RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread sirtom__
Ah! Thank you Alfred... I was just getting nervous about myself, not getting it to work :D Is there a time estimated for the fix, or was it already in the update last night? [EMAIL PROTECTED] schrieb am 03.12.04 00:24:30: > > The cvar for the SRC engine is: > > sv_downloadurl > > I just noticed t

[hlds_linux] cs_italy_css

2004-12-02 Thread InspectorGifts
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] WTH did u do to italy!!! hehee. It looks like the wholemap is in fullbright, like it compiled wrong. Just musta happened on last update. My whole server was asking what was up I submitted a bug

Re: [hlds_linux] SRCDS:S rcon on udp

2004-12-02 Thread Eric (Deacon)
In a bold display of creativity, Cream[DONut] wrote: (I realize there are benefits to TCP, but there are also benefits to UDP) Such as? reference: http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=160&p_created=1093381261&p_sid=JOzVs*rh&p_lva=&p_sp=cF9zcmNoPT

Re: [hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread [AoL]Renshai
I changed the maxplayers settings in valve.rc and my server is showing up as a 20 person server. Is that just saying it is 20, but will only let 16 join? Thanks, -Ren - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, December 02, 2004

[hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread list
/me still waits for TFC:S / TF2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, December 01, 2004 12:04 AM To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds_linux] [hlds_announce] HL2MP release, C

[hlds_linux] *.CTX in hl2mp

2004-12-02 Thread scripted_sequence
hi is there any way to edit (decompress/decrypt ??) the files like .\hl2mp\scripts\weapon_rpg.ctx same for cs:source ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/list

Re: [hlds_linux] SRCDS:S rcon on udp

2004-12-02 Thread List Keeper
Why? Cream[DONut] <[EMAIL PROTECTED]> wrote: > rcon traffic was changed from UDP in hlds to TCP in srcds. > > Can we please have an option to turn it back to UDP? > > (I realize there are benefits to TCP, but there are also benefits to > UDP) > > regards > Cream[DONut] > > reference: > http://stea

[hlds_linux] SRCDS:S rcon on udp

2004-12-02 Thread Cream[DONut]
rcon traffic was changed from UDP in hlds to TCP in srcds. Can we please have an option to turn it back to UDP? (I realize there are benefits to TCP, but there are also benefits to UDP) regards Cream[DONut] reference: http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php

RE: [hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread Andrew Forsberg
Lol! Too many complaints, huh? ;-) Good on you! On Thu, 2004-12-02 at 18:17 -0800, Alfred Reynolds wrote: > Yes. > > Original Message > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian > Meredith Sent: Thursday, December 02, 2004 6:08 PM To: > [EMAIL PROTECTED] Subjec

Re: [hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread Dean Holland
My servers used to have maxplayers at 20 (still set on the command line with +maxplayers 20) but now only have 16 slots. Has this been hard coded in the update? I can't find "maxplayers 16" in any configuration file. Dean Alfred Reynolds wrote: We have just released an update to the Source engine (

RE: [hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
Yes. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian Meredith Sent: Thursday, December 02, 2004 6:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Source Engine/HL2MP release > Maxplayers seems to have a hard limit of 16 now? > > > -Original

RE: [hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread Brian Meredith
Maxplayers seems to have a hard limit of 16 now? > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds > Sent: Thursday, December 02, 2004 5:35 PM > To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; > [EMAIL PROTECTED] > Subject: [hlds_

[hlds_linux] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
We have just released an update to the Source engine (for Counter-Strike: Source and Half-Life 2: Deathmatch) and HL2MP. Run the hldsupdatetool to get this update. This update improves weapon respawn behavior in HL2MP, allows linux servers to run in directories with capitals in their name and fixe

[hlds_linux] Truncated log lines with multibyte characters in player names in CS: Source

2004-12-02 Thread Marcelo Bezerra
Some player names with multibyte characters cause log lines to be truncated. Not all names cause this, but I have seen it many times now. This is an example output from a server with 15 players online. users 0:332:"P1STOL3IROS || CrazyMan" 1:306:"SKi.VeNgSpiKe*" 2:304:"[n0clan]. FireStarter" 3:3

Re: [hlds_linux] Server update: details

2004-12-02 Thread Jeremy Brooking
Eric Smith wrote: Here are the details for the server update the other night (below). [Trimmage] Nice post, cheers! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hl

[hlds_linux] Server update: details

2004-12-02 Thread Eric Smith
Here are the details for the server update the other night (below). -Eric == 1) Logging Logging has been updated as follows: The "log " command now turns on/off *all* logging. Once logging is on, there are three destinations where the information can be sent: a file, t

Re: Re[2]: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Kevin Ottalini
It works (sv_downloadurl) on the WIN32 SRCDS engine (client and dedicated server), as Alfred mentioned, perhaps this code is missing from the Linux server. "sv_downloadurl" = "" replicated - Location from which clients can download missing files - Original Message - From: 8tImER To: Ke

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Kingsley Foreman
sorry windows server. - Original Message - From: "Kingsley Foreman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 10:01 AM Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source update. that is odd, cause it is working on my css linux server? got the

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread m0gely
Ray Spaulding wrote: I'm coming up with it because it works on all our servers. sv_urldownload Nope. It's sv_downloadurl, and it doesn't work in the Linux srcds. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Adam Pearse
Thank-you I'll review this information. I appreciate the time you took to reply. On Thu, 2 Dec 2004 15:14:38 -0800, Kevin Ottalini <[EMAIL PROTECTED]> wrote: > The cvar is: sv_downloadurl > http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=140 > > a lot of

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Kingsley Foreman
that is odd, cause it is working on my css linux server? got the apache logs to prove it [Fri Dec 3 09:29:34 2004] [error] [client 150.101.100.204] File does not exist: /usr/local/www/games/hl2files/cstrike//maps/graphs/fy_dustdm.ain - Original Message - From: "Alfred Reynolds" <[EMAIL PRO

Re[2]: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread 8tImER
Hello Alfred, great to hear that the problem has been located, thanks :) -- Regards 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 03.12.04 at 00:20:22 you wrote: > The cvar for the SRC engine is: > sv_dow

Re[2]: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread 8tImER
Hello Kevin, it simply doesn't work :\ Unknown command "sv_urldownload" Unknown command "sv_downloadurl" (Talking about hl2mp here, but that SHOULD not matter as it isn't working for CS:S either, but really it should not matter since it's all the same server.) -- 8tImER

RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Alfred Reynolds
The cvar for the SRC engine is: sv_downloadurl I just noticed that the code that makes this cvar is in the client only so it only works on listen servers, we will fix that. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ray Spaulding Sent: Thur

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Kevin Ottalini
The cvar is: sv_downloadurl http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=140 a lot of this type of information is on the support website. http://steampowered.custhelp.com/ - Original Message - From: m0gely To: [EMAIL PROTECTED] Sent: Thursday

RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Ray Spaulding
I'm coming up with it because it works on all our servers. sv_urldownload "http://www.DOMAIN.com/cstrike"; just have the files you want available in the original tree format in a folder called cstrike at your domain. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROT

Re: [hlds_linux] Steam && Cisco

2004-12-02 Thread Adam 'Starblazer' Romberg
On Tue, 30 Nov 2004, ScratchMonkey wrote: > Ah, so the problem is that packets within the LAN are going through the > Cisco instead of taking the direct route, host to host. Presumably because > they're using the external address of the server, not the internal one. > Does the server not listen on

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread m0gely
Ray Spaulding wrote: Use sv_urldownload instead. Which is the proper usage of the cvar. Where are you coming up with this stuff? That command doesn't work on my linux or win32 server. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike __

RE: [hlds_linux] Problems Unregistering

2004-12-02 Thread Ray Spaulding
Eric, Would you check this address for me as it's stopped delivering hlds mailings. The windows list that is. Ray S. [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Thursday, December 02, 2004 3:55 PM To: [EMAIL PROTECT

RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Ray Spaulding
Use sv_urldownload instead. Which is the proper usage of the cvar. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam Pearse Sent: Thursday, December 02, 2004 3:57 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source u

RE: [hlds_linux] Problems Unregistering

2004-12-02 Thread Alfred Reynolds
Mail me offlist with the email address you want removed and I can fix it up. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, December 02, 2004 12:33 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] Problems Unregiste

RE: [hlds_linux] Problems Unregistering

2004-12-02 Thread Eric Smith
Send me the addresses you want subscribed and unsubscribed, and I'll check the mailing list. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, December 02, 2004 12:33 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] Pro

Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-12-02 Thread Adam Pearse
When can we expect more details on the ... "Source Engine Updates - HTTP and non-HTTP map auto downloading functionality" The old cvar sv_downloadurl does not work as I get Unknown command "sv_downloadurl" When the config file is read. On Tue, 30 Nov 2004 21:04:21 -0800, Alfred Reynolds <[EMA

Re: [hlds_linux] CSS cvar changelog quicky

2004-12-02 Thread m0gely
Ray Spaulding wrote: sv_urldownload Nice guess... not. The sv_downloadurl cvar doesn't work in the linux srcds server. Why? I dunno. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or vi

[hlds_linux] Problems Unregistering

2004-12-02 Thread hlds
I just visited http://list.valvesoftware.com/mailman/listinfo/hlds_linux to manually unsubscribe one of my other email addresses that was subscribed to this list. Oddly enough, it tells me that the email address does not exist on hlds_linux anymore, yet I continue receiving emails to that same a

RE: [hlds_linux] Failed to load server_i486.so

2004-12-02 Thread Alfred Reynolds
If you just started getting "Failed to load server_i486.so" after the last update then it is caused by you having the path to the server with capital letters in it (the game engine is lower casing the path to some server binaries when they are being loaded). This is a bug and we are working on the

RE: [hlds_linux] log_level unknown?

2004-12-02 Thread Eric Smith
The functionality was never implemented so we removed the cvar. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christoph Franke Sent: Wednesday, December 01, 2004 11:33 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] log_level unknown? -- Hello fol

RE: [hlds_linux] Failed to load server_i486.so

2004-12-02 Thread Bart King
Hello, > Failed to load server_i486.so > Failed to load server binary I had this. And the way I solved it was to delete all the downloaded content (except the steam binary) and do an update. This will re-download the whole thing again (it took an hour on my 100mbit connection!) and - annoyingly

RE: [hlds_linux] RCON Problems with CS:S

2004-12-02 Thread Luca Fabbro
Seems that you're missing the rcon port rcon port now is TCP on port 27015 if you run the server on the standard port you have opened only udp on that port Once you''ll open it I think that it will work (except for the problem that sometimes it dies) At 04.34 02/12/2004, you wrote: [ Converted text

[hlds_linux] Weird HLTV problem

2004-12-02 Thread [Old*Boys]Drone
Hi all! Hope someone can help me out with thi sone. For some reason HLTV has a problem connecting to my cs 1.6 servers. The log only reveals that HLTV was kicked not why. The only fix I have found so far, is to changelevel a couple of times until HLTV suddenly I allowed to connect. There is no d

Re: [hlds_linux] RCON Problems with CS:S

2004-12-02 Thread sirtom__
Has anyone running a script for having the servers autorestarting?! I would like to integrate something like that... I'm running serveral gameservers for my clan and many friends and I don't have the time to handle that much restarts :( [EMAIL PROTECTED] schrieb am 02.12.04 14:24:02: > > Yeah. I

Re: [hlds_linux] RCON Problems with CS:S

2004-12-02 Thread hondaman
Yeah. I hear ya. Its something we have to do multiple times a day (restarting to fix rcon) PiTaGoRaS wrote: [ Converted text/html to text/plain ] Our servers are suffering this problem constantly, I'm seriously tired of having to restart the CS:S or HL2DM servers every few hours. We use RedHat En

RE: [hlds_linux] CSS cvar changelog quicky

2004-12-02 Thread Ray Spaulding
sv_urldownload -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, December 02, 2004 8:07 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] CSS cvar changelog quicky sv_downloadURL does not work on CS:Source... Due to the t

Re: [hlds_linux] Update tool out of date?

2004-12-02 Thread Florian Zschocke
Alfred Reynolds wrote: The tool automatically upgrades itself, just run "./steam" once to make it do the upgrade. You should still put up an updated version on the site for download. Having to start one to move to the other with a complete different command syntax is not how it should be. Florian

Re: [hlds_linux] CSS cvar changelog quicky

2004-12-02 Thread sirtom__
sv_downloadURL does not work on CS:Source... Due to the topic (CSS cvar changelog) I wanted to know the cvar for CS:S... [EMAIL PROTECTED] schrieb am 02.12.04 12:56:20: > > How do I Get HTTP Fast Download working for my Server? > > http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/end

Re: [hlds_linux] CSS cvar changelog quicky

2004-12-02 Thread Kevin Ottalini
How do I Get HTTP Fast Download working for my Server? http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=140 - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, December 02, 2004 2:02 AM Subject: Re: [hlds_linux] CSS

SV: [hlds_linux] Failed to load server_i486.so

2004-12-02 Thread Thomas Olofsson
Great. To bad Valve doesn't know this :( -Ursprungligt meddelande- Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Soeren Todt Skickat: den 2 december 2004 10:44 Till: [EMAIL PROTECTED] Ämne: [hlds_linux] Failed to load server_i486.so Hi, will there be a solution? Since the last Up

Re: [hlds_linux] Server not starting (Failed to load server_i486.so)

2004-12-02 Thread Soeren Todt
On Thursday 02 December 2004 10:42, Byron Scaf wrote: > > A number of people were getting this error: > > Console initialized. > Failed to load server_i486.so > Failed to load server binary > couldn't exec valve.rc > Thu Dec 2 20:49:50 EST 2004: Server Quit > > *The issue comes from having special

RE: [hlds_linux] Failed to load server_i486.so

2004-12-02 Thread McCormack, Chris
Alfred mentioned he was working on fixes for low end AMD cpu's currently in his last post. Expect some sort of upate pretty soon. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Soeren Todt Sent: 02 December 2004 09:44 To: [EMAIL PROTECTED] Subject: [hlds_li

Re: [hlds_linux] CSS cvar changelog quicky

2004-12-02 Thread sirtom__
What are the commands for the WEB-URL download ability? Didn't found anything about it. [EMAIL PROTECTED] schrieb am 02.12.04 01:45:04: > > > However, UDP logging appears to no longer work - can anyone else > > confirm? Is there some other new cvar that needs to be set that for > > some reason is

[hlds_linux] Fw: [FreeBSD-Announce] FreeBSD Security Advisory FreeBSD-SA-04:17.procfs

2004-12-02 Thread Steven Hartland
Heads up for CS:S users: This is why we shouldnt rely on proc for information :P Steve / K - Original Message - From: "FreeBSD Security Advisories" <[EMAIL PROTECTED]> To: "FreeBSD Security Advisories" <[EMAIL PROTECTED]> Sent: Thursday, December 02, 2004 12:12 AM Subject: [FreeBSD-Annou

RE: [hlds_linux] Hl2dm lag?

2004-12-02 Thread McCormack, Chris
I think fps_max was mentioned by alfred to have the same effect as sys_ticrate. You could try playing around with that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of DaiTengu Sent: 01 December 2004 19:54 To: [EMAIL PROTECTED] Subject: [hlds_linux] Hl2dm lag

[hlds_linux] Failed to load server_i486.so

2004-12-02 Thread Soeren Todt
Hi, will there be a solution? Since the last Update: Checking/Installing 'Base Source Shared Materials' version 3 Checking/Installing 'Base Source Shared Models' version 3 Checking/Installing 'Base Source Shared Sounds' version 3 Checking/Installing 'Counter-Strike Source Shared Content' version

[hlds_linux] Server not starting (Failed to load server_i486.so)

2004-12-02 Thread Byron Scaf
I don't know if the fix to this has been posted yet so I will just let people know just in case (The fix hasn't been posted on the forums yet) A number of people were getting this error: Console initialized. Failed to load server_i486.so Failed to load server binary couldn't exec valve.rc Thu Dec

RE: [hlds_linux] RCON Problems with CS:S

2004-12-02 Thread PiTaGoRaS
[ Converted text/html to text/plain ] Our servers are suffering this problem constantly, I'm seriously tired of having to restart the CS:S or HL2DM servers every few hours. We use RedHat Enterprise 3 ES over dual Xeons. Please fell free to ask me for more detailed info about our config. --