There is a good fix for that available that will fix all your
problems. secure 0 in liblist.gam and install Cheating-Death.
All my servers are all -insecure, and have been for some time.
And it isnt all my problems if you read into my email :)
___
To
with hl 3110 we controled our hltv proxy with rcon to record hltvdemos
of our clanwars. we never had any problem. since one of the last hl
updates (maybe 3111 or the latest one 3111c1) we have a rcon problem
with our hltv proxy. it looks like it forgets its rcon password after
some commands or
Joshua Gardiner wrote:
Wondering if there is anything that maybe isn't ideal for pubs that might
make my private server run smoother? My server runs fine but sometimes
people get choke.
Currently running pingboost 2, maxrate 12000, maxupdaterate 101..
Anything else?
A lot of L33t players copy
Alexander Schäfer wrote:
so... why do hldsprocesses suddenly all together take 80-100% CPU Usage
with 0players on them for more than (i watched) 5secs? while NOT doing a
mapchange? why all together (are they fighting for cpu time? :/)?
I'm going to take a guess about which Kernel you are running.
Drew Broadley wrote:
There is a good fix for that available that will fix all your
problems. secure 0 in liblist.gam and install Cheating-Death.
All my servers are all -insecure, and have been for some time.
And it isnt all my problems if you read into my email :)
I happen to be one of the few
Serpent wrote:
I'll stop responding to help messages as it seems there are a few children on here.
Please don't.
The fewer people posting sensible things in a polite manner, the more
agressive/bad attitude posters we get.
We need more friendly posters like you :)
--
/Stefan
Software never has
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Well.I run like 35 servers 12 slots now, all havig maxrate 20 000, and tweak cfg,
with 25000,101,101 i never have some chock etc ...Just need good server too to get
those settings running without
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
hey everybody
I think I've found a way to reduce podbot crashes.
for a couple of months I'm trying to get podbot to work under linux. and a few weeks
ago it seemed to work but the server
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
could you tell me what kind of hardware you are running these 12 slot server on. I
would like to set up my own 10 slot server but I don't have clue of the hardware
needs. and another question: what
On Thu, 2003-06-12 at 03:38, Jared Eischen wrote:
VAC is server side, you can't turn off VAC on the client side and play on
VAC enabled servers...
But, however, if everyone stops using VAC and starts using Cheating
Death, then non-cheaterse won't have a problem. This list is a good
place to
No kidding. That's why he was saying disable it server side.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jared
Eischen
Sent: Thursday, June 12, 2003 2:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] VAC, Seriously
VAC is server side,
Yeah, I noticed that too. My guess is that top is reporting the cpu usage
incorrectly. I've had the same problem on my Debian box for a while.
I just ran up2date (FINALLY!) a couple days ago and forced it to
update my kernel as I always do...
stats
CPU InOut Uptime Users FPS
Also I've searched and searched for a plug-in that can reference Wonid's
to cal's database from serverside but unfortunately the only one I ever
found that worked [Nemo's] is now a dead project.
What do you want to do with the wonids? Do you just want to look them up
and display the contents
Justin,
What I'm looking for is just the option to be able to type in console say..
whois id and display the cal information. If you released something like
that I'd be stoked!
Joshua
-Original Message-
From: Justin Mitchell [mailto:[EMAIL PROTECTED]
Sent: Thursday, June 12, 2003 10:28
Hiya,
I don't think this silly pub I'm trying to get running is displaying in the
global games list.
I know there are a few things that can cause this, anyone wanna gimme some
insight?
Up until now I've always done private servers so it hasn't been an issue.
Thanks,
Joshua
According to the great words of Joshua Gardiner:
I don't think this silly pub I'm trying to get running is displaying in
the global games list.
I know there are a few things that can cause this, anyone wanna gimme
some insight?
What kind of firewall are you using?
-Mad
--
A proof is a
None.
-Original Message-
From: Mad Scientist [mailto:[EMAIL PROTECTED]
Sent: Thursday, June 12, 2003 9:42 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] What would cause server not to display in
games list?
According to the great words of Joshua Gardiner:
I don't think this silly
Using AMD Optimised binary.
Auto-restarting the server on crash
Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 12:20:44 May 14 2003 (2393)
WON Auth Server
Server IP address 127.0.0.1:27015
Could that have anything to do with it?
Joshua
-Original Message-
From:
Anyone,
What would cause an infinite loop of 'SZ_GetSpace: overflow on
netchan-message' messages to occur? I know these happen when clients
get overflowed, but sometimes my server console just loops with the
message, everyone gets dropped, and no one can connect until I get to
console to kill
Hiho all,
Stefan wrote:
I'm going to take a guess about which Kernel you are running.
2.4.9 to 2.4.18-ish ?
There are known incompabilities between some kernels/compilesettings,
though noone here has really spent any time to figure exactly what is
causing the problems.
Downgrading or upgrading
According to the great words of Joshua Gardiner:
Using AMD Optimised binary.
Auto-restarting the server on crash
Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 12:20:44 May 14 2003 (2393)
WON Auth Server
Server IP address 127.0.0.1:27015
Could that have
21 matches
Mail list logo