Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread ics
Players cannot walk into the skybox. Skybox is a texture like any other wall. It just reflects the sky (or something else too if its a 3dskybox) and seals the player inside the level. Definitely not a map maker problem. Some things may be func_illusionary or something transparent though and cou

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread Peter Lindblom
I have seen it on some simple mod-maps. Ill guess its on some maps with the skybox going into the map .. its a mapmaker problem .. Peter - Original Message - From: "xLnT" <[EMAIL PROTECTED]> To: "Half-Life dedicated Linux server mailing list" Sent: Tuesday, December 09, 2008 10:23 PM

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Patrick Shelley
Valve. Its time to take some control back! Fake players really f**ks me off :) On 12/10/08, 1nsane <[EMAIL PROTECTED]> wrote: > > I believe this is the one: > http://forums.alliedmods.net/showthread.php?t=74304&page=1 > > Maybe valve can make an update which changes the signature and we can ho

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread 1nsane
I believe this is the one: http://forums.alliedmods.net/showthread.php?t=74304&page=1 Maybe valve can make an update which changes the signature and we can hope that no one finds the new one! On Tue, Dec 9, 2008 at 1:32 PM, Joseph Laws <[EMAIL PROTECTED]> wrote: > Its a mod plugin: http://foru

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Guy Watkins
You have my vote. Valve, if you can, fix this. Delete the server from the list or whatever. Please. Thanks. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of JäKë T } Sent: Tuesday, December 09, 2008 1:24 PM } To: hlds_linux@list.valveso

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
One more small wrinkle. Apparently you can't just send a command to a screen you haven't attached to at any point. So in order to be sure the command works, you have to add "-p 0" to the command line. So the lines from my script look something like this now. message="I fart in your general d

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Guy Watkins
You have my vote. Valve, if you can, fix this. Delete the server from the list or whatever. Please. Thanks. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of JäKë T } Sent: Tuesday, December 09, 2008 1:24 PM } To: hlds_linux@list.valveso

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Ferenc Kovacs
On Tue, Dec 9, 2008 at 7:09 PM, David A. Parker <[EMAIL PROTECTED]> wrote: > So you run the server as the game user from the shell inside a screen > owned by you? Interesting. > > [EMAIL PROTECTED] wrote: > > Rather than have the screen owned by the game user, I run the screen as > > myself, and

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Tony Paloma
"or have a brain cramp and accidentally enter the exit command. This will prevent that possibility." Been there ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Crazy Canucks Sent: Tuesday, December 09, 2008 2:17 PM To: Half-Life dedicated Linux server m

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
Wow, there are all kinds of uses for this. I'll be able to create a script that allows me to send messages to the server without having to attach to the screen. I'm always paranoid I'm going to accidentally hit ctrl-c, or have a brain cramp and accidentally enter the exit command. This will

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
What makes you think i am running any plugins? im not running any plugins. > Do you have the same problem without any plugins? > > > >> All maps. >> >>> Which map? >>> >>> >>> Hi! Anyone else experience issues with the latest DoD:S? Players can walk throuh materials

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread Ronny Schedel
Do you have the same problem without any plugins? > All maps. >> Which map? >> >> >>> Hi! >>> Anyone else experience issues with the latest DoD:S? >>> Players can walk throuh materials like stones etc. >>> >>> Same issue on different servers/kernels. >>> >>> Kind Regards >>> Magnus >>> >>> _

Re: [hlds_linux] rcon command linux

2008-12-09 Thread David A. Parker
No problem. Glad that it's working out well. - Dave Crazy Canucks wrote: > But thanks again for putting me on to this. This has allowed me to use > the "exit" command from the hlds/srcds console which is much better than > the "killall" command I was using because it shuts the server dow

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
All maps. > Which map? > > >> Hi! >> Anyone else experience issues with the latest DoD:S? >> Players can walk throuh materials like stones etc. >> >> Same issue on different servers/kernels. >> >> Kind Regards >> Magnus >> >> ___ >> To unsubscribe, edi

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
But thanks again for putting me on to this. This has allowed me to use the "exit" command from the hlds/srcds console which is much better than the "killall" command I was using because it shuts the server down properly by kicking clients with a reason, and closes and saves the log file. Drek

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread LDuke
Valve has been aware of the MOTD exploit for forwarding for quite a while. One of the Valve employees told me a long time ago that they would be blocking it if they could, but as you can see, there haven't been any updates to do so yet. On Tue, Dec 9, 2008 at 11:53 AM, Andreas Grimm <[EMAIL PROTE

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
Ah that was probably it exactly. However the way I settled on works better because the commands that I'm sending involve short messages that have a number of spaces in them, so this is simpler. Just had to figure it out... :) Drek David A. Parker wrote: > I bet you needed to replace the spac

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread ics
Well in the past Valve did fix that server redirecting by introducing cl_restrict_client_commands or whatever that cvar was. It also prevented other things (like doing unbind all to player from server which was a good thing). The server software is used wrongly by these servers and i would like

Re: [hlds_linux] rcon command linux

2008-12-09 Thread David A. Parker
I bet you needed to replace the space within the command string with "\040", like this: su - cc-server -c "screen -S srcds -X eval 'stuff sm_csay\040test\015'" I didn't catch that there was a space between "sm_csay" and "test" before, and I forgot to mention that you need to use the "\040" esca

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
Well, maybe that wasn't it. What I was trying to do was use SourceMod and AMX Mod X commands from the console. This is what I've come up with now that works. command="say test\015";su -c "screen -S srcds -X eval 'stuff \"$command\"'" cc-server I expect that I don't need the $command variable

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Andreas Grimm
33 fake servers with redirection is bad ... @valve ... isn't it possible to fix the "trick" in the motd ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Tuesday, December 09, 2008 7:44 PM To: 'Half-Life dedicated Linux server mailing li

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread JäKë T
Well thats pretty sad, when you see someone running 33 fake servers to fill up their other servers I think thats pretty bad, they should be able to just block servers using that mod. Do you think it's fair that some clans are able to run something like this making the Steam server list useless

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Tony Paloma
It's more than that though. These servers are using tricks in their motd to force redirect players to other servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joseph Laws Sent: Tuesday, December 09, 2008 10:33 AM To: Half-Life dedicated Linux server

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
I think I was flummoxed by a charset problem. I cut and pasted from your post, and I think some of the characters were screwed up by the cut and paste. Anyway, it's working now, thanks very much. Drek David A. Parker wrote: > That's odd. It works on my TF2 server just fine, using su in the s

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread Joseph Laws
Its a mod plugin: http://forums.alliedmods.net/showthread.php?p=571889 JäKë T wrote: > Well, just something that I think valve should look into. > I noticed a few clans doing this for their servers. Mostly Tf2 and CSS, I > found this page from looking up an ip because I joined a server one day

Re: [hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread SakeFox
old topic is old. valve probably wont do anything about this nor should they really and if they did it would only take 20mins if that and they would have another way of doing the same exact thing. JäKë T wrote: > Well, just something that I think valve should look into. > I noticed a few clans

[hlds_linux] Fake player hack to fill servers up.

2008-12-09 Thread JäKë T
Well, just something that I think valve should look into. I noticed a few clans doing this for their servers. Mostly Tf2 and CSS, I found this page from looking up an ip because I joined a server one day that said 29/32 players, when I got in there was noone on that server and 5 seconds later I

Re: [hlds_linux] rcon command linux

2008-12-09 Thread David A. Parker
So you run the server as the game user from the shell inside a screen owned by you? Interesting. [EMAIL PROTECTED] wrote: > Rather than have the screen owned by the game user, I run the screen as > myself, and su to the game user inside screen. Saves hassle later (assuming > you're the only one

Re: [hlds_linux] rcon command linux

2008-12-09 Thread gameadmin
Rather than have the screen owned by the game user, I run the screen as myself, and su to the game user inside screen. Saves hassle later (assuming you're the only one connecting to the screen, ofc) > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On

Re: [hlds_linux] rcon command linux

2008-12-09 Thread David A. Parker
That's odd. It works on my TF2 server just fine, using su in the same way you tried. The screen is owned by the srcds user, but if I log in as my regular user, I can do this: su - srcds -c "screen -S tf2-server -X eval 'stuff status\015'" I enter the srcds user's password, and then the status

Re: [hlds_linux] rcon command linux

2008-12-09 Thread Crazy Canucks
That made no difference. Any chance it is a charset issue with the 015 ascii code? I think the charset for my server is utf-8. Although come to think of it, that probably isn't the issue, as when I look at the console, there is nothing there at all, so it probably isn't an issue with the retu

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread Ronny Schedel
Which map? > Hi! > Anyone else experience issues with the latest DoD:S? > Players can walk throuh materials like stones etc. > > Same issue on different servers/kernels. > > Kind Regards > Magnus > > ___ > To unsubscribe, edit your list preferences, or v

[hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
Hi! Anyone else experience issues with the latest DoD:S? Players can walk throuh materials like stones etc. Same issue on different servers/kernels. Kind Regards Magnus ___ To unsubscribe, edit your list preferences, or view the list archives, please