Re: [hlds_linux] Server Crashing after 30.09 Source Engine Update

2010-10-02 Thread ics
It appears that D-FENS and serversecurity are broken atleast on linux. They cause random crashes. -ics 2.10.2010 8:15, clad iron kirjoitti: check for custom plugins , in SM. some will crash the server. I don't know about the others. On Fri, Oct 1, 2010 at 10:56 PM, tom

Re: [hlds_linux] Server Crashing after 30.09 Source Engine Update

2010-10-02 Thread Ulrich Block
Same for zBlock. Am 02.10.2010 12:51, schrieb ics: It appears that D-FENS and serversecurity are broken atleast on linux. They cause random crashes. -ics 2.10.2010 8:15, clad iron kirjoitti: check for custom plugins , in SM. some will crash the server. I don't know about the others.

Re: [hlds_linux] Server Crashing after 30.09 Source Engine Update

2010-10-02 Thread tom nikitopoulos
i have servers on both sides-Linux and windows-all running sm/mani/wcs. (counter strike source) The funny thing is that the Linux never crashed(which is good news) I eventually just cut the smod out on the windows one. On Sat, Oct 2, 2010 at 6:09 AM, Ulrich Block ulbl...@gmx.de wrote: Same

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-02 Thread Donnie Newlove
Slight problem... every hit with the scout fish counts as a kill. Stats gone FUBAR. Fun times. On Thu, Sep 30, 2010 at 8:27 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for TF2, CSS, DODS and HL2:DM are now available.  The specific changes are: TF2 --- Added

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-02 Thread ics
Update your superlogs for TF2, that fixes it for now. -ics 2.10.2010 20:32, Donnie Newlove kirjoitti: Slight problem... every hit with the scout fish counts as a kill. Stats gone FUBAR. Fun times. On Thu, Sep 30, 2010 at 8:27 PM, Jason Ruymenjas...@valvesoftware.com wrote: Required updates

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-02 Thread Ronny Schedel
I have reported this to Valve already and expected a fix yesterday, unfortunatly, they did not (should be an easy fix). Hopefully they will fix it. - Original Message - From: Donnie Newlove donnie.newl...@gmail.com To: Half-Life dedicated Linux server mailing list

[hlds_linux] HL1 Master Servers

2010-10-02 Thread Marlon Almeida | CGBR
HL2 Master Servers moved to other IPs due to a re-organisation of physical location and hardware in datacenter. Steam upgraded it’s network and server backend over the past few months. A lot of things to make HL2 support even better. Now I ask some news about HL1. It’s last update was beta

[hlds_linux] status not working 100%

2010-10-02 Thread Eric Riemers
All, When i have my console open, typing status does not always give me a reply .. only it takes 3 to 4 time before it works sometimes. This issue was out there before and I thought they would fix it but it seems not. Its random too, status, status,

Re: [hlds_linux] status not working 100%

2010-10-02 Thread doc
I actually just tried this out myself - seems to not like when you give it status in quick succession, this _does_ break a few things (such as using SRCDS.py to query the server multiple times). I don't think it was doing this before. On Sat, Oct 2, 2010 at 8:44 PM, Eric Riemers

Re: [hlds_linux] status not working 100%

2010-10-02 Thread Jake Eisenman
Been a problem for some time, discussed on the Windows list. I think it's some anti-spam thing that limited queries to one per X seconds. TehZomB W: www.tehzomb.us E: tehz...@hushmail.com On 10/2/2010 11:55 PM, doc wrote: I actually just tried this out myself - seems to not like when you give

Re: [hlds_linux] status not working 100%

2010-10-02 Thread Don P
Why dont you just use HLSW? On Sat, Oct 2, 2010 at 10:55 PM, doc drga...@gmail.com wrote: I actually just tried this out myself - seems to not like when you give it status in quick succession, this _does_ break a few things (such as using SRCDS.py to query the server multiple times). I

Re: [hlds_linux] status not working 100%

2010-10-02 Thread Jake Eisenman
HLSW relies on the status command to get (some) information. Sent from my iPod On Oct 2, 2010, at 11:59 PM, Don P buzza...@gmail.com wrote: Why dont you just use HLSW? On Sat, Oct 2, 2010 at 10:55 PM, doc drga...@gmail.com wrote: I actually just tried this out myself - seems to not like

Re: [hlds_linux] status not working 100%

2010-10-02 Thread doc
Doesn't really fix the issue, and HLSW is a program. I don't need a gui I write my own things for my website - and if multiple people go to it at once, one person gets the player list, the other gets nothing because status didn't return anything. On Sat, Oct 2, 2010 at 8:59 PM, Don P

Re: [hlds_linux] status not working 100%

2010-10-02 Thread clad iron
you could pull a status, then cache it for a couple of min's and let the people at the website see that. Then run a cron X amount of sec's to update the list. On Sun, Oct 3, 2010 at 12:06 AM, doc drga...@gmail.com wrote: Doesn't really fix the issue, and HLSW is a program. I don't need a gui

Re: [hlds_linux] status not working 100%

2010-10-02 Thread clad iron
sry to repost, but i guess my idea would only work in some cases. On Sun, Oct 3, 2010 at 1:18 AM, clad iron cladi...@gmail.com wrote: you could pull a status, then cache it for a couple of min's and let the people at the website see that. Then run a cron X amount of sec's to update the

Re: [hlds_linux] status not working 100%

2010-10-02 Thread Thaal Rasha
Hello, By the way: is it possible send a command to srcds running inside screen, from shell ? Le 03/10/2010 06:06, doc a écrit : Doesn't really fix the issue, and HLSW is a program. I don't need a gui I write my own things for my website - and if multiple people go to it at once, one person