Re: [hlds_linux] Alfred, regarding hanging server after map change

2006-05-06 Thread W0kk3L
I haven't heard a single complaint anymore, and i didn't have to restart/changelevel since the last release. -W0kk3L- - Original Message - From: Matt Albiniak [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, May 05, 2006 9:52 PM Subject: Re: [hlds_linux] Alfred,

[hlds_linux] hlds linux server crash

2006-05-06 Thread martin böhnert
hi there! i installed a new cs 1.6 server from scratch via steam. everytime i want to run the server it crashes with the error message: Mod_LoadBrushModel: models/v_sg552.mdl has wrong version number (-1208305664 should be 30) i know that the error is known and should be resolved in deleting

Re: [hlds_linux] hlds linux server crash

2006-05-06 Thread Janosch Fock
Delete your InstallRecord.blob and try again, seems like your content server got an error. Update via ./steam -command update -game cstrike -dir . -verify_all -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of martin böhnert Sent: Saturday,

[hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
Greetings This Problem doesn't seem to be Operating System based. We switched our Server OS from Suse 10.0 64 bit to Debian 3.1 64 bit today, and the Problem of Engine v35 using 30-40% more CPU is still existant. So, its not OS based and not CPU based. (I remember Intel and AMD Users

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread Steven Hartland
[EMAIL PROTECTED] wrote: Greetings This Problem doesn't seem to be Operating System based. We switched our Server OS from Suse 10.0 64 bit to Debian 3.1 64 bit today, and the Problem of Engine v35 using 30-40% more CPU is still existant. So, its not OS based and not CPU based. (I remember Intel

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread Stuart Stegall
Actually, if the new OS is the same version using 32bit multilib, then you will just end up with the same version of the library. It could be a library issue or it could be a hardware issue. We just don't know. I believe overwhelmingly most people are not experiencing the problem. This

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
Greetings Well, there are quite some People experiencing this Problem - just look at this thread: http://forums.steampowered.com/forums/showthread.php?s=5697a103c4c1730e6384a469b239ecbcthreadid=414765perpage=15pagenumber=1 and all the People that already posted to the mailing list. There are

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
Another possible Reason: Pingboost I'm using -pingboost 3 on my Server. Any other People, having Problems since v35 running Pingboost? And are you People that have no Problems running Pingboost too? If not, maybe you could try, to see if you get the same Problem?