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Hi guys, can you tell me why sometimes the shots dont register..
Ive read forums about the config settings
cl_updaterate 10
cl_lw 1
cl_lc 1
Also i have a DUal Intel xeon 2.8ghz w/ HT box.. 4GB of ram..
Anyone know whats causing this??? Its on a main OC12 pipe.
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what the deal with that
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low server-fps will affect the clients net-settings, people are getting very
demanding, requiring 100/100 25000. If it drops too much, it affects not only
visible lag, but also recoil etc.
There's really no point in running 100fps clientside, if you only receive and
send packages far more seldom.
Then can we ask what optimizations you are using alfred?
Right now with a full server I am getting 80 fps
ticrate 1000
hz = 1000
How did alfreds server play with an avg 50 ping? I never got a chance to
play test it.
Kenny
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
I was wondering if anyone here has done a head on analysis of a windows 2k3
or 2k machine versus a mandrake linux 9.2 or redhat using the 2.4 kernel and
then the 2.6 kernel. The idea would be obviously to recreate exact
conditions as they happened to see which box can handle the highest load.
Both
According to the great words of Jochen Luerken:
> I installed logmod07a on my server and restarted it.
[...]
> HLDS_L 1.2.2.3
I thought logmod was obsolete since its functionality was available
natively by the engine after about 1.1.1.0 release. Unless they've
added some new features, maybe it's n
So this beta software doesn't work for you. Why not tell the people at hlsw so
they can fix it.
Just a suggestion.
Quoting Jochen Luerken <[EMAIL PROTECTED]>:
> Hi,
>
> I installed logmod07a on my server and restarted it.
>
> The server is rebooting then every ten seconds with this error messag
Since everyone is talking about cpu usage and optimization, simple question:
- Anyone using icc compiler from Intel ? Does it bring anything nice
when compared to GCC ?
nmarques
Chris Meisinger wrote:
Ahhh, cool! After reading through that article, I guess I don't need to
get my FPS up above 5
Ahhh, cool! After reading through that article, I guess I don't need to
get my FPS up above 50 on a per server basis then.
Thanks Alfred!
p.s., lots of big words in that thar pdf. =P
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Se
I'm not using any pingboost, but I have tried in the past, and it uses too
much cpu. I dont have much headroom as it is.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Britt Priddy
(PZGN)
Sent: Tuesday, February 03, 2004 3:27 PM
To: [EMAIL PROTECTED]
Su
FPS on the server and client are uncoupled. FPS on the client controls how often a
screen will render per second (i.e render latency). FPS on the server determines how
many times a second each entity can "think" (i.e issue a fire command, move, get
killed, and so on). A low FPS on the server wil
What exactly does FPS Correlate to and how does it affect game play? I'm
sure there's also a high/low value for these as well, any word on what those
might be?
I've got 2 pubs that are full 24x7 and the regulars love the
connection/servers. They've never griped about anything (short of CPU
spik
Are you using -pingboost 1 ?
Try that first
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hondaman
Sent: Tuesday, February 03, 2004 3:11 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] new cpu usage record?
My kernel is the stock mandrake 64 bit
Hi,
I installed logmod07a on my server and restarted it.
The server is rebooting then every ten seconds with this error message:
/usr/local/games/hlds_l16/hlds_run: line 412: 31373 Segmentation fault (core dumped)
$HL_CMD
Error while mapping shared library sections:
/usr/local/games/hlds_l16/./
My FPS is LoooW very low I gonna try this sys_ticrate but whats best
valve to start at
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mad
Scientist
Sent: 03 February 2004 20:56
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] new cpu usage record?
Ac
My kernel is the stock mandrake 64 bit kernel. Would it help to upgrade to
2.6.x?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mad Scientist
Sent: Tuesday, February 03, 2004 2:56 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] new cpu usage record?
This is a multi-part message in MIME format.
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Of course the more FPS you got the more CPU you use, but anything lower than 100 fps
and you can't hit a shitIts not a joke its a fact ...
Cheers,
S.Gault
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According to the great words of hondaman:
> Oh, ok. Mine is 100. And let me guess. The higher the sys_ticrate,
> the higher the cpu usage?
Yes. And if yours is at 100 and you're only getting 50 fps, then
setting it higher won't increase your frame rate. Leave sys_ticrate
alone and check your k
According to the great words of frost:
> I got mine on 10k.
lol! (I hope you were joking. Even 250 is too high.)
-Mad
--
http://www.madslab.com
"A proof is a proof. What kind of a proof? It's a proof. A proof is a
proof. And when you have a good proof, it's because it's proven."
makes me remember of SCO and the supposed DDoS ;)
FUBAR!
nmarques
[EMAIL PROTECTED] wrote:
http://money.cnn.com/2004/02/02/commentary/game_over/column_gaming/index.htm
"As Valve developers gathered their wits, an executive from publisher
Vivendi Universal Games told media outlets that the theft
Hey all,
I still wonder What happend to TeamFortress 2? Is that CS:CZ now ?
_
Ontvang je Hotmail & Messenger berichten op je mobiele telefoon
http://www.msn.nl/communicatie/smsdiensten/hotmailsmsv2/
Well i use to run mod amx on my CS 1.5 server .. but ever since i installed
cheating death mod i can no longer use amx mod what can be the problem ?
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-cl_cmdrate 20
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Really no ideas ?
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR
Gesendet: Sonntag, 1. Februar 2004 22:32
An: [EMAIL PROTECTED]
Betreff: [hlds_linux] CS5.2 Server - Won-Server
This is a multi-part message in MIME format.
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