For what its worth, my server population has been whining about lag for a
while now (though I haven't been able to get on and see for myself due to
time constants).
I've still been hearing complaints in the last day, though again I haven't
been able to get on myself.
My servers run on windows by t
Can someone upload a hlsw graph showing spikes to compare mine? I can
see them clearly in any orangebox game(like 1-2 seconds lag each x
minutes) but not in hlds.
http://img831.imageshack.us/img831/4637/spikeka.jpg
I thought I was alone.
On Wed, Mar 16, 2011 at 1:33 PM, Saint K. wrote:
We
All,
So after the last update it seems some of the older maps (i actually didn't
update pl_swiftwater in a long long time) will make the pc client crash.
I've only had it with swiftwater so far but if your server stays empty and
you don't have a stock map on you should check it. I've downloaded th
I thought I was alone.
On Wed, Mar 16, 2011 at 1:33 PM, Saint K. wrote:
> We're still experiencing massive problems.
>
> Saint K.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of RTL-Servers |
> Le
We're still experiencing massive problems.
Saint K.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of RTL-Servers |
Lee
Sent: 16 March 2011 20:30
To: Half-Life dedicated Linux server mailing list
Subject: R
The impression I get is that the proximate cause (the server not responding)
has been fixed, but the underlying issue (the blocking call) still exists.
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of
Hello,
I'm guessing there's been no update to this and everyones still seeing
these issues ?
Kind Regards
Lee Gardiner
RTL-Servers
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Yes, I see this also. Windows servers show Linux do not.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marlon
Almeida | CGBR
Sent: Tuesday, March 15, 2011 11:18 PM
To: 'Half-Life dedicated Linux server mai
On Wed, Mar 16, 2011 at 5:39 PM, Claudio Beretta
wrote:
>
> TF2Items
:D
~
"Their heads are green, and their hands are blue,
And they went to sea in a Sieve." - Edward Lear
On Wed, Mar 16, 2011 at 5:39 PM, Claudio Beretta
wrote:
>
> I have been running one tf2 server through wine for
I have been running one tf2 server through wine for the last 3 hours, and so
far tickrate has never gone below 60 even on pl_goldrush and
pl_frontier_final at 32 players.
Metamod, Sourcemod, Stripper, TF2Items, SDK Hooks and CBaseServer
plugins/extensions seem to be working fine.
Both top and rcon
So its already fixed or still pending?
There is a synchronous call to Steam to locate the error reporting server. The
error reporting server went AWOL so the call to Steam got blocked. We are
looking into how we can avoid this in future. This call may not even be
necessary any more since we h
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