[hlds_linux] HLDS lag ?

2006-04-13 Thread Ari Iivari
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Alfred Are there any news or was the lag fixed for hlds ?? I see in post on forum that they still complain over lag after update 03.09 Regards Ari -- ___

RE: [hlds_linux] amd64 VAC2 doesn't work

2006-04-13 Thread Knuts
Instead of hlds_run I use hlds_amd, works for my opterons, they run VAC2 fine. Obviously a tad of a waste of 64 bit cpus but not much choice really until they pull the VAC2 for 64 bit rabbit out the hat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ales

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread Stuart Stegall
As far as I know the lag compensation is a client side only thing. It's just to smooth out player movement (the idea of the improve code seems to make the prediction a bit more conservative over the previous code) ICS Staff wrote: I run only Linux servers, so go figure. CPU-usage problem is not

Re: [hlds_linux] amd64 VAC2 doesnt work

2006-04-13 Thread Ales Koprivnikar
-- [ Picked text/plain from multipart/alternative ] hi. me again. just a bump. still no clue why vac doesnt work on a amd64 with the hlds_amd binary if someone has some info... ty. best regards On 4/10/06, Ales Koprivnikar <[EMAIL PROTECTED]> wrote: > > ./hlds_amd is correct as the command w

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread ICS Staff
I run only Linux servers, so go figure. CPU-usage problem is not just on multi-cpu servers. Every server i have has increased cpu-usage after the 2 latest updates, first the optional one which bought the renicing process bug causing server cpu-usage go 100%, and now this latest update which propa

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread Stuart Stegall
The problem with mutli-cpu machines is on Windows Servers where because of a VAC related fix we are having to specify processor affinity. Is there a multi-cpu linux bug that I somehow missed? (Some of my linux servers have higher usage while they were using mani-mod + mattie's script mod, but th

[hlds_linux] motd problem

2006-04-13 Thread René Enskat
-- [ Picked text/plain from multipart/alternative ] hi since the update i can't see the MOTD page after logging in to the server. Soembody else noticed that? regards rene -- ___ To unsubscribe, edit your list preferences, or view the list archives,

[hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread ICS Staff
Hi, Yes there is a CPU-usage jump, especially on 64Bit CPU's. Ours took 20-60% on 66 tick 25 player server _before_ the 2 latest updates. On each 2 update, the cpu-usage has lifted. First up to 70%, now 80%. This is unaceptabble because the system is dual-cpu machine and source does NOT support

[hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread Neil
Apologies, it was an older Source MM version of Mani ( don't have Mattie due to ...CPU Usage .. :) ) Wont jump to conclusions again in the future. Am going to try again later with updated mani version to see if any better Thanks for the help -Original Message- From: [EMAIL PROTECTED]

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread -=I.O.S=-spinat
We have CPU peaks up to 45% on an empty Server. yesterday it was max 1%. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Thursday, April 13, 2006 5:02 PM Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike Update > 12 Slot CSS pushing my servers to 70% with just

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread ryan
12 Slot CSS pushing my servers to 70% with just Mani on it. Whats going on... :( - Original Message - From: "Stuart Stegall" <[EMAIL PROTECTED]> To: Sent: Wednesday, April 12, 2006 11:10 PM Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike Update This is a multi-part