floating players

2001-09-21 Thread Buddha-Pest
i've heard reports of this, here's visual confirmation: http://my.starstream.net/ptragan/floating.jpg http://my.starstream.net/ptragan/floating2.jpg ~BP p.s. yes, the deagle model is a custom one

Re: thank you valve! (team hurting logging)

2001-09-21 Thread Rob Abbott
In anticipation of attack logging, I put the code in the halfd 2.01 release (July). So you probably already have the functionality! I haven't *cough*had a chance to test it*cough* with 3108 so please let me know if it works :-) Regards -- Rob Jeremy Stoltz wrote: > Yes, thank you for adding

RE: THANKS FOR A GREAT UPGRADE

2001-09-21 Thread Mike
But even that hasn't worked. I am an admin on one of the UK's biggest gaming services, and we had reports of wallhacking within hours of 1.3 being installed. -Original Message- From: Brad Ball [mailto:[EMAIL PROTECTED]] Sent: 21 September 2001 06:07 To: [EMAIL PROTECTED] Cc: '[EMAIL PROT

RE: Overflow problem

2001-09-21 Thread Dave Long
Erik was referring to NVidia users (wallhack overflows), but I know serveral NVidia card users that are having problems with free installs and on board but disabled ATI cards as well as a few issues with the latest ATI drivers giving hugely reduced frame rates in D3D mode after a user has been su

Re: More CPU usage?

2001-09-21 Thread Kevin 'Poof' Whittaker
My FPS went from a strait 98-100 FPS to 99/100 all the time.. so it went UP! =) (99 = highest but net_graph shows 100) - Original Message - From: "God" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, September 21, 2001 10:55 AM Subject: RE: More CPU usage? > > On Fri, 21

HLTV + maxplayers

2001-09-21 Thread Casey Zacek
I haven't actually done any testing, but thought I'd ask so I'd know: Do I need to bump maxplayers up by one if I want to have a dedicated HLTV spectator? I mean, does the proxy eat up one of the 'maxplayers' slots? I'm assuming so. -- -- Casey Zacek (Zippo) Beer for Breakfast servers

Re: More CPU usage?

2001-09-21 Thread Kevin J. Anderson
;/ i thought the HL engine was capped at 100 now. lol - Original Message - From: "God" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, September 21, 2001 1:55 PM Subject: RE: More CPU usage? | | On Fri, 21 Sep 2001 [EMAIL PROTECTED] wrote: | | > Point is.. Did you really

RE: Overflow problem

2001-09-21 Thread Dave Long
And it also means no more opengl for ATI users so kindy stfu >:( I'm extremely annoyed that I and many other Radeon users are having to use what is in effect a poor subsitute for OGL (at least as far as the HL engine is concerned) -Teq -Original Message- From: Ryan McCullough [mailto:[

RE: More CPU usage?

2001-09-21 Thread God
On Fri, 21 Sep 2001 [EMAIL PROTECTED] wrote: > Point is.. Did you really think that Valve/CS team could add all > this new stuff and NOT have some impact on CPU and memory usage? 110 fps before the upgrade, 53fps after .. thats a pretty serious frame hit..

RE: More CPU usage?

2001-09-21 Thread Daniel . Kuwahara
1. If you want fancy graphics, special effects, etc you're going to have to bump up CPU/Memory usage. Example: Try running Unreal Tourney or Quake 3 on a 386SX with 4MB of RAM. 2. CPU usage is likely to go up in the future not down, as will memory requirements. 3. At s

RE: Servers CRASH!

2001-09-21 Thread Ryan McCullough
Try turning adminmod off and see if it makes a difference. -Original Message- From: Mark Moran [mailto:[EMAIL PROTECTED]] Sent: Friday, September 21, 2001 6:38 AM To: [EMAIL PROTECTED] Subject: RE: Servers CRASH! Correct RE: Dll's, that's why I just remove it from my liblist.gam. My

Re: Ang: RE: Servers CRASH! :: Link somewhere?

2001-09-21 Thread God
> Happening to me too, servers are fine until someone joins the game, after that it's >jsut a matter of minutes until the crashing begins ... :/ you guys REALLY need to learn how to quote :) to the point : Its not happening with everyone .. so whatever it is, there is a connection somehow

RE: THANKS FOR A GREAT UPGRADE

2001-09-21 Thread Ryan McCullough
what happened in 1016? -Original Message- From: Damian Harouff [mailto:[EMAIL PROTECTED]] Sent: Thursday, September 20, 2001 8:32 PM To: [EMAIL PROTECTED] Subject: Re: THANKS FOR A GREAT UPGRADE Ever since the 1016 to 1100 fiasco, it hasn't gotten better or redeemed itself. What are y

Re: hltv kicked by punkbuster

2001-09-21 Thread Jeremy Stoltz
This was posted at http://server.counter-strike.net: This from Tony Ray, author of PunkBuster: PunkBuster has support to not kick the HLTV proxy - it is currently undocumented support. To allow HLTV to coexist with PB, get your HLTV proxy working and then type status in your HLDS console to se

Re: thank you valve! (team hurting logging)

2001-09-21 Thread Jeremy Stoltz
Yes, thank you for adding this feature. This should help prevent TK'ers on the friendly fire servers. Hopefully there will be an update to halfd soon to take advantage of this. Thanks again, Jeremy - Original Message - From: "Buddha-Pest" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sen

Re: More CPU usage?

2001-09-21 Thread Khyron
Its the snow and that friggin bird I tell yah. Like having another 2 players. :) Khyron - Original Message - From: "Nathan Woodcock" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, September 21, 2001 4:11 AM Subject: Re: More CPU usage? > > On Thu, Sep 20, 2001 at 06:17:00PM

Re: 1108/1.3 really prevents hacks? Well...

2001-09-21 Thread Elminst
And 5 is if yer lucky.. When i run my ATI radeon in opengl i usually overflow in under 90 secs... And the other players I've seen who come into servers yelling about overflows usually get dropped in much less than 5 min. I consider this a Good Thing (tm). ;) - Original Message - From: "G

Re: 1108/1.3 really prevents hacks? Well...

2001-09-21 Thread Guðmundur Ö. Ingvarsson
Another thing is ... PunkBuster authenticates everyone with a punkbuster client After some time (again) it detects the hack and throws you out But it does authenticate you if you have a client running.. Regardless of any hacks Kveðja / Regards == Guðmundu

Re: 1108/1.3 really prevents hacks? Well...

2001-09-21 Thread Guðmundur Ö. Ingvarsson
Actually you can play for 5 minutes with your hacks.. But the server throws you out after some time with an Overflow BUT IT DOES WORK FOR 5 MINUTES So that image isn't surprising Kveðja / Regards == Guðmundur Örn Ingvarsson Chief technician of daily opera

1108/1.3 really prevents hacks? Well...

2001-09-21 Thread Eric Hall
http://www.geocities.com/nastay5150 Looks legit to me... What's the deal? What's changed that supposedly magically blocks all h4x from being used? Eric (the Deacon remix) http://www.firekite.com

RE: RE: Servers CRASH!

2001-09-21 Thread Mark Moran
Slackware here. One machine is 7.0 and the other is 8.0 -Original Message- From: Niklas Goransson [mailto:[EMAIL PROTECTED]] Sent: Friday, September 21, 2001 10:59 AM To: [EMAIL PROTECTED] Subject: Ang: RE: Servers CRASH! my boxes are running debian potato and they're crashing, might

Ang: RE: Servers CRASH!

2001-09-21 Thread Niklas Göransson
my boxes are running debian potato and they're crashing, might be distrorelated? >>> [EMAIL PROTECTED] 09/21 4:42 >>> I know this does nothing to solve the problem, but for the sake of comparison I am running a RH 7.0 server with the upgraded HLDS running and am having no problems. I am not r