(not sure how many of you are still using this, but..)
Get it here:
http://nephyrin.net/tools/nemrun/1.1/
The latest version is always here:
http://nephyrin.net/tools/nemrun/latest/
Nemrun is an advanced srcds_run replacement that has numerous
features, including:
- Functioning autoupdate
-
You do not load up a second tcp/ip-stack just because you alias your
interface, since you are using ONE stack, you will get one port per
protocol used. The only reason this works so well on services, is due
to the ip-header containing the calling domain/ip and apache/sendmail
applying rulesets
Thanks Nem!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nephyrin Zey
Sent: Tuesday, March 24, 2009 8:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] nemrun (srcds_run
How can i use only NephuCPUfix for tf2?
i've changed
$HL_CMD = $HL $PARAMS
to
$HL_CMD = env LD_PRELOAD=NephuCPUFix.so $HL $PARAMS
but it is not working :(
Log from console:
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
ERROR: ld.so: object
Thanks Nem!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nephyrin Zey
Sent: Tuesday, March 24, 2009 8:10 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] nemrun (srcds_run
Dziwne, że się nie włączył ten nowy skin, sprawdź teraz po wejściu, a jak
nie ot na samym dole forum jest opcja zmiany skina
Daj sobie IPB Clasic Blue
jak coś to jestem pod telefonem ;)
2009/3/24 Pawel tra...@gmail.com
How can i use only NephuCPUfix for tf2?
i've changed
$HL_CMD = $HL
lol not this mail, sorry ;)
2009/3/24 Pawel tra...@gmail.com
Dziwne, że się nie włączył ten nowy skin, sprawdź teraz po wejściu, a jak
nie ot na samym dole forum jest opcja zmiany skina
Daj sobie IPB Clasic Blue
jak coś to jestem pod telefonem ;)
2009/3/24 Pawel tra...@gmail.com
How can
What exactly does this cpu fix?
Marcel
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It should make SSE2 available on orangebox games.
But this binary is not working :/
On Tue, Mar 24, 2009 at 9:55 AM, Marcel hlds_li...@vermasslt.de wrote:
What exactly does this cpu fix?
Marcel
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Hash: SHA1
i am not shure if this is a stupid reply but:
orangebox is metasyntactic variable for the game of choice so if you
installed to -dir tf2 it would be tf2/bin
How can i use only NephuCPUfix for tf2?
i've changed
$HL_CMD = $HL $PARAMS
to
$HL_CMD
What? I have a box with 1 physical interface and 4 IP addresses and
this works just fine:
gamesrv1:~# ifconfig -a
eth0 Link encap:Ethernet HWaddr 00:1f:29:50:02:e7
inet addr:72.237.4.30 Bcast:72.237.4.127 Mask:255.255.255.128
UP BROADCAST RUNNING MULTICAST
Yeah, I have multiple ips over the same interface in debian and it
works fine as well.
f0rkz
On Mar 24, 2009, at 9:03 AM, David A. Parker wrote:
What? I have a box with 1 physical interface and 4 IP addresses and
this works just fine:
gamesrv1:~# ifconfig -a
eth0 Link
Yeah, this works fine for me in both Debian and CentOS. I really think
the cause of the OP's problem is a simple -ip vs. +ip issue. I was
using -ip to specify the IP at one point and I had the exact same
problem: the first instance of srcds I started would get port 27015, but
the second
Hi guys,
I have problem with my linux server...
When i start it ( like this: ./hlds_run -console -game cstrike +maxplayers
12 +map de_dust2 -port 27106 +ip 85.10.192.194 -debug ) it comes to this
line: [S_API FAIL] SteamAPI_Init() failed; unable to update local
steamclient. Continuing with
Hi,
I was looking through the list archives, and this problem has been
reported a few times in the past, but I'm not sure if a solution was
ever found. Does anyone else know if this was solved?
- Dave
Veran Pokornic' wrote:
Hi guys,
I have problem with my linux server...
When i
Run the following command:
./steam -command update -game cstrike -verify_all
This will make sure you have the correct game files.
Next, change your startup line to this:
./hlds_run -console -debug -game cstrike +ip 85.10.192.194 +port 27016
+maxplayers 12 +map de_dust2
Hope this helps!
f0rkz
Run the following command:
./steam -command update -game cstrike -verify_all
if I run this command my console block on this,for a long time: Checking
bootstrapper version ...
Next, change your startup line to this:
./hlds_run -console -debug -game cstrike +ip 85.10.192.194 +port 27016
Have you tried downloading a fresh steam binary installer from their
site?
f0rkz
On Mar 24, 2009, at 10:42 AM, Veran Pokornić wrote:
Run the following command:
./steam -command update -game cstrike -verify_all
if I run this command my console block on this,for a long time:
Checking
Yeah, sure.
http://storefront.steampowered.com/download/hldsupdatetool.bin
Simply:
cd /your/game/directory/
wget http://storefront.steampowered.com/download/hldsupdatetool.bin
chmod +x hldsupdatetool.bin
./hldsupdatetool.bin
Answer Yes to the license agreement.
Then run the update command I
http://www.google.com/search?hl=enq=linux+hlds+update+toolbtnG=Google+Searchaq=foq=
...
2009/3/24 Veran Pokornić veran.pokor...@gmail.com
didnt try... can you give me link plz ?
On Tue, Mar 24, 2009 at 3:47 PM, f0rkz h...@f0rkznet.net wrote:
Have you tried downloading a fresh steam binary
thx f0rkz i will try it ;)
2009/3/24 Dustin Doiron dus...@infinigaming.com
http://www.google.com/search?hl=enq=linux+hlds+update+toolbtnG=Google+Searchaq=foq=
...
2009/3/24 Veran Pokornić veran.pokor...@gmail.com
didnt try... can you give me link plz ?
On Tue, Mar 24, 2009 at 3:47
http://lmgtfy.com/?q=linux+hlds+update+tool
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Dustin
Doiron
Sent: Tuesday, March 24, 2009 9:38 AM
To: Half-Life dedicated Linux server mailing list
Subject:
:)
just to move far from this:
[count...@srv01 hlds_1]$ ./steam -command update -game cstrike -verify_all
Checking bootstrapper version ...
2009/3/24 f0rkz h...@f0rkznet.net
No problem man. Good luck! Hope you get it working.
-f0rkz
On Mar 24, 2009, at 12:04 PM, Veran Pokornić wrote:
Is it just sitting there again?
Just try running the steam binary:
./steam
See if it updates the installer.
-f0rkz
On Mar 24, 2009, at 12:16 PM, Veran Pokornić wrote:
:)
just to move far from this:
[count...@srv01 hlds_1]$ ./steam -command update -game cstrike -
verify_all
Checking
Hi dear friends,
I have to announce that another bug/vulnerability available!
By sending a huge amount of UPD requests to server, it starts to slow
down and finally dies.
The EXE is freely available to public and loads of NOBs are DoSsing servers.
Maybe something is awry in my aliasing. I'm human, maybe I forgot
something when I created them.
netstat -an|grep 27015 produces this:
tcp0 0 74.208.167.224:27015
0.0.0.0:* LISTEN
udp0 0 0.0.0.0:27015 0.0.0.0:*
ifconfig
You can flood anything with enough UDP.
Also, why would you want to spread this exe around even more?
-f0rkz
On Mar 24, 2009, at 1:45 PM, Vladimir Osipenko wrote:
Hi dear friends,
I have to announce that another bug/vulnerability available!
By sending a huge amount of UPD requests to
Files packed are identified as 2 trojan horses.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vladimir
Osipenko
Sent: Tuesday, March 24, 2009 6:46 PM
To: hlds_linux@list.valvesoftware.com
Subject:
Files packed are identified as 2 trojan horses.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vladimir
Osipenko
Sent: Tuesday, March 24, 2009 6:46 PM
To: hlds_linux@list.valvesoftware.com
Subject:
This has been discussed on this list before too and thats propably the
same exe that was here before. However, the lates zblock claims to have
fix for this so why wouldnt Valve be able to make a fix too?
-ics
f0rkz kirjoitti:
You can flood anything with enough UDP.
Also, why would you want
Touche!
Wish these lists were moderated somehow...
-f0rkz
On Mar 24, 2009, at 1:54 PM, Saint K. wrote:
Files packed are identified as 2 trojan horses.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
The virtual interfaces look OK to me. What is the startup command line
you are using for each srcds server?
- Dave
[-DSR-][TA]DreamDemon wrote:
Maybe something is awry in my aliasing. I'm human, maybe I forgot
something when I created them.
netstat -an|grep 27015 produces this:
tf2:
./srcds_run -coonsole -game tf +ip 74.208.147.254 +port 27015
+maxplayers 12 +map cp_badlands
dods:
./srcds_run -console -game dod +map dod_dsr_fight_arena_final
+maxplayers 16 +ip 74.208.167.224 +port 27015 -pingboost 1
For the tf2 server I have both hostip and hostport set in the
I posted here, because i dont want to put it on the steam forum, but
want to take your attension.
2009/3/24 f0rkz h...@f0rkznet.net:
You can flood anything with enough UDP.
Also, why would you want to spread this exe around even more?
-f0rkz
On Mar 24, 2009, at 1:45 PM, Vladimir Osipenko
this is the other one))
But i can catch its attacs by tcpdump:
tcpdump port 27015 -n | grep 'length 0' | awk '{print $3}' | awk
-F\. '{print $1.$2.$3.$4}'
2009/3/24 ics i...@ics-base.net:
This has been discussed on this list before too and thats propably the
same exe that was here before.
Pawel,
You need to place NephCPUFix.so in orangebox/bin, you also have a
minor typo in LD_PRELOAD=NephCPUFix.
The NephCPUFix thing basically just causes srcds to properly enable
SSE2 and a few other instructions in a few specific math functions,
since it's always mis-detected your CPUs abilities
Try this...
First, start TF2 like this:
./srcds_run -game tf +ip 74.208.147.254 -port 27015 +maxplayers 12 +map
cp_badlands +sv_lan 0 -debug
Then run netstat -an | grep 27015 and see if it is listening on the
correct IP, or if it is listening on 0.0.0.0. It *should* be listening
on port
Plik serverflooder.exe otrzymany 2009.03.24 20:15:40 (CET)
AntywirusWersjaOstatnia aktualizacjaWynika-squared4.0.0.1012009.03.24
Trojan-Dropper.Win32.Tiny.o!IKAhnLab-V35.0.0.22009.03.24
Dropper/Xema.905216.BAntiVir7.9.0.1202009.03.24TR/Vundo.GenAntiy-AVL2.0.3.1
Couldn't open the RAR, asked for a password.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vladimir
Osipenko
Sent: Tuesday, March 24, 2009 3:04 PM
To: Half-Life dedicated Linux server mailing list
The original e-mail said the password is fraersoft
Miano, Steven M. wrote:
Couldn't open the RAR, asked for a password.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vladimir
Osipenko
Sent:
Out of morbid curiosity I took a look at this for a few minutes, here's
the short version:
Binary is infected with a pretty lame trojan, some Dropper variant.
serverflooder.exe: Trojan.Dropper-3804 FOUND
Running the serverflooder.exe through wine, you find two new exe's show
up in windows\temp\
I tried what you asked. Still goes to 27016. Maybe I'm missing some
routing or something? yeah, I know about the -console not being needed,
old habit.
I think I found the problem. The main ip is designated via DHCP and
therefore considered a shared address. I will call the server provider
Static is certainly preferable for a server, but I'm not sure that would
cause this kind of problem.
Just out of curiosity, what happens if you use the IPs of eth0:0 and
eth0:1 (74.208.147.254 and 74.208.147.253, respectively) for these two
servers. I just wonder if it would make a difference
Something new about svc_bad
We have managed to create config file.
When client is connecting to server (cs 1.6 steam v48) using such
config - all players are dropped from server with svc_bad
Here comes log from client:
BUILD 4352 SERVER (0 CRC)
Server # 30
Requesting tempdecal.wad from
I have an older version of this EXE, it didnt create anything.
So how i did the ban:
May be not so perfect, but works^:
#!/bin/bash
#Anti-Flooder Script
while true
do
tcpdump port 27015 -n -c 1000 | grep 'length 0' | awk
'{print $3}' | awk -F\. '{print $1.$2.$3.$4}' | sort -u
hlds/srcds's handling of packets needs more sanity/rate checks, there
are numerous different types of packet you can flood at the server to
confuse it in different ways.
Also, the length 0 bans can just be done with this firewall rule:
-A INPUT -p udp -m udp --dport 27015 -m length --length 28
Thats how I found out it worked on the other ip with no problems. the provider
has plesk on this box so I think it has something to do with the ip being
shared.
--
Message: 5
Date: Tue, 24 Mar 2009 16:38:05 -0400
From: David A. Parker dpar...@utica.edu
Subject: Re:
yeah, that's nice,
but it is better to ban user from server at all, i think
2009/3/24 Nephyrin Zey nephy...@doublezen.net:
hlds/srcds's handling of packets needs more sanity/rate checks, there
are numerous different types of packet you can flood at the server to
confuse it in different ways.
I think a Mask of 255.255.255.255 is wrong. I don't see how that can route
or broadcast. I think all IPs should be on the same subnet. But I have not
used virtual interfaces on Linux.
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
}
I found a solution. The bind() is very bad for Valve software.
Here's the fix:
add a host for every ip, restart named
Your command should not use + commands for the ip nor the port. They should
use the - instead.
Doing this I have gotten the servers to NOT increment the default 27015 port.
At 07:30 PM 3/24/2009, Guy Watkins wrote:
I think a Mask of 255.255.255.255 is wrong. I don't see how that can route
or broadcast. I think all IPs should be on the same subnet. But I have not
used virtual interfaces on Linux.
It's not bad for aliases.
At 07:30 PM 3/24/2009, Guy Watkins wrote:
I think a Mask of 255.255.255.255 is wrong. I don't see how that can route
or broadcast. I think all IPs should be on the same subnet. But I have not
used virtual interfaces on Linux.
It's not bad for aliases.
A tiny advice: there is a tool called 'ip' that lets you add ip
addresses without the need to create virtual interfaces.
ip addr add 1.2.3.4/32 dev eth0
ip addr show
ip addr del 1.2.3.4/32 dev eth0
man ip :D
David A. Parker wrote:
What? I have a box with 1 physical interface and 4 IP addresses
Well and that's exactly what I do -- I have 5 IPs, and we run
different services on different IPs -- I was hoping that the net
console could also bind to a particular IP (or only accept internal
connections) within the engine, but oh well. IPtables will get the
job done.
On Fri, Mar 20, 2009 at
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