oopsi, sorry, this should be hlcoders ;)
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hey,
our windows servers keep crashing with STV enabled (tv_enable 1) after
changing map.
The crash location seems to be within tier0.dll as MSVC says when
debugging mdmps. Often I got crashes near string functions like strcmp
and while calling CBasePlayer::GetNetworkIDString(), all that stuff
se
The thing about bball is that matches take only about 20 minutes. If a
player joins and plays a full round, the server gets hardly any points
rewarded. On the other hand, it happens quite often that players want to try
out the game mode (recommended by friends) but simply do not like it. They
stay
If this http://teamfortress.com/post.php?id=2338 is the way it works
then gn8 to new servers.
It just won´t work that way!
> His server was delisted by the new automated server score system,
> though. I doubt Valve takes much of their precious time to go and
> manually delist servers, unless fo
His server was delisted by the new automated server score system,
though. I doubt Valve takes much of their precious time to go and
manually delist servers, unless for some reason they get a lot of
complaints.
AnAkIn . wrote:
> There are still many servers using fake clients. Strange your serve
There are still many servers using fake clients. Strange your server was
delisted and not those.
2009/5/2 Ronny Schedel
> You need alot of connecting/disconnecting players to get a bad rank. Even
> if
> the map runs only for 15 minutes, it should not matter.
>
>
> - Original Message -
>
We have nothing special on that server accept that map. The servers are all 3
very populair and nearly always full. I see no reason why this should be
blacklisted.
Good ping, no weird custom plugins, one map only (advertised in the name), and
they choose themselves to join that map. No one is b
You need alot of connecting/disconnecting players to get a bad rank. Even if
the map runs only for 15 minutes, it should not matter.
- Original Message -
From: "Brainstorm"
To: "'Half-Life dedicated Linux server mailing list'"
Sent: Saturday, May 02, 2009 9:29 PM
Subject: [hlds_linux
I have received the same e-mail as well. They helped me out as well. Same
story for me, the problem that caused the IP to be delisted was a bball2
server as well. In general, players tend to play for 15-45 minutes. Matches
simply do not last longer than that. Also, another server which was
receivin
I assume its ctf_bball or ctf_pro_bball which is a map where you have to rocket
jump
on top of a hoop to capture the intel.
On Sat, May 02, 2009 at 08:50:43PM +0200, Ronny Schedel wrote:
> Could you please explain what bball2 is? Is it a MOD for TF2? Does
> blacklisting affects all games now not
Could you please explain what bball2 is? Is it a MOD for TF2? Does
blacklisting affects all games now not just TF2?
- Original Message -
From: "Saint K."
To: "Half-Life dedicated Linux server mailing list"
Sent: Saturday, May 02, 2009 7:49 PM
Subject: Re: [hlds_linux] L4D servers de-
So can anyone have a look here too?
87.98.177.203:27300
> I received a reply from a VALVe employee. Our IP was banned because of a 6
> slots bball2 server running off that IP. Bball2 servers tend to get little
> playtime per player as its intended as a quick game, not something you play
> long.
I received a reply from a VALVe employee. Our IP was banned because of a 6
slots bball2 server running off that IP. Bball2 servers tend to get little
playtime per player as its intended as a quick game, not something you play
long.
I have asked VALVe for advice on this, because there is a prope
I'll check it again at some point, but it was/is vanilla file.. and that did
not work for me..
-Oorspronkelijk bericht-
Van: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Namens AnAkIn .
Verzonden: zaterdag 2 mei 2009 17:07
Aan: Half-Life dedi
Then you probably modified your srcds_run or downloaded a modified one, or
your installation was not done correctly I guess.
2009/5/2 Eric-Jan Riemers
> If i do that, it will download the complete tf2 inside that folder again..
>
> -Oorspronkelijk bericht-
> Van: hlds_linux-boun...@list.
If i do that, it will download the complete tf2 inside that folder again..
-Oorspronkelijk bericht-
Van: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Namens AnAkIn .
Verzonden: zaterdag 2 mei 2009 13:02
Aan: Half-Life dedicated Linux server
For -autoupdate to work with TF2, IIRC you need to copy the steam binary in
your orangebox/ folder.
2009/5/2 Eric-Jan Riemers
> But i would be able to test my server with a update script, no need for
> clients at that time. But since its working according to Milton I don't
> have
> to test it :)
But i would be able to test my server with a update script, no need for
clients at that time. But since its working according to Milton I don't have
to test it :) (fingers crossed)
Hope he can fix the tf2 too. Out of the box it never worked with adding
-autoupdate for it..
-Oorspronkelijk ber
-autoupdate is working for L4D. I will look into the issues with the orangebox
version of srcds_run.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric-Jan Riemers
Sent: Friday, May 01, 2009 6:21 PM
To:
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