But i would be able to test my server with a update script, no need for clients at that time. But since its working according to Milton I don't have to test it :) (fingers crossed)
Hope he can fix the tf2 too. Out of the box it never worked with adding -autoupdate for it.. -----Oorspronkelijk bericht----- Van: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Fyren Verzonden: zaterdag 2 mei 2009 5:52 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] L4D question.. On Fri, May 1, 2009 at 21:21, Eric-Jan Riemers <riem...@binkey.nl> wrote: > I was referring to server updates.. So was I. If the clients don't have a choice about patching and can't roll back, being able to roll your server back would only result in an a server no one could use in most cases. -Fyren _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux