Re: [hlds_linux] WWCL or HLG alias/cvar block?

2003-03-04 Thread Flavored UNIX
Eric (Deacon) wrote: It's a pain in the butt for those of us who end up having our names changed and net_graph set to a different value, etc, etc, because it executes all your config files, including those you might have saved for other people that play on your computer. So unless you want

Re: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-04 Thread Stefan Huszics
Eric (Deacon) wrote: Yup. Sadly. So you have to run insecure if you are running C-D? What's so sad about that? It lowers the CPU req on your servers. And of course it drops your clients' frame rates in half :\ Which is BS It can affect the FPS for a few people, but both with lower AND

Re[2]: [hlds_linux] WWCL or HLG alias/cvar block?

2003-03-04 Thread Marko Hiltunen
Actualy there is headshot hitbox bug with WWCL. There was that gg_wwcl demo where that was demonstrated with aimbot. Without WWCL every shot to head was hit. With WWCL there was no hitbox everytime in head. ED Actually, there were a few bugs that included disappearing hitboxes, ED or

RE: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-04 Thread Eric (Deacon)
And of course it drops your clients' frame rates in half :\ Which is BS It can affect the FPS for a few people, but both with lower AND higher fps as a end resoult, most likely dependent on if you are CPU limited or Vidcard limited in your current FPS. Can you explain how exactly C-D could

Re: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-04 Thread Timothy Nelson
where do you get the fps for a linux server ? - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, March 04, 2003 3:15 PM Subject: RE: [hlds_linux] [OT] [No C-D] Stripping from stats And of course it drops your clients' frame rates in half :\

[hlds_linux] P4 vs Dual PIII

2003-03-04 Thread john
Hi, Anyone got experience of P4 processors running cs? Need a new server and considering moving away from the Dual PIII platform that we are using at the moment. Would their be any performance difference between servers of similar spec in respect to CPU MHz? Cheers, john

Re: [hlds_linux] P4 vs Dual PIII

2003-03-04 Thread m0gely
john wrote: Hi, Anyone got experience of P4 processors running cs? Need a new server and considering moving away from the Dual PIII platform that we are using at the moment. Would their be any performance difference between servers of similar spec in respect to CPU MHz? Cheers, john With the

RE: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-04 Thread sauron
gt; gt; And of course it drops your clients' frame rates in half :\ gt; gt; Which is BS gt; It can affect the FPS for a few people, but both with lower AND gt; higher fps as a end resoult, most likely dependent on if you gt; are CPU limited or Vidcard limited in your current FPS. Can you

Re[2]: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-04 Thread Jan Brunner
smpss By removing player models from the field of vision that you cannot see you smpss decrease the amount of overdraw of playermodels happening on your screen (the smpss effect you get by a tilerendering card like Kryo-2, just to a lesser degree). smpss The vidcard not having to draw players you

Re: [hlds_linux] P4 vs Dual PIII

2003-03-04 Thread Justin Mitchell
I have two systems running P4s. One is a P4 2.0ghz, the other is a P4 2.4ghz. The 2.0ghz box usually uses about 30-35% cpu utilization at peak on small maps (dust or aztec for example). On more complicated maps it'll use 40-60% (office, vertigo, cbble). On maps with very wide open spaces

Re: [hlds_linux] New Security Modules -March 4

2003-03-04 Thread Simon
it's better to restart the server - Original Message - From: hondaman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, March 04, 2003 10:14 PM Subject: RE: [hlds_linux] New Security Modules -March 4 Couple dumb questions, but how do I know the module has been installed? And do I

RE: [hlds_linux] New Security Modules -March 4

2003-03-04 Thread Kevin J. Anderson
if you have the latest c version binary you shouldnt have to restart, but it obviously wouldnt hurt. --Original Message- -From: [EMAIL PROTECTED] -[mailto:[EMAIL PROTECTED] Behalf Of hondaman -Sent: Tuesday, March 04, 2003 4:15 PM -To: [EMAIL PROTECTED] -Subject: RE: [hlds_linux] New

RE: [hlds_linux] New Security Modules -March 4

2003-03-04 Thread Eric Smith
You shouldn't need to restart your server. If you're having problems with the security modules updating properly and need to restart your server, make sure you're running the latest beta server: http://dev.valve-erc.com/?go=server_beta -Eric -Original Message- From: hondaman

[hlds_linux] make portal or something error

2003-03-04 Thread Kevin Tait
Check this out: WARNING: MakeNodePortal:new portal was clipped away from node@(-1682,899,-1105)-(-1271,1567,-992) 'cause I've got hundreds of them and I don't know what they mean. Then it just loads the previous version of my map. What does it mean and what do I do about it?Thanks, Titan