Re: [hlds_linux] WON-Less 1.5

2004-07-12 Thread InspectorGifts
Hell Id say this guys doing valve a favor. Valve probably just doesnt want to have the responsibility, or bother to maintain a won system. They will be able to focus on providing updates to there new customers. I say let these bastards do what they want with 1.5 or won, after all most puirchased

Re: [hlds_linux] Referer for HTTP downloads

2004-07-12 Thread Ronny Schedel
No referrer in CS1.6. > On Thu, 8 Jul 2004 12:02:20 +0200, so.Suddenly <[EMAIL PROTECTED]> > wrote: > > can somebody confirm, the referer ist really set correctly? > > Because I don't get any referer at all. > > > > Or was this only added to the DoD-engine? > > I'm not seeing it either, in TFC.

Re: [hlds_linux] WON-Less 1.5

2004-07-12 Thread Ooks Server
I hope he has good lawyers - and a lot of money to throw at them. I suspect a lawsuit will be coming from Valve's attorneys - fast and nasty - in the very near future. I hope I'm wrong - Original Message - From: "McCormack, Chris" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monda

Re: [hlds_linux] [Full-Disclosure] Remote crash of Half-Life servers and clients (versions before the 07 July 2004) (fwd)

2004-07-12 Thread Dominic
Hello everyone, I've put together a quick fix against that vulnerability. This fix is for hlds_linux 3.1.1.0c _ONLY_, i haven't even thought about the implications it might have with 3.1.1.1x versions. It works for me (e.g. doesn't crash on load), allows me to play, and prevents the poc by Luigi

Re: [hlds_linux] Counter strike Bug report

2004-07-12 Thread muldy
Sorry false alarm. I should have tried this on a "clean" server. The mod that is causing this is CSDM (http://www.tcwonline.org/~lambda/) Josh wrote: i'm not experiencing this problem. When did this start and what mods are you running? Could you give us a little more info, I would like to try to

Re: [hlds_linux] Counter strike Bug report

2004-07-12 Thread Josh
i'm not experiencing this problem. When did this start and what mods are you running? Could you give us a little more info, I would like to try to replicate this bug. Thanks in advance. On Tue, 13 Jul 2004 02:05:49 +0100, muldy <[EMAIL PROTECTED]> wrote: > Maybe everyone know this: > > Fire a w

Re: [hlds_linux] Counter strike Bug report

2004-07-12 Thread Mike Frysinger
On Monday 12 July 2004 09:05 pm, muldy wrote: > Maybe everyone know this: or not > Fire a weapon 5 shots, drop it take it again. And the clip is full again. > > Some people are doing this instead of realoading. due to the lack of information (1.5 ? steam ? linux or win server ? etc... ?) and the

[hlds_linux] Counter strike Bug report

2004-07-12 Thread muldy
Maybe everyone know this: Fire a weapon 5 shots, drop it take it again. And the clip is full again. Some people are doing this instead of realoading. Very usefull when: You are low on ammo, the ammo "grows" when you drop it. General reloading, doing this against a wall is more fast than any weapon

Re: [hlds_linux] Cannot update through steam binary

2004-07-12 Thread Drew Broadley
E.g: [EMAIL PROTECTED]:~/bin/hlds_l I am, see the tilda ~ = /home/gameserv , and then the rest is /bin/hlds_l it all equals to /home/gameserv/bin/hlds_l I solved it by copying the steam binary from another server, then removing the BLOB file. Running update, then it updated the steam binary to ver

Re: [hlds_linux] [Full-Disclosure] Remote crash of Half-Life servers and clients (versions before the 07 July 2004) (fwd)

2004-07-12 Thread Arie M
My 'auto-updating' server was vulnerable. Now manually updating. Thanks for the heads up Dominic wrote: This has just been posted to several security related mailing-lists, and I thought it might be of interest to this list. The steam changelog mentions the fix: ENGINE: Addressed split packet issue

[hlds_linux] [Full-Disclosure] Remote crash of Half-Life servers and clients (versions before the 07 July 2004) (fwd)

2004-07-12 Thread Dominic
This has just been posted to several security related mailing-lists, and I thought it might be of interest to this list. The steam changelog mentions the fix: ENGINE: Addressed split packet issue (found by Luigi Auriemma) ... Maybe a "heads-up" to the remaining cs 1.5 servers would have been nic

Re: [hlds_linux] received email

2004-07-12 Thread Toker
The reason for it is because when you open your client server list, and your client asks STEAM for a list of servers, STEAM will start giving you a list of servers, starting with servers whose IP address' 4th octet is 1, then 2, then 3, etc In fact, there are many servers out there that cannot

RE: [hlds_linux] WON-Less 1.5

2004-07-12 Thread McCormack, Chris
Maybe the no-won patch is not AS worrying to valve as the no-steam 'mod' they claim to have devised for running cstrike without steam. Maybe someone from valve should lookup this guy : Main developer, founder of Steamless CS Project, WgW admin Mail: [EMAIL PROTECTED] Chris -Original Messa

[hlds_linux] WON-Less 1.5

2004-07-12 Thread JustGags
Some of my clients are asking me about a project known as "SteamLessCS" that has basically started their own WON Auth servers and are distributing a patch that those who want to continue to play 1.5 can http://www.steamlessproject.nl.tt Would Valve fight this? Or is it just another "mod" in t

Re: [hlds_linux] received email

2004-07-12 Thread Killer Creation Services
AHHAHHAHAH, owned n1 Alfred Alfred, it apears that servers with low ip's eg X.X.X.1 or X.X.X.5 seem to fill faster or more popular than X.X.X.65 or X.X.X.85 is there a reason for this or MerK - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: "Server Nitro" <[EMAIL PR

RE: [hlds_linux] Log search

2004-07-12 Thread rentz
Try this (grep for Win) http://gnuwin32.sourceforge.net/packages/grep.htm > Allright, now that was plain stupid lol... This is the linux list > ofcource :) I needed to send it to the windows list lol :) > > I am looking for windows based programs. > > Thanks for your reply anyway! > > Saint K _