[hlds_linux] Querying server for information

2005-01-17 Thread Jason Mann
Hi folks. I want to set up graphing of the number of players on my server using rrdtool. To this end, I need to be able to query the server every 1 minute with the stat, status or users commands, from an external script or program. Are there any command line rcon clients for linux, or perl

Re: [hlds_linux] Querying server for information

2005-01-17 Thread Fabrice (grosnours) Toppi
Try: echo infostring | nc -u SERVER_IP SERVER_PORT cu Hi folks. I want to set up graphing of the number of players on my server using rrdtool. To this end, I need to be able to query the server every 1 minute with the stat, status or users commands, from an external script or

Re: [hlds_linux] Querying server for information

2005-01-17 Thread Jason Mann
On 17/01 23:05, Kingsley Foreman wrote: kkrcon.. it is on sourceforge.net perl command line Kingsley Thanks. That's perfect. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
-- [ Picked text/plain from multipart/alternative ] Not related to post question, however I'd like to know are you saying you have Counter Strike Source running on Linux? I thought you could not get CSS server for Linux. If so I like to know where the binaries and howto are !! I have the full

Re: [hlds_linux] srcds ram usage

2005-01-17 Thread The Fool
Errrg no? I'm having leaking problems on my server as well without banned_* like commands. The app itself buggy... I believe the exec banned_* commands in server.cfg are what is causing this leak The Fool wrote: Leaked memory can not be taken back. Leak(in general) = memory is 'locked' by

[hlds_linux] SRCDS seg fault durring map load

2005-01-17 Thread Reza A. Ambler
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, My SRCDS server crashes everytime I load the map de_speedball_b2.bsp. I uploaded this map from my computer, which I downloaded as a result of playing on another server. If I create a server

Re: [hlds_linux] SRCDS seg fault durring map load

2005-01-17 Thread Steven Hartland
[quote=Alfred] The map problem is a bug in the compilation of the maps, they need to include -linuxdata when using vbsp [/quote] - Original Message - From: Reza A. Ambler [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 17, 2005 5:04 PM Subject: [hlds_linux]

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
I sincerely doubt that a P3 800MHz is going to be fast enough to run a CSS server. We've got a server running on a 1.7GHz P4/celeron and it quite frequently uses 75% or more of that CPU. Which even though relatively slow, is quite a bit faster than a P3 800MHz machine. So I'd say that's the

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
and you can't really compare it to the older versions of CS, the engine is drastically different and so is the server. We ran a 14 or 16 player server on an old 464MHz celeron (yeah, 300a overclocked, those were the days! haha) and it was fine, though right at its limits. A CSS server needs way

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread opti
- Original Message - From: Clayton Macleod [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 17, 2005 7:51 PM Subject: Re: [hlds_linux] Ping problems (need help of linux gurus) I sincerely doubt that a P3 800MHz is going to be fast enough to run a CSS server.

Re: [hlds_linux] SRCDS seg fault durring map load

2005-01-17 Thread Clayton Macleod
yeah, I've seen this with a few maps, good to know it's just something that was overlooked during compilation. On Mon, 17 Jan 2005 17:27:11 -, Steven Hartland [EMAIL PROTECTED] wrote: [quote=Alfred] The map problem is a bug in the compilation of the maps, they need to include -linuxdata

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
ouch! well, I'd say you've definitely found the source of the problem. On Mon, 17 Jan 2005 19:58:21 +0100, opti [EMAIL PROTECTED] wrote: Acutally i found out its quad Xenon 550MHz, even worser :((( -- Clayton Macleod ___ To unsubscribe, edit your

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Nathan Marcus
Xenon? Don't inhale that stuff dude, CS Source is cool enough. Anyhow, what were you talking about? Jk Ya, I tried to run a plain CS1.6 server on a P2 at 400 Mhz, and ouch!!! It was just bearable on lan, and internet, Ha! It didn't show up on all the master lists! I mean, gametiger wouldn't

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Daniel Yakiwchuk
On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote: Xenon? Don't inhale that stuff dude, CS Source is cool enough. Xenon is an inert gas, as long as you still have oxygen and nitrogen to inhale, you'll be fine. ___ To unsubscribe, edit your list

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
-- [ Picked text/plain from multipart/alternative ] So now that we have ironed out the important stuff such as inhalents and its correlations to running CS servers Can you run CSS on Linux, regardless to the underlying hardware? I have the full server distribution (Linux) and it is not

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Lumpy
In addition you can't mix with HL1 servers, so you'll need to create a secondary install path such as hlds_l2 copy your steam binary into there, and then you can install both hl2mp and Counter-Strike Source into there. On Mon, 17 Jan 2005 18:15:49 -0500, Lumpy [EMAIL PROTECTED] wrote: ./steam

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Lumpy
./steam -command version ./steam -command list Specifically Counter-Strike Source will be the game name, but ./steam -command list should show that in addition to any other steam available non-third party game. On Mon, 17 Jan 2005 15:07:29 -0800 (PST), J L [EMAIL PROTECTED] wrote: -- [ Picked

RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread ray
wget ftp://hlserver:[EMAIL PROTECTED]/linux/hlds_l_1120_full.bin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J L Sent: Monday, January 17, 2005 6:07 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Ping problems (need help of linux

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
-- [ Picked text/plain from multipart/alternative ] I understand that, I intendas a test to create a new slice on my linux box and install HL2/CSS into it with an alternate port mapping, however my question is where do I get the HL2/CSS installation files for Linux? Lumpy [EMAIL PROTECTED]

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Fredrick Ludden
You can install the Linux binaries using Steam. ./steam -command update -game Counter-Strike Source -dir . -username xxx -password xxx The binaries must be installed in a separate directory from orig halflife. Good luck, Fred On Mon, 2005-01-17 at 15:07 -0800, J L wrote: -- [ Picked

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
-- [ Picked text/plain from multipart/alternative ] THANKS!!! looks like I have found my answer FRED, much appreciated. I kind of figured I was missing something. Thanks all. Fredrick Ludden [EMAIL PROTECTED] wrote: You can install the Linux binaries using Steam. ./steam -command update

RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Andrew Forsberg
On Mon, 2005-01-17 at 15:32 -0800, J L wrote: -- I understand that, I intendas a test to create a new slice on my linux box and install HL2/CSS into it with an alternate port mapping, however my question is where do I get the HL2/CSS installation files for Linux? Lumpy [EMAIL PROTECTED]

[hlds_linux] Counter-Strike: Source update

2005-01-17 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. This is a required update, you need to run the hldsupdatetool to get it. Changes include: - Added bots to Counter-Strike: Source - Added new bomb defusal map de_tides - Updated version of de_dust2 to allow 40 players - Fixed bug where players

Re: [hlds_linux] Counter-Strike: Source update

2005-01-17 Thread hondaman
Having trouble updating. Its been stuck on: Updating 'Counter-Strike Source Shared Content' from version 21 to version 22 for 15 minutes now. Alfred Reynolds wrote: We have released an update to Counter-Strike: Source. This is a required update, you need to run the hldsupdatetool to get it.

RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread ray
Then go to the same place you ran it and: ./steam -command update -game Counter-Strike Source -dir . -username [EMAIL PROTECTED] -password x -verify_all -remember_password -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J L Sent: Monday, January

RE: [hlds_linux] Counter-Strike: Source update

2005-01-17 Thread Ken Desroches
Same here -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de hondaman Envoyé : 17 janvier, 2005 19:37 À : hlds_linux@list.valvesoftware.com Objet : Re: [hlds_linux] Counter-Strike: Source update Having trouble updating. Its been stuck on: Updating

Re: [hlds_linux] Counter-Strike: Source update

2005-01-17 Thread aXeR
Honda, mine did that too, its just finally got to installing the update which crashed the game server too :P - Original Message - From: hondaman [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, January 18, 2005 12:36 AM Subject: Re: [hlds_linux] Counter-Strike: Source

RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Andrew Forsberg
now, now no need to get derogitory :-) I was just unfamiliar with the command Counter-Strike Source as I have not seen it referenced in any of my howtos But thanks! NP :), You also might want to wait half an hour for the dust to settle from the latest update. :) Cheers Andrew

Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread richy
Andrew Forsberg wrote: now, now no need to get derogitory :-) I was just unfamiliar with the command Counter-Strike Source as I have not seen it referenced in any of my howtos But thanks! NP :), You also might want to wait half an hour for the dust to settle from the latest update. :) Cheers

Re: [hlds_linux] Counter-Strike: Source update

2005-01-17 Thread Brad Quillen
Any one got anywhere with this? All of my CS:S servers are unplayable because of this... - Original Message - From: aXeR [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 17, 2005 5:44 PM Subject: Re: [hlds_linux] Counter-Strike: Source update Honda, mine

Re: [hlds_linux] Counter-Strike: Source update

2005-01-17 Thread hondaman
Anyone know how many spawn points dust 1 has? Alfred Reynolds wrote: We have released an update to Counter-Strike: Source. This is a required update, you need to run the hldsupdatetool to get it. Changes include: - Added bots to Counter-Strike: Source - Added new bomb defusal map de_tides -