y"
> To: ;
> Sent: Thursday, October 20, 2005 5:51 PM
> Subject: Re: [hlds] port question
>
>
> > You won't.
> >
> > At 02:01 PM 10/20/2005, [xXx] [EMAIL PROTECTED] wrote:
> > >your right there too oz, i would like to see if i get even better latenc
he Network
interface. If you can, put two more NICs in the box and see if that helps
remove some of the extra over head that could be the cause of the slow down.
Dustin
From: "[xXx] [EMAIL PROTECTED]" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
Subject: Re: [hld
the servers with same ports seemed to lag and one 66 tic without didnt
- Original Message -
From: "Gary" <[EMAIL PROTECTED]>
To: ;
Sent: Thursday, October 20, 2005 5:51 PM
Subject: Re: [hlds] port question
> You won't.
>
> At 02:01 PM 10/20/2005, [xXx] [E
You won't.
At 02:01 PM 10/20/2005, [xXx] [EMAIL PROTECTED] wrote:
your right there too oz, i would like to see if i get even better latency
with diff ports
G. Stanley
Engineering
Velocity Servers, DBA
[EMAIL PROTECTED]
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Yea, I saw your response after the fact. go figure.
/p
Quoting [EMAIL PROTECTED]:
--
[ Picked text/plain from multipart/alternative ]
Yes I instantly emailed after that response to say I hadn't caught
the '3 ip addresses' part of his original post.
My response to that was 'If they are all sh
your right there too oz, i would like to see if i get even better latency
with diff ports
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Thursday, October 20, 2005 11:43 AM
Subject: Re: [hlds] port question
> --
> [ Picked text/plain from multipart/alternati
thank you for the input, it reassures me that im still doing ok
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Thursday, October 20, 2005 11:21 AM
Subject: Re: [hlds] port question
> I believe he's saying he does:
> ip1:27015 (game 1)
> ip2:27015 (g
--
[ Picked text/plain from multipart/alternative ]
Yes I instantly emailed after that response to say I hadn't caught the '3 ip
addresses' part of his original post.
My response to that was 'If they are all sharing the same trunk he might want
to try different ports for the heck of it to see if
You don't need to have 3 separate NICs. You can use aliased interfaces just
fine. However the difference being that you could potentially saturate 1 NIC
that way pretty easily...
/p
Quoting Ook <[EMAIL PROTECTED]>:
I'm assuming you have 3 nics? Each ip address, or I believe more
specifically
I believe he's saying he does:
ip1:27015 (game 1)
ip2:27015 (game 2)
ip3:27015 (game 3)
in which case, that is perfect acceptable. as long as you don't have 2 games
sharing the same port on the same ip, you shouldn't have any problems
(provided
your machine isn't overloaded, heh).
/p
Quotin
asjoe
> Sent: 20 October 2005 10:43
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] port question
>
> --
> [ Picked text/plain from multipart/alternative ]
> 95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no lag?
> impressive
> ;)
> --
>
>
--
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of dasjoe
Sent: 20 October 2005 10:43
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] port question
--
[ Picked text/plain from multipart/alternative ]
95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no
thank you, i used abovenormal priority , but managed to stay off of high
- Original Message -
From: "dasjoe" <[EMAIL PROTECTED]>
To:
Sent: Thursday, October 20, 2005 4:43 AM
Subject: Re: [hlds] port question
> --
> [ Picked text/plain from multipart/alternativ
--
[ Picked text/plain from multipart/alternative ]
95 players at 33 ticks and 32 at 66 on a 3 ghz xeon? and no lag? impressive
;)
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tober 19, 2005 9:48 PM
Subject: Re: [hlds] port question
> I'm assuming you have 3 nics? Each ip address, or I believe more
> specifically, each network interface, has it's own set of ports. So, yes,
> you can run on 3 different ip addresses, each on the same port.
>
I'm assuming you have 3 nics? Each ip address, or I believe more
specifically, each network interface, has it's own set of ports. So, yes,
you can run on 3 different ip addresses, each on the same port.
ok question
can i have 3 different ip addresses and 3 different games running on them
and a
i have them running now .i was just concerned after the fact because all the
servers were running on different ip addresses, but the same port
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Wednesday, October 19, 2005 8:24 PM
Subject: Re: [hlds] port question
> --
&
wait ozz i have the servers all running on different ip addresses right now
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Wednesday, October 19, 2005 8:24 PM
Subject: Re: [hlds] port question
> --
> [ Picked text/plain from multipart/alternative ]
> When you t
--
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crap.. missed the 3 ip addy part.
But if they are all on the same trunk you may be inducing unnecessary latency,
yes.
Hell, try it and see (different ports)!!!
--Ozz
-- Original message --
> This is a multi-part m
--
[ Picked text/plain from multipart/alternative ]
When you try to start the second server you will get a 'Failure to allocate UDP
port 27015' error.
So, no, you can't.
--Ozz
-- Original message --
> This is a multi-part message in MIME format.
> --
> [ Picked text/pla
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