Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
I just ran ./steam -command update -game dods -dir . -verify_all as the user that runs the gameserver. Still the same problem. And the user owns ALL files both as user and group. Could anyone try download dods and see if they get the same errors? Kind Regards Are all your inherited

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
Any one got a fully functional Day of Defeat Source server running? With this version. Protocol version 14 Exe version 1.0.0.11 (dod) Exe build: 10:26:48 Oct 16 2008 (3631) (300) I still can't get my to work.. i have downloaded it to 3 different linux servers. Default installation with a

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Crazy Canucks
Build 3631 is the version I am running with no issues that I know of. Drek xLnT wrote: Any one got a fully functional Day of Defeat Source server running? With this version. Protocol version 14 Exe version 1.0.0.11 (dod) Exe build: 10:26:48 Oct 16 2008 (3631) (300) I still can't get my

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Rick Payton
I don't have DOD:S to test it with, but I threw a dods on my VM if you want to take a look for yourself. This being a plane vanilla dod:s server with NO addons. Here's the output of the startup: maxplayers set to 20 Unknown command mat_bloom_scalefactor_scalar Network: IP 157.238.213.185, mode

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Crazy Canucks
Let's see if this works this time (I'm having ISP issues). AMD Athlon XP 1700+ 1GB PC2100 DDR SDRAM Debian Etch 32 bit Kernel: 2.6.23.17 custom I think you are onto something with that WOOD directory. I would delete that if I were you. I have one folder wood (lower case). Basically I would

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Peter Lindblom
6 dods servers with v1.0.0.11 (Linux, Dedicated, Protocol 14) located in Europe and California US and all is working .. Peter - Original Message - From: xLnT magnus.ringd...@bolina.hsb.se To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent:

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Crazy Canucks
Oh crap, I shouldn't have posted my sv_downloadurl... If some mod could please delete that from the archive, I would be grateful... Drek Crazy Canucks wrote: Let's see if this works this time (I'm having ISP issues). AMD Athlon XP 1700+ 1GB PC2100 DDR SDRAM Debian Etch 32 bit Kernel:

[hlds_linux] Upcomming TF2 Update

2008-12-11 Thread Arg!
I noticed on the TF2 Blog (http://www.teamfortress.com/post.php?id=2096) there is an update comming soon, can Valve please make sure the srcds_run -autoupdate fix is implemented in this, and not missed out like it was with the recent L4D update. It would be really great to not have to worry about

Re: [hlds_linux] Upcomming TF2 Update

2008-12-11 Thread gameadmin
Heh, was just about to post: We're also working on bringing over a variety of engine improvements from Left 4 Dead into the TF2 engine, but it won't be a wholesale replacement of the engine. This means we'll get some of L4D's performance improvements, like the better multicore support, but not

[hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread Jason Ruymen
A required update for Team Fortress 2 has been released. Please run hldsupdatetool to receive the update. The specific changes include: - The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is - The Engineer's dispensers can now be

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread bl4nk
Having problems starting up my linux servers: -bash: ./srcds_run: /bin/sh^M: bad interpreter: No such file or directory There are reports that servers running on Windows aren't starting as well. I'll see about getting an error message or something for that. Jason Ruymen wrote: A required

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread Milton Ngan
Run dos2linux on the srcds_run file for now. The file that got checked in has the wrong line endings on it. M. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bl4nk Sent: Thursday, December 11, 2008 5:37

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread Nicholas Hastings
Looks like the srcds_run file was edited in Windows and had carriage returns put it... dos2unix ftw bl4nk wrote: Having problems starting up my linux servers: -bash: ./srcds_run: /bin/sh^M: bad interpreter: No such file or directory There are reports that servers running on Windows

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread Milton Ngan
If you get an error about cstrike being an invalid game, then the wrong version got shipped. M. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas Hastings Sent: Thursday, December 11, 2008 5:50

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread bl4nk
Yup, I modified the srcds_run script to use unix-style line endings, and tried to start it up, but got this error (typo included): Invalid game type 'cstrike' sepecified. I fixed it by modifying line 103 from: if test -n $GAME; then To: if test -z $GAME; then Nicholas Hastings wrote: Looks

[hlds_linux] Team Fortress 2 Linux Update Available

2008-12-11 Thread Jason Ruymen
A Team Fortress 2 Linux update is now available. This fixes the issue with srcds_run. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2 Update Available

2008-12-11 Thread moe
Hows this for a error, updater says the server is upto date but it actually isnt. Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 69 Checking/Installing 'Team Fortress 2 Materials' version 21 Checking/Installing 'Base Source Shared

Re: [hlds_linux] (Possibly) Useful bash snippet for gettingtotalplayer numbers using multiple netconport consoles

2008-12-11 Thread Nephyrin Zey
I wrote this a while back: http://nemu.nephyrin.net/cacti/scripts/rcon.py [...@nemu ~]$ ./rcon.py Usage: ./rcon.py server port password command [...@nemu ~]$ ./rcon.py tf2.nemu.nephyrin.net 27015 maipass stats CPU InOut Uptime Users FPSPlayers 95.50 81334.34 292744.19 301

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
I don't have a WOOD's directory. I only got lowercase directories. Everything looks allright. But i get all these error mesages when i start a server. Complaining about the materials and models files. Anyone running 64-bit distro? I have tested it on Debian Lenny 2..6.26 x86_64 and Debian Lenny