RE: [hlds_linux] New Update, New issues

2007-06-29 Thread Thomas h
Are you running tickrate 100 and do you see it decreasing as you start up more gameservers? like the first gameserver seems to run fin with tick100, but when more gameservers are started to tickrate, for them alle, starts to lower more and more, so that when you have 5 gameservers running a

Re: [hlds_linux] Glibc 2.3.6 Problem?

2007-06-29 Thread Kyrios
-- [ Picked text/plain from multipart/alternative ] On 6/28/07, Gary Stanley [EMAIL PROTECTED] wrote: At 01:50 PM 6/28/2007, OndÅ™ej Hošek wrote: On 28.06.07 19:40 Uhr, Gary Stanley wrote: At 04:18 AM 6/28/2007, Kyrios wrote: -- [ Picked text/plain from multipart/alternative ] Hi, i

Re: [hlds_linux] Glibc 2.3.6 Problem?

2007-06-29 Thread Kyrios
-- [ Picked text/plain from multipart/alternative ] On 6/28/07, Ondřej Hošek [EMAIL PROTECTED] wrote: On 28.06.07 19:40 Uhr, Gary Stanley wrote: At 04:18 AM 6/28/2007, Kyrios wrote: -- [ Picked text/plain from multipart/alternative ] Hi, i guess this is an old and easy one. Since

Re: [hlds_linux] Problem with CZ

2007-06-29 Thread Kyrios
-- [ Picked text/plain from multipart/alternative ] Have you tried doing a fresh install in a seperate folder? On 6/29/07, Florian Ludl - unitedgameserver.de [EMAIL PROTECTED] wrote: HI, can anybody say somthing to this problem? Updating server using Steam. Checking bootstrapper

Re: [hlds_linux] Glibc 2.3.6 Problem?

2007-06-29 Thread Timo Hilbertz
we had exactly the same problems with Etch. I'll try an upgrade if the reboot (scheduled for today) doesn't help. I'm just wondering if no one else has the same Problems with Debian Etch. ___ To unsubscribe, edit your list preferences, or view the

[hlds_linux] Source Engine Update - cpu-usage

2007-06-29 Thread Svensk Ljud Ljus Produktion
I have 2 dods servers running on 1 3040xeon 2Gb FC6 -The updated 3150 20 slots empty is using 8-9% cpu -The nonupdated 3140 32 slots empty is using 1% cpu Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Source Engine Update - cpu-usage

2007-06-29 Thread Ronny Schedel
I can confirm this, the idle cpu usage and the full load cpu usage was increased by 10% Best regards Ronny Schedel I have 2 dods servers running on 1 3040xeon 2Gb FC6 -The updated 3150 20 slots empty is using 8-9% cpu -The nonupdated 3140 32 slots empty is using 1% cpu Peter

RE: [hlds_linux] Source Engine Update - cpu-usage

2007-06-29 Thread Alfred Reynolds
We will check it out. Ronny Schedel wrote: I can confirm this, the idle cpu usage and the full load cpu usage was increased by 10% Best regards Ronny Schedel I have 2 dods servers running on 1 3040xeon 2Gb FC6 -The updated 3150 20 slots empty is using 8-9% cpu -The nonupdated 3140 32

Re: [hlds_linux] lags at round end/start *and* during a round

2007-06-29 Thread karumba
Also seeing that here on our 32 slot linux server. No response from valve at the min as to what is causing this, but you are not alone :) I have to say though, we don't see lag during gameplay, this maybe as we have been fairly strict on users rate settings recently. hi phil, the lag seems to

Re: [hlds_linux] lags at round end/start *and* during a round

2007-06-29 Thread karumba
you're not alone with this problem. this is probably the most discussed topic for the last 2 weeks. but valve seems to ignore this problem, we didn't even get an acknowledgement. a lot of larger game servers i've checked in the last days, have the same problems. the lag increases with number of

Re: [hlds_linux] Source Engine Update - cpu-usage

2007-06-29 Thread ics
There is also another thing that should be checked. Before when server was started, it ate somewhat 7,5% of 1024MB memory, now 10,1% on start. I suspect that this has something to do with idle CPU usage. -ics Alfred Reynolds kirjoitti: We will check it out. Ronny Schedel wrote: I can

Re: [hlds_linux] Source Engine Update - cpu-usage

2007-06-29 Thread The Incama Duck
Same here. Even checked it disabling all plugins and using a clean install. best regards Dave Ronny Schedel schreef: I can confirm this, the idle cpu usage and the full load cpu usage was increased by 10% Best regards Ronny Schedel I have 2 dods servers running on 1 3040xeon 2Gb FC6 -The

Re: [hlds_linux] lags at round end/start *and* during a round

2007-06-29 Thread Thijs
-- [ Picked text/plain from multipart/alternative ] Hi, I am also experiencing this end-round lag on my server. Sometimes during a round, but usually when the round ends, it takes around 10-15 seconds for the round to reset (with the CONNECTON PROBLEM message at the top-right corner). The strange

[hlds_linux] RE: New Update, New issues

2007-06-29 Thread Adam Thorn
Hello, Yes they are running at 100 tick, and I've not have had any problems before. The smoothness Counter-strike Source had on the linux server is gone. Obviously you didn't read what specs hardware I had, and you probably would assume more than 5. But anyway yes, 2 per core. No one has update

[hlds_linux] Offical Issues (Alfred Please, I beg of you)

2007-06-29 Thread Adam Thorn
http://forums.steampowered.com/forums/showthread.php?t=572871 Thanks, Adam Chief Executive Officer Next-Generation Gaming LLC NextGenServers.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Offical Issues (Alfred Please, I beg of you)

2007-06-29 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Edit your post so it doesn't break the forum and make the thread look ugly. On 6/30/07, Adam Thorn [EMAIL PROTECTED] wrote: http://forums.steampowered.com/forums/showthread.php?t=572871 Thanks, Adam Chief Executive Officer Next-Generation