[hlds_linux] [OT] hlguard

2002-07-18 Thread Jay Anstiss
Before anyone asks, yes - I have read the files, but I would like some help. I have downloaded the latest version of HLGuard and would like to know if there is anyone out there kind enough to email me (off list if need be) with a few ideas of what settings would be best in the config to actually

Re: [hlds_linux] [OT] hlguard

2002-07-18 Thread Aaron Z. Ward
With Valve's changes to how/where one can exec files, it's very hard to catch someone. HLGuard is now working to block protected cvars and to block/fool cheats from working correctly. For more help, I'd really suggest IRC...we have a reasonable number of people around to help/talk about hlg

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread David Cousins
I see this a lot in tfc. The server or client seems to think the player model is above or below its actual position so you see people running around in the air, or in the floor. You cant actually shoot them tho (the models that is). If you move your crosshairs over the model it wont give you any

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread James Gurney
Jay Anstiss wrote: I know this is probably not a cheat, but I think it greatly spoils the game. It's a bug in the map. If you jump up onto the second crate by the CT spawn (You can knife jump from the other crate, or get boosted) then get a second person up there, you can boost someone through

RE: [hlds_linux] [OT] possible bug

2002-07-18 Thread m0gely
I have seen this too. sometime's people are running around half way in the ground, other times they are up in the air running around. Just the other day this was happening and I saw my buddy doing it (got a screen shot), then he went over and sprayed the wall, but the spray was where is would

Re: [hlds_linux] [OT] hlguard

2002-07-18 Thread Jay Anstiss
Weird lot in that #unitedadmins chatroom - hung around in there for quite a while and no-one answered my request for help...shame that. Jay. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds_linux] [OT] hlguard

2002-07-18 Thread Eric (Deacon)
Weird lot in that #unitedadmins chatroom - hung around in there for quite a while and no-one answered my request for help...shame that. It's possible that they are otherwise occupied--providing for their families, for instance. Do you want your money back? :) Be patient and try again later

RE: [hlds_linux] [OT] possible bug

2002-07-18 Thread Eric (Deacon)
I know this is probably not a cheat, but I think it greatly spoils the game. It's a bug in the map. You're thinking of the skywalker exploit in de_dust. That's a different matter. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread Jay Anstiss
Yep - that's it - skywalker - the players that were doing this mentioned that name. So, what's the story behind this skywalker thing? Is there something that can be done to prevent it? Jay. ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] [OT] hlguard

2002-07-18 Thread Jay Anstiss
I was joking Eric - I guess so much sarcasm floats around these days it's hard to distinguish it sometimes (shortly after posting the initial email someone gave me a brief idea of what I need to do - typical!) Jay. ___ To unsubscribe, edit your list

RE: [hlds_linux] New Security Modules -Thursday

2002-07-18 Thread Mark Moran
Got 2 (10+1 one reserved spot) servers that are doing it. Used to have 4 but took down 2 to put up an AA server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Barry L. Jeung Sent: Thursday, July 18, 2002 2:21 PM To: [EMAIL PROTECTED] Subject: RE:

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread James Gurney
Eric (Deacon) wrote: You're thinking of the skywalker exploit in de_dust. That's a different matter. That's what I assumed he was talking about. Sounded more like it than the People appearing at random heights bug, which happens on all maps, at any location, and not just at the CT spawn area

Re: [hlds_linux] New Security Modules -Thursday

2002-07-18 Thread Rob Poe
I run a 16 player pub server. The last 2 updates have caused problems. rp Barry L. Jeung wrote: Thanks Eric. FYI, both my servers needed to be rebooted after the update, same error messages as before. Linux of course, 32 and 30 player servers. Btw, are the people who are experiencing no

RE: [hlds_linux] [OT] possible bug

2002-07-18 Thread m0gely
Yeah admin_bury/kick/slap/ban anyone who does it. - m0gely -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED]] On Behalf Of Jay Anstiss Sent: Thursday, July 18, 2002 2:41 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [OT] possible bug Yep -

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread HoundDawg
Would this be considered a bannable use exploit? Like the nail grenades to the ceiling in TFC. Or, does it kinda happen accidentally? HoundDawg United Admins - Game Server Admin Association http://www.unitedadmins.com - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To:

[hlds_linux] HLTV delay?

2002-07-18 Thread Seky
Hi, I am admin of many public and cw servers and some of them have stable HLTV. I tried to setup HLTV delay higher (60s) then default 30s, but TV seems laggy and it was whorst then delay 30s, with 120s delay it was really bad. Have anyone same problem? Thanks! ;] -- Best regards, Seky

RE: [hlds_linux] [OT] possible bug

2002-07-18 Thread Simon Street
Would this be considered a bannable use exploit? Like the nail grenades to the ceiling in TFC. Or, does it kinda happen accidentally? HoundDawg United Admins - Game Server Admin Association http://www.unitedadmins.com As far as i know it takes two ppl to pull off...so Not

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread James Gurney
HoundDawg wrote: Would this be considered a bannable use exploit? Like the nail grenades to the ceiling in TFC. Or, does it kinda happen accidentally? See my description.. this is definitely not something that happens accidentally. It needs 2 people to be able to do it. You can do it on

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread Jay Anstiss
I think they seemed to be actitvating the exploit themselves. Once one person had done it the other CT's were gagging to know how they could do it too. As Mogely suggested I have been slapping, banning and kicking the offenders, but it would be nice to see a way to stop this from actually

RE: [hlds_linux] [OT] possible bug

2002-07-18 Thread m0gely
It's a random thing. You shoot where you know the model really is, not where you see it. It's not something the other person is even aware of, his view shows him where he should be. And just as quickly as they appear at the wrong elevation, they can pop back down or up at any time. They don't

Re: [hlds_linux] [OT] possible bug

2002-07-18 Thread Elminst
I would say repeated skywalking is defintely bannable. It's exploiting a bug in the map to give you an unfair advantage. Just like popping thru the ceiling on assault or oilrig. The random up/down models is a glitch, but you can't do it on purpose (that I know of). And often, you may see the