM Subject: Re: [hlds] port question > You won't. > > At 02:01 PM 10/20/2005, [xXx] [E

Re: [hlds] port question

2005-10-20 Thread Gary
You won't. At 02:01 PM 10/20/2005, [xXx] [EMAIL PROTECTED] wrote: your right there too oz, i would like to see if i get even better latency with diff ports G. Stanley Engineering Velocity Servers, DBA [EMAIL PROTECTED] ___ To unsubscribe, edit

Re: [hlds] port question

2005-10-20 Thread hlds
Yea, I saw your response after the fact. go figure. /p Quoting [EMAIL PROTECTED]: -- [ Picked text/plain from multipart/alternative ] Yes I instantly emailed after that response to say I hadn't caught the '3 ip addresses' part of his original post. My response to that was 'If they are all sh

Re: [hlds] port question

2005-10-20 Thread [xXx] [EMAIL PROTECTED]
your right there too oz, i would like to see if i get even better latency with diff ports - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Thursday, October 20, 2005 11:43 AM Subject: Re: [hlds] port question > -- > [ Picked text/plain from multipart/alternati

Re: [hlds] port question

2005-10-20 Thread [xXx] [EMAIL PROTECTED]
thank you for the input, it reassures me that im still doing ok - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Thursday, October 20, 2005 11:21 AM Subject: Re: [hlds] port question > I believe he's saying he does: > ip1:27015 (game 1) > ip2:27015 (g

Re: [hlds] port question

2005-10-20 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] Yes I instantly emailed after that response to say I hadn't caught the '3 ip addresses' part of his original post. My response to that was 'If they are all sharing the same trunk he might want to try different ports for the heck of it to see if

Re: [hlds] port question

2005-10-20 Thread hlds
You don't need to have 3 separate NICs. You can use aliased interfaces just fine. However the difference being that you could potentially saturate 1 NIC that way pretty easily... /p Quoting Ook <[EMAIL PROTECTED]>: I'm assuming you have 3 nics? Each ip address, or I believe more specifically

Re: [hlds] port question

2005-10-20 Thread hlds
I believe he's saying he does: ip1:27015 (game 1) ip2:27015 (game 2) ip3:27015 (game 3) in which case, that is perfect acceptable. as long as you don't have 2 games sharing the same port on the same ip, you shouldn't have any problems (provided your machine isn't overloaded, heh). /p Quotin

Re: [hlds] port question

2005-10-20 Thread Tyler Cook
asjoe > Sent: 20 October 2005 10:43 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] port question > > -- > [ Picked text/plain from multipart/alternative ] > 95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no lag? > impressive > ;) > -- > >

RE: [hlds] port question

2005-10-20 Thread James Tucker
-- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dasjoe Sent: 20 October 2005 10:43 To: hlds@list.valvesoftware.com Subject: Re: [hlds] port question -- [ Picked text/plain from multipart/alternative ] 95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no

Re: [hlds] port question

2005-10-20 Thread [xXx] [EMAIL PROTECTED]
thank you, i used abovenormal priority , but managed to stay off of high - Original Message - From: "dasjoe" <[EMAIL PROTECTED]> To: Sent: Thursday, October 20, 2005 4:43 AM Subject: Re: [hlds] port question > -- > [ Picked text/plain from multipart/alternativ

Re: [hlds] port question

2005-10-20 Thread dasjoe
-- [ Picked text/plain from multipart/alternative ] 95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no lag? impressive ;) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/

Re: [hlds] port question

2005-10-19 Thread [xXx] [EMAIL PROTECTED]
tober 19, 2005 9:48 PM Subject: Re: [hlds] port question > I'm assuming you have 3 nics? Each ip address, or I believe more > specifically, each network interface, has it's own set of ports. So, yes, > you can run on 3 different ip addresses, each on the same port. >

Re: [hlds] port question

2005-10-19 Thread Ook
I'm assuming you have 3 nics? Each ip address, or I believe more specifically, each network interface, has it's own set of ports. So, yes, you can run on 3 different ip addresses, each on the same port. ok question can i have 3 different ip addresses and 3 different games running on them and a

Re: [hlds] port question

2005-10-19 Thread [xXx] [EMAIL PROTECTED]
i have them running now .i was just concerned after the fact because all the servers were running on different ip addresses, but the same port - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Wednesday, October 19, 2005 8:24 PM Subject: Re: [hlds] port question > -- &

Re: [hlds] port question

2005-10-19 Thread [xXx] [EMAIL PROTECTED]
wait ozz i have the servers all running on different ip addresses right now - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Wednesday, October 19, 2005 8:24 PM Subject: Re: [hlds] port question > -- > [ Picked text/plain from multipart/alternative ] > When you t

Re: [hlds] port question

2005-10-19 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] crap.. missed the 3 ip addy part. But if they are all on the same trunk you may be inducing unnecessary latency, yes. Hell, try it and see (different ports)!!! --Ozz -- Original message -- > This is a multi-part m

Re: [hlds] port question

2005-10-19 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] When you try to start the second server you will get a 'Failure to allocate UDP port 27015' error. So, no, you can't. --Ozz -- Original message -- > This is a multi-part message in MIME format. > -- > [ Picked text/pla