Hi Anders,
Sounds great, but what settings and what disp are you running your servers
on and what harware ?
regars
chris
- Original Message -
From: Andrew Forsberg [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, July 13, 2005 4:10 AM
Subject: Re: [hlds_linux]
On Wed, 2005-07-13 at 09:01 +0200, Christian Ingholt wrote:
Hi Anders,
Sounds great, but what settings and what disp are you running your servers
on and what harware ?
regars
chris
Hey Chris,
Currently (soon to change!) 1 x 246 Opty, 2 gigs ram (4x512, ECC Reg,
3200), 10Mbit pipe at a
Hi Andrew, its looks nice.
I run dual exon 3.2 2gb mem and sata 8mb cache HDD´s in raid on a
Fedora(32bit) core 3 disp(also striped down) but i get choke and laggy and
extreme cpu usage if i run a tickrate 100 server with the CAL or Clanbase
server.cfg settings.
Can U plz post your server.cfg
Yes, and what about the server fps? Are u using imporeved tickrates?
What OS. are u using? (if linux: 2.4.x or 2.6.x kernel?)
On Wed, 2005-07-13 at 09:01 +0200, Christian Ingholt wrote:
Hi Anders,
Sounds great, but what settings and what disp are you running your
servers
on and what harware
On Wed, 2005-07-13 at 09:36 +0200, Christian Ingholt wrote:
Hi Andrew, its looks nice.
I run dual exon 3.2 2gb mem and sata 8mb cache HDD´s in raid on a
Fedora(32bit) core 3 disp(also striped down) but i get choke and laggy and
extreme cpu usage if i run a tickrate 100 server with the CAL or
Thanks Andrew, i will give it a crack later today. Im on work right now
Take care and thanks,
Chris
- Original Message -
From: Andrew Forsberg [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, July 13, 2005 9:53 AM
Subject: Re: [hlds_linux] low fps - high cpu
On
On Wed, 2005-07-13 at 10:00 +0200, Christian Ingholt wrote:
Thanks Andrew, i will give it a crack later today. Im on work right
now
Take care and thanks,
Chris
Almost forgot -- in case it makes any difference the command line:
./srcds_run -game cstrike -port 27016 -binary ./srcds_amd +exec
I will look at it today, i know it has increased slightly, I've been
monitoring it with rrdtool.
At 08:31 PM 7/12/2005, e-Plutonia wrote:
Gary, on your systems, what is the approx bandwidth usage per slot,
can you stat it ?
On 7/12/05, Gary [EMAIL PROTECTED] wrote:
I'm gonna do some
Iirc cl_cmdrate is the partner of cl_updaterate and sets how many updates
are sent from client to server?
Seeing as we have sv_minupdaterate and sv_maxupdaterate, why not simply add
sv_mincmdrate and sv_maxcmdrate so server admins can control this themselves?
I know a lot of server admins who
--
Hello,
just want to report three annyoing things on the use of SourceTV. If I
set tv_enable to 1 I get a MasterServerRequest, leading to a server
restart after every map. Over this I get memory leak info on every
mapchange. And last: there is a bug in SourceTV, that leads to not
displaying
A fix for the chat bug will be released soon. I'll look into the memory
leak on mapchange and the MasterServerRequest issue. Thank you, Martin.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Christoph
Franke
Sent: Wednesday, July 13, 2005 10:48 AM
To:
--
Christoph Franke - Wed, Jul 13 2005 19:47:41 +0200:
Hello,
just want to report three annyoing things on the use of SourceTV. If I
set tv_enable to 1 I get a MasterServerRequest,
Should be MasterRequestRestart.
Regards
Christoph
--
Content-Description: Digital signature
[ signature.asc
Hi,
I get the following error:
Auto detecting CPU
Using Pentium II Optimised binary.
Console initialized.
scandir failed:/**/cs1.6/_install/./valve/SAVE
scandir failed:/**/cs1.6/_install/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 02:38:31 Jul 7 2004
There will be an update for Counter-Strike: Source within the next few
hours. This release is not required (but, as always, recommended).
- Alfred
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To unsubscribe, edit your list preferences, or view the list archives, please
visit:
Does that mean its server-side only, no client update?
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED]
Sent: Wednesday, July 13, 2005 7:23 PM
Subject: [hlds_linux] Counter-Strike: Source
Nope, the old and new release are compatible however (i.e the network
protocol between them did not change).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
McKoy Sent: Wednesday, July 13, 2005 5:09 PM To:
hlds_linux@list.valvesoftware.com
We have released an update to Counter-Strike: Source. Run the
hldsupdatetool to get the update.
This update fixes some problems with the newly introduced terrorist
model. For details go here:
http://www.steampowered.com/index.php?area=newsid=428
We are also working on lowering the CPU usage of
As always, thanks for the heads up. The scaling thing is a nice fix, and
I think will make the new models and animations much more accepted and
popular...
Also, thanks for the update on CPU usage.
Steve
On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said:
We have released an update to
There is one bug on hltv on CS 1.6:
If the server(hlds) is set to mp_forcechasecam !=0, hltv won't show the
overview, if hltv is recording a demo, this demo won't have a overview
either.
Don't know if this is true in sourceTV...
Hltv should always have a overview and draw all players on it.
I agree with Vapors suggestion on this as it would make everyone a bit more
balanced on the different servers.
SP_Kenny
- Original Message -
From: Vapor [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, July 13, 2005 7:45 AM
Subject: Re: [hlds_linux] Request a
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