Hi:
Can you send me your kernel .config file at [EMAIL PROTECTED]
Thanks a lot.
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I was wondering if problems still existed with the combination, I have
been out of the loop for months.
--
Vlad Fadyeyev
e-Plutonia Inc.
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Hey,
We tested several configurations (Debian unstable, testing, stable +
different kernels + different hw [Intel <-> AMD]) the last weeks and
there still seem to be these enormous fps drops in css. There is no
difference between the beta binaries and the originals. Does anyone have
a fix for thi
Hi, I've created a new kernel with the 2.6.21-rc6 using the dynamic
ticks and high timer options, which really improved the performance
of my server. I need to run the servers at 1000 FPS because it
appeals to customers. The hardware is dual quad-core xeon 2.66ghz
with 8gb fully-buffered memory. T
have you tried to bind the running server to only one core ?
I did that yesterday, and it works better..
peter
- Original Message -
From: "Jonathan" <[EMAIL PROTECTED]>
To:
Sent: Monday, April 23, 2007 1:35 PM
Subject: [hlds_linux] 1.6 FPS drops
Hi, I've created a new kernel with the
Was that using tasket? Did you modify hlds_run to launch it using taskset
or how did you do?
> have you tried to bind the running server to only one core ?
> I did that yesterday, and it works better..
>
> peter
>
> - Original Message -
> From: "Jonathan" <[EMAIL PROTECTED]>
> To:
> Sent:
Hello,
I would like to add here too from our side, we still have fps drops and
latency increase even with the betaupdate, on Debian as also RedHat. Hope
Valve is still taking care of that.
Cheers,
Michael
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of T
I have a script to lanch the server and iI did add this " taskset -c 0
./srcds_run ."
Peter
- Original Message -
From: "Jonathan" <[EMAIL PROTECTED]>
To:
Sent: Monday, April 23, 2007 6:35 PM
Subject: Re: [hlds_linux] 1.6 FPS drops
Was that using tasket? Did you modify hlds_ru
Doesn't that just taskset the shell which executes the script? Or does
it apply to other processes executed from the script as well?
I tried it a couple of hours ago but didn't notice any difference in
performance.
Svensk Ljud & Ljus Produktion skrev:
I have a script to lanch the server and iI
The srcds0407 source beta engine causes terrible lag problems at the start
of rounds on a full server and had to be backed off all my machines. It
better not be included as a mandatory change in the next release as that
would be disastrous. If Valve insists on that change they need to make it
optio
Updates to Half-Life 1 Deathmatch and Team Fortress Classic have been
released. Please run hldsupdatetool to download these updates. The
specific changes include:
- Fixed game server crash when lastinv was inappropriately used
Jason
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