Why is there no server-side Lua plugin?
On Wed, 08 Sep 2010 17:11:22 -0400, Oleg Koshmeliuk
busy.ora...@gmail.com wrote:
RIP LSS http://3rdera.com/
2010/9/9 hyp...@arcor.de
Could it be? Nomore SourceMod on clients???
Am 8 Sep 2010 um 20:13 hat Jason Ruymen geschrieben:
Required
How do client plugins even work? Isn't server messaging pretty much the
only thing provided by the plugin API?
On Wed, 08 Sep 2010 16:58:20 -0400, Keeper hl2li...@afksoftware.com
wrote:
None of the plugins I write are intended for client use. I was just
interested in the methodology they
Back to the update. :)
Has anyone else seen the fake players when looking threw HLSW for example ?
This was an issue a while back. i am seeing 1 on our tf2 server and dods
server.
can't kick them either. This seems to have started with the last update.
Also anyone else getting spikes around 6 to
I'm going to open 4 CS:S servers soon, and I need your help in blocking
cheaters, crashers, etc.
Currently, I am:
- Blocking TCP port (no RCON)
- Setting file permissions carefully, running SRCDS under a limited user
- Installing the following plugins:
- Kigen's Anti Cheat
Hello there,
I have an weird ping problem on my servers. First of all I want to let you
know what am I running, hardware and others you need to know.
I am running CS 1.6 Steam servers, and some old CS 1.5 ones. I know its
out-dated and not supported anymore. We play 1.5 between a group of
Running both KAC and DBlocker might not be a great idea, sort of like
running two antiviruses. Both try to accomplish about the same thing
but DBlocker is closed source we you really don't know what it's
doing.
On Fri, Sep 10, 2010 at 12:44 PM, Alon Gubkin alon.gub...@gmail.com wrote:
I'm going
I was planning to mention this as well. I concur.
On Fri, Sep 10, 2010 at 11:36 AM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Running both KAC and DBlocker might not be a great idea, sort of like
running two antiviruses. Both try to accomplish about the same thing
but DBlocker is closed
We have however found better stability and performance with Dblocker
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar
Sent: 10 September 2010 20:02
To: Half-Life dedicated Linux server mailing
When I installed blocker it crashed my server once players joined. I don't run
Kac. This is tf2 though.
Sent from my iPhone 4
On Sep 10, 2010, at 12:10 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
We have however found better stability and performance with Dblocker
When did you get this crash with DBlocker?
2010/9/10 DontWannaName! ad...@topnotchclan.com
When I installed blocker it crashed my server once players joined. I don't
run Kac. This is tf2 though.
Sent from my iPhone 4
On Sep 10, 2010, at 12:10 PM, D3vilfish - Simiancage.org
Latest version seems to be ok (15e I believe off the top of my head), we had
the same, we do however have the assertion fail crash atm which lists a shed
load of files including certain sourcemod files, I have now updated to the
latest snap of 1.4 dev and seems tobe better.
Sorry for slightly off
Not too long ago. I waited for the fixed release a while back. I forgot to
say this was on Windows. I didn't have any minidumps since they are getting
deleted upon upload.
On Fri, Sep 10, 2010 at 1:29 PM, AnAkIn . anakin...@gmail.com wrote:
When did you get this crash with DBlocker?
2010/9/10
A required update to Team Fortress 2 is now available. The specific changes
include:
Engine (CS:S, DoD:S, TF2):
- Fixed clients locking up while attempting to load the game and re-enabled
signature checking.
Team Fortress 2:
- Fixed a case where some items would display an empty string for
This update did not include changed steam.inf with correct version.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, September 10, 2010 2:21 PM
To: 'Half-Life dedicated Linux server mailing
Is that what's causing this:
Connection to Steam servers successful.
VAC secure mode is activated.
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.
Every time I start my server?
On 09/10/2010 05:35 PM, Tony Paloma wrote:
This
Absolutely. And if you manually change steam.inf then nobody can connect to
your server because their client still thinks it's the old version. AWESOME
UPDATE
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
i got 2 servers doing this.
I run -autoupdate -verify_all in the cmd line.
When the server starts it checks for updates and says i'm up to date in all
areas.
Then it loads the server.cfg and shortly after reads this.
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Yes it is. However just changing the version won't fit the client problem:
The server you are trying to connect to is running an older version of the
game.
Up to Valve to fix this now.
On Fri, Sep 10, 2010 at 5:39 PM, David A. Parker dpar...@utica.edu wrote:
Is that what's causing this:
No one is infallible, someone done what we call in the uk a Friday
afternoon job Fuckit its time for the pub and beer that will do!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: 10
ROFLMAO
D3vilfish
On Fri, Sep 10, 2010 at 5:52 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
No one is infallible, someone done what we call in the uk a Friday
afternoon job Fuckit its time for the pub and beer that will do!
-Original Message-
From:
So clients think the version should be .6, master server thinks it should be
.7, and the game servers are being served .6.
On Fri, Sep 10, 2010 at 4:55 PM, clad iron cladi...@gmail.com wrote:
ROFLMAO
D3vilfish
On Fri, Sep 10, 2010 at 5:52 PM, D3vilfish - Simiancage.org
Yes, we're working on fixing this and should have it resolved soon.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Friday, September 10, 2010 2:58 PM
To: Half-Life dedicated Win32 server mailing list
And this is fixed now. So if you run a Team Fortress 2 server, please run
hldsupdatetool again to allow customers to connect.
Jason
-Original Message-
From: Jason Ruymen
Sent: Friday, September 10, 2010 3:03 PM
To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated
Nope version 1.0.1.0 and says server is out of
date
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 10 September 2010 23:30
To: Jason Ruymen; 'Half-Life
Ok second restart and now showing 1.0.7.0
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 10 September 2010 23:30
To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list';
The version number should be 1.1.0.7.
On 9/10/2010 6:40 PM, D3vilfish - Simiancage.org wrote:
Ok second restart and now showing 1.0.7.0
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent:
Worked fine for me. and version is now:
Protocol version 15
Exe version 1.1.0.7 (tf)
Exe build: 16:00:44 Sep 2 2010 (4317) (440)
On Fri, Sep 10, 2010 at 6:38 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
Nope version 1.0.1.0 and says server is out of
Is there a way to manually fix this or will we just having to play the
waiting game?
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The waiting is done, Valve already pushed a new release, version 1.1.0.7.
On 9/10/2010 6:43 PM, Nic Haney wrote:
Is there a way to manually fix this or will we just having to play the
waiting game?
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To unsubscribe, edit your list preferences, or
I can confirm, the fix did it's job and all is working fine again.
-ics
11.9.2010 1:43, 1nsane kirjoitti:
Worked fine for me. and version is now:
Protocol version 15
Exe version 1.1.0.7 (tf)
Exe build: 16:00:44 Sep 2 2010 (4317) (440)
On Fri, Sep 10, 2010 at 6:38 PM, D3vilfish -
Is there any links for sourcemod so that you dont have to give arm/leg?
After registering with one online source I cannot find sourcemod files
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To unsubscribe, edit your list preferences, or view the list archives, please
visit:
try www.sourcemod.com
On Fri, Sep 10, 2010 at 7:11 PM, tom nikitopoulos screwtop...@gmail.comwrote:
Is there any links for sourcemod so that you dont have to give arm/leg?
After registering with one online source I cannot find sourcemod files
___
Im just bitchy. I know the link for sourcemod but i get tired of having to
register with a website to download a damn file.
After registering with one website I am still at a index page with my thumb
up my ass.
On Fri, Sep 10, 2010 at 9:15 PM, Brent Veal naslund.fan...@gmail.comwrote:
try
Bitchy is right. None of the SM download links require any sort of
registration. Whining about nothing.
On 9/10/2010 11:04 PM, tom nikitopoulos wrote:
Im just bitchy. I know the link for sourcemod but i get tired of having to
register with a website to download a damn file.
After registering
LOL beat me to it
On Fri, Sep 10, 2010 at 10:05 PM, Nicholas Hastings nshasti...@gmail.comwrote:
Bitchy is right. None of the SM download links require any sort of
registration. Whining about nothing.
On 9/10/2010 11:04 PM, tom nikitopoulos wrote:
Im just bitchy. I know the link for
lol. I just realized that I was actually hitting the hosting servers button
instead of the link.I am a idiot tonite. I will punch myself in the groin.
On Fri, Sep 10, 2010 at 10:05 PM, Nicholas Hastings nshasti...@gmail.comwrote:
Bitchy is right. None of the SM download links require any sort
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