PLEASE IGNORE : test

2001-10-03 Thread npvnet
test

Server welcome message _without_ using Admin Mod

2001-10-03 Thread Marcel Beringer
Hi all, When a server has a basic Admin Mod install, and you connect to the server, you get the following message in your screen ( after the motd ) : Welcome to the Real World ... Very cool line indeed :), but ... is it possible to have that same line of text pop-up in your screen the same wa

funny radio noise abuse

2001-10-03 Thread Buddha-Pest
here's a nasty side effect of the "hear the enemy using the radio" feature. i'm a terrorist on a cs_ map. i suspect a ct nearby. so i kill a hostage. enemy says: "hostage down" i hear him and i know where he is. it's kind of funny :0 best way to fix? just stop having cts say that. it's sill

Re: sv_clienttrace

2001-10-03 Thread Casey Zacek
Well, I don't set sv_clienttrace in my .cfg files anywhere, and when I query my servers, it returns a value of "1". That's all I can tell you about it. Nathan Woodcock spoke forth with the blessed manuscript: > > lo all...in previous CS games I am sure the sv_clienttrace default has > always b

Re: sv_clienttrace

2001-10-03 Thread botman
> lo all...in previous CS games I am sure the sv_clienttrace default has > always been 3.5, and that's what we've always used. I have players > tellingm e now the default (and proper) value is 1, and that 3.5 makes the > game totally different and people much easier to hit as it makes the > hit

sv_clienttrace

2001-10-03 Thread Nathan Woodcock
lo all...in previous CS games I am sure the sv_clienttrace default has always been 3.5, and that's what we've always used. I have players tellingm e now the default (and proper) value is 1, and that 3.5 makes the game totally different and people much easier to hit as it makes the hitboxes bigg

Re: Disabling Speech

2001-10-03 Thread Rob Abbott
sv_voiceenable 0 Scott Teipe wrote: >Is there a way (cvar?) to totally disable the speech on the Linux server >side in 1108?? > >Thanks > >--Scott > > > >. >

Disabling Speech

2001-10-03 Thread Scott Teipe
Is there a way (cvar?) to totally disable the speech on the Linux server side in 1108?? Thanks --Scott

Re: Found hitbox problem

2001-10-03 Thread Rob Sanders
If CS were like that it would suck. I dont have a problem with the hitboxes either. I admit, it took some time to get used to, but im back to my usual playing now. - Original Message - From: "Buddha-Pest" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, October 03, 2001 6:0

RE: Project GameGuard

2001-10-03 Thread Jez McKinley
Sweet! -Original Message- From: Ketchup [mailto:[EMAIL PROTECTED]] Sent: 03 October 2001 14:00 To: [EMAIL PROTECTED] Subject: Project GameGuard Greetings, I just wanted to inform you that after the appearant woes with Punkbuster another very interesting alternative project has been l

RE: Project GameGuard

2001-10-03 Thread Luca Grossi
Great stuff guys :) Good luck with the project :) -Original Message- From: Ketchup [mailto:[EMAIL PROTECTED]] Sent: Wednesday, 3 October 2001 11:00 PM To: [EMAIL PROTECTED] Subject: Project GameGuard Greetings, I just wanted to inform you that after the appearant woes with Punkbuster

RE: Performance & compatibility test libraries for CS

2001-10-03 Thread Tim Cooper
I knew there had to be a cheat that was causing this on mine Timothy H. Cooper WorldCom AM&O East Traffic Engineer (703)886-1110 V806-1110 -Original Message- From: Leon Hartwig [mailto:[EMAIL PROTECTED]] Sent: Tuesday, October 02, 2001 5:20 PM To: [EMAIL PROTECTED] Subject: RE: Perform

Project GameGuard

2001-10-03 Thread Ketchup
Greetings, I just wanted to inform you that after the appearant woes with Punkbuster another very interesting alternative project has been launched. The Project's name is GameGuard It is run by experienced and dedicated coders, serveradmins etc., some of which might be recognized as members of

RE: Tweaking linux (or a Redhat7.1)

2001-10-03 Thread Conny Brunnkvist / dimac.net
> What tweaks can you perform on a Redhat 7.1 that will make it > run as fast as possible with hlds in perspective? This ain't nothing specific for RH, but anyway: If you use IDE drives, you shouldn't forget to look if there are any additional harddrive parameters that can be set (such as 32-bit

Re: Halflife Misbehaving or hacked ?

2001-10-03 Thread Husayn ibn al-Samarqandi
On Wed, 3 Oct 2001, Dennis Koster wrote: > > On Wed, Oct 03, 2001 at 09:41:14PM +1000, Luca Grossi wrote: > > Last night I experienced a weird problem, it was reported that my counter > > strike server suddenly started acting weirdly, causing problems like, > > players weren't able to chat, coul

RE: Tweaking a Redhat7.1

2001-10-03 Thread Daniel Brandt
of course.. given the choice, i would transfer the server to a bsd unix. there you can utilize the kernel option NMBCLUSTERS (8192 is the recommended value) to boost network performance. // Daniel That which is overdesigned, too highly specific, anticipates outcome; the anticipation of outc

Re: Halflife Misbehaving or hacked ?

2001-10-03 Thread Dennis Koster
On Wed, Oct 03, 2001 at 09:41:14PM +1000, Luca Grossi wrote: > Last night I experienced a weird problem, it was reported that my counter > strike server suddenly started acting weirdly, causing problems like, > players weren't able to chat, couldn't select a weapon or see how much > bullets, So I

Re: Tweaking a Redhat7.1

2001-10-03 Thread Dennis Koster
On Wed, Oct 03, 2001 at 01:24:07PM +0200, Daniel Brandt wrote: > recompile the kernel and include only what is necesarry for your hardware. > standard redhat kernels suffer from serious bloat (they are supposed to work > on as much hardware as possible by default). this slimms down the kernel > m

Halflife Misbehaving or hacked ?

2001-10-03 Thread Luca Grossi
Last night I experienced a weird problem, it was reported that my counter strike server suddenly started acting weirdly, causing problems like, players weren't able to chat, couldn't select a weapon or see how much bullets, So I quickly entered the server, and it suddenly stopped, I have a feelin

RE: Tweaking a Redhat7.1

2001-10-03 Thread Daniel Brandt
recompile the kernel and include only what is necesarry for your hardware. standard redhat kernels suffer from serious bloat (they are supposed to work on as much hardware as possible by default). this slimms down the kernel memory footprint. when recompiling the kernel, go to the processor setti

OT: Tweaking a Redhat7.1

2001-10-03 Thread Niklas Göransson
What tweaks can you perform on a Redhat 7.1 that will make it run as fast as possible with hlds in perspective? tia ././Niklas

Re: Found hitbox problem

2001-10-03 Thread Buddha-Pest
the main problem however is that the humans in this "simulation" don't have real human limitations such as fatigue which would totally change the way the action happens. thus without fatigue the game doesn't really simulate a real SWAT/CT vs T situation. and i'm not just talking about jumping u