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yupp
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//Rikard 'Zapy' Bremark
[EMAIL PROTECTED]
Warzone Short Valley - Warzone.nu
David Williams wrote:
> so the x2 is still k8?
>
> On Wednesday 24 May 2006 21:26, Rikard Bremark wrote:
>
>> Th
Hello Alfred,
Could you possibly guide on me executing this command, as I got 'unknown
command' results from bash.
Cheers
Ryan
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: 25 May 2006 20:53
To: hlds_linux@list.valvesoftware.com
S
Alfred Reynolds wrote:
Source requires the SSE instruction set to run. If you are using
FreeBSD make sure you enable the SSE option (FreeBSD guys, what is
the magic command line to make this happen?)
If you need this option you need to upgrade its not
been required since 4.x current stable vers
Is the SSE instruction set required since yesterdays update? I thought
it always was.
I ask because before the update everything worked fine.
Thank you in advance.
Alfred Reynolds schrieb:
> Source requires the SSE instruction set to run. If you are using FreeBSD make
> sure you enable the SSE o
Run "export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH;ldd -d
bin/soundemittersystem_i486.so" and send us the output.
- Alfred
Ryan Devonshire wrote:
> This is a multi-part message in MIME format.
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> Hey All,
>
>
>
> When trying to start a Day o
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Hey All,
When trying to start a Day of Defeat: Source server I get the following
error;
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
AppFramework : Unable
This is totally unacceptable! We have been having seg fault's for
some time but now it wont even start at all! A reconfigure of a multi
tasked box system is not doable.
Thanks again Valve!
Please fix!
Thank you.
ManO-iGO
On 5/25/06, W0kk3L <[EMAIL PROTECTED]> wrote:
hehhe, i wish it was
hehhe, i wish it was a magic option.. It requires a recompile of the kernel.
Add the following line to your kernel config, and recompile:
options CPU_ENABLE_SSE
-W0kk3L-
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 25, 2006 8:02 PM
Su
Yes, it is safe to extract them.
Gamer wrote:
> We are getting these errors even after a -verify_all many times
> We have been getting this a while now and still getting it on every
> map
> change after the update, default server no mods or with mods all the
> same
> FC-3
>
> Failed to CRC sprites
Source requires the SSE instruction set to run. If you are using FreeBSD make
sure you enable the SSE option (FreeBSD guys, what is the magic command line to
make this happen?)
Ara wrote:
> Hi everyone,
> since I updated our HL2MP server today it is unable to start anymore.
> After performing th
You can ignore those messages and they will not cause a crash. I don't
know why you get a segfault, remove any plugins you may have installed.
W0kk3L wrote:
> I do think so, cause our server crashes on it. Alfred, you said it was
> nothing to worry about, but our servers crash on it. So i think th
We are getting these errors even after a -verify_all many times
We have been getting this a while now and still getting it on every map
change after the update, default server no mods or with mods all the same
FC-3
Failed to CRC sprites/white.vtf
Failed to CRC vgui/white.vtf
Failed to CRC particl
Hi everyone,
since I updated our HL2MP server today it is unable to start anymore.
After performing the autoupdate the server restarts. I've already
checked it with the CSS installation, same error.
Here is the debug.log:
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CRASH: Do Mai 25 11:07:46 CEST
Never mind the error was caused by SBSRC (the plugin from SteamBans)
which is now being fixed. There were two errors here...
My bad :)
-W0kk3L-
- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 25, 2006 9:14 AM
Subject: Re: [hlds_linux] Source Dedicated
Thanks for making this thread -- just to reiterate, this will fix
Metamod:Source breaking with the latest update.
I apologize for not releasing this sooner, and for the bug existing in
the first place (it's not supposed to break with updates).
---David Anderson
http://www.bailopan.net/
Kevi
I'm getting the following error in debug mode:
Enabling debug mode
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 20
Network: IP 137.224.240.16, mode MP, dedicated Yes, po
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