Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Christian Ingholt
Hi Anders, Sounds great, but what settings and what disp are you running your servers on and what harware ? regars chris - Original Message - From: Andrew Forsberg [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, July 13, 2005 4:10 AM Subject: Re: [hlds_linux]

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Andrew Forsberg
On Wed, 2005-07-13 at 09:01 +0200, Christian Ingholt wrote: Hi Anders, Sounds great, but what settings and what disp are you running your servers on and what harware ? regars chris Hey Chris, Currently (soon to change!) 1 x 246 Opty, 2 gigs ram (4x512, ECC Reg, 3200), 10Mbit pipe at a

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Christian Ingholt
Hi Andrew, its looks nice. I run dual exon 3.2 2gb mem and sata 8mb cache HDD´s in raid on a Fedora(32bit) core 3 disp(also striped down) but i get choke and laggy and extreme cpu usage if i run a tickrate 100 server with the CAL or Clanbase server.cfg settings. Can U plz post your server.cfg

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread sys
Yes, and what about the server fps? Are u using imporeved tickrates? What OS. are u using? (if linux: 2.4.x or 2.6.x kernel?) On Wed, 2005-07-13 at 09:01 +0200, Christian Ingholt wrote: Hi Anders, Sounds great, but what settings and what disp are you running your servers on and what harware

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Andrew Forsberg
On Wed, 2005-07-13 at 09:36 +0200, Christian Ingholt wrote: Hi Andrew, its looks nice. I run dual exon 3.2 2gb mem and sata 8mb cache HDD´s in raid on a Fedora(32bit) core 3 disp(also striped down) but i get choke and laggy and extreme cpu usage if i run a tickrate 100 server with the CAL or

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Christian Ingholt
Thanks Andrew, i will give it a crack later today. Im on work right now Take care and thanks, Chris - Original Message - From: Andrew Forsberg [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, July 13, 2005 9:53 AM Subject: Re: [hlds_linux] low fps - high cpu On

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Andrew Forsberg
On Wed, 2005-07-13 at 10:00 +0200, Christian Ingholt wrote: Thanks Andrew, i will give it a crack later today. Im on work right now Take care and thanks, Chris Almost forgot -- in case it makes any difference the command line: ./srcds_run -game cstrike -port 27016 -binary ./srcds_amd +exec

Re: [hlds_linux] low fps - high cpu

2005-07-13 Thread Gary
I will look at it today, i know it has increased slightly, I've been monitoring it with rrdtool. At 08:31 PM 7/12/2005, e-Plutonia wrote: Gary, on your systems, what is the approx bandwidth usage per slot, can you stat it ? On 7/12/05, Gary [EMAIL PROTECTED] wrote: I'm gonna do some

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-13 Thread Vapor
Iirc cl_cmdrate is the partner of cl_updaterate and sets how many updates are sent from client to server? Seeing as we have sv_minupdaterate and sv_maxupdaterate, why not simply add sv_mincmdrate and sv_maxcmdrate so server admins can control this themselves? I know a lot of server admins who

[hlds_linux] SourceTV troubles

2005-07-13 Thread Christoph Franke
-- Hello, just want to report three annyoing things on the use of SourceTV. If I set tv_enable to 1 I get a MasterServerRequest, leading to a server restart after every map. Over this I get memory leak info on every mapchange. And last: there is a bug in SourceTV, that leads to not displaying

RE: [hlds_linux] SourceTV troubles

2005-07-13 Thread Martin Otten
A fix for the chat bug will be released soon. I'll look into the memory leak on mapchange and the MasterServerRequest issue. Thank you, Martin. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christoph Franke Sent: Wednesday, July 13, 2005 10:48 AM To:

[hlds_linux] Re: SourceTV troubles

2005-07-13 Thread Christoph Franke
-- Christoph Franke - Wed, Jul 13 2005 19:47:41 +0200: Hello, just want to report three annyoing things on the use of SourceTV. If I set tv_enable to 1 I get a MasterServerRequest, Should be MasterRequestRestart. Regards Christoph -- Content-Description: Digital signature [ signature.asc

[hlds_linux] 47/1.1.2.5/Stdio 2738 - 3144

2005-07-13 Thread Neptuno
Hi, I get the following error: Auto detecting CPU Using Pentium II Optimised binary. Console initialized. scandir failed:/**/cs1.6/_install/./valve/SAVE scandir failed:/**/cs1.6/_install/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 02:38:31 Jul 7 2004

[hlds_linux] Counter-Strike: Source release pending

2005-07-13 Thread Alfred Reynolds
There will be an update for Counter-Strike: Source within the next few hours. This release is not required (but, as always, recommended). - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Counter-Strike: Source release pending

2005-07-13 Thread Michael McKoy
Does that mean its server-side only, no client update? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Sent: Wednesday, July 13, 2005 7:23 PM Subject: [hlds_linux] Counter-Strike: Source

RE: [hlds_linux] Counter-Strike: Source release pending

2005-07-13 Thread Alfred Reynolds
Nope, the old and new release are compatible however (i.e the network protocol between them did not change). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael McKoy Sent: Wednesday, July 13, 2005 5:09 PM To: hlds_linux@list.valvesoftware.com

[hlds_linux] Counter-Strike: Source update

2005-07-13 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get the update. This update fixes some problems with the newly introduced terrorist model. For details go here: http://www.steampowered.com/index.php?area=newsid=428 We are also working on lowering the CPU usage of

RE: [hlds_linux] Counter-Strike: Source update

2005-07-13 Thread steve
As always, thanks for the heads up. The scaling thing is a nice fix, and I think will make the new models and animations much more accepted and popular... Also, thanks for the update on CPU usage. Steve On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said: We have released an update to

Re: [hlds_linux] SourceTV troubles

2005-07-13 Thread muldy
There is one bug on hltv on CS 1.6: If the server(hlds) is set to mp_forcechasecam !=0, hltv won't show the overview, if hltv is recording a demo, this demo won't have a overview either. Don't know if this is true in sourceTV... Hltv should always have a overview and draw all players on it.

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-13 Thread Kennycom
I agree with Vapors suggestion on this as it would make everyone a bit more balanced on the different servers. SP_Kenny - Original Message - From: Vapor [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, July 13, 2005 7:45 AM Subject: Re: [hlds_linux] Request a