Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread ics
- Added missing snowpuff particles for DX8 players (honest) Might want to recheck the thing once more, because players reported that they see smoke and fire as squares in-game after we played koth_viaduct and moved to another map after that. Rebooting the game fixed the issue, mapchange had no

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread AnAkIn .
Non VALVe games/mods using the Orange Box engine are running on an older version of it (on protocol 14), and TF2/DoD S are running on protocol 15. So, they would need to fix the older OB engine too, or make those mods able to update to the last version (last time they did that, it broke the mods, t

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread Evaldas, GameConnect
Any way to patch the -game orangebox? As I understand, this is the same orangeBox, only specified for custom mods. I have Stargate TLS server and. felling unprotected :) Or maybe I can use the updated materialsystem_i486.so file from DOD? - Original Message - From: "Jason Ruymen" To:

Re: [hlds_linux] TF2/L4D Updates Available GREAT!

2009-08-22 Thread Philipp Reddigau
Great! Thanks alot! Now pls fix the exploits in CS:S too. It would be awesome! Jason Ruymen schrieb: > Optional updates for Team Fortress 2, Left 4 Dead and their engine binaries > are now available. Please run hldsupdatetool to receive the update. The > specific changes include: > > Left 4

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread AnAkIn .
Well the creator of DoD/DoD S still works at VALVe so I guess it was him wanting to update DoD S in the first place (just before the update I read at the DoD S forums that he was doing it in his free time)..but the creator of CS left VALVe years ago. 2009/8/22 Evaldas, GameConnect > Because, as

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread Evaldas, GameConnect
Because, as I remember, some of the DOD:s programmers now work with TF2. And I believe that maintaining these two games in one engine is quite easy. - Original Message - From: "Jonah Hirsch" To: ; "Half-Life dedicated Linux server mailing list" Sent: Saturday, August 22, 2009 6:51 AM

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread DontWannaName!
Perhaps they want to have 1 major update sometime for bug fixes instead of a few small updates. On Sat, Aug 22, 2009 at 3:04 AM, Saul Rennison wrote: > On the first exploit Luigi released I said here "Valve will only fix > it for their beloved TF2 and possibly L4D" > I was so right. Leave CS:S in

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread Saul Rennison
On the first exploit Luigi released I said here "Valve will only fix it for their beloved TF2 and possibly L4D" I was so right. Leave CS:S in the gutter VALVe, it's fine. It'll get along great with 4 now public exploits crashing servers 24/7. On Saturday, August 22, 2009, Silent wrote: > Thanks a

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread ics
The rumours are true but i suspect that they do not dare to touch CS Source untill it's playerbase starts fading a bit. It's still one of the top sellers every week in Steam. I'd say that they are afraid that they might do something that stops people buying it or drive away the current playerb

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread Silent
Thanks a lot for this greatest update ever!!! Jason Ruymen schrieb: > Optional updates for Team Fortress 2, Left 4 Dead and their engine binaries > are now available. Please run hldsupdatetool to receive the update. The > specific changes include: > > Left 4 Dead Engine: > - Fixed an exploit t

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread [Don] - Luigi
I am also waiting for a port of CSS to the OB engine. Can't wait to have achievements like TF2. I wonder why they did not port a game like CSS which has many many players out there. Mfg Luigi -Original Message- From: Shawn Zipay [mailto:z...@csnation.net] Sent: Samstag, 22. August 20