Re: [hlds_linux] Server Crashing

2011-07-10 Thread Anthony Stoyanov
Add ulimit -c unlimited and than post debug.log Example: ulimit -c unlimited screen ... ./hlds_run On 9.7.2011 г. 23:40 ч., Juan Camilo Daza Devia wrote: Thanks for yours replys. This is errors: 1o *sometimes at startup* * * ./hlds_run: line 321: 10329 Segmentation fault (core

[hlds_linux] TF2 servers staying empty

2011-07-10 Thread Anthony Stoyanov
Hey, Since I'm new to the whole tf2 server hosting (hosted only 1.6 servers), is it normal servers to stay empty? I'm currently hosting 4 TF2 server, all of 'em 24 slots, 2 with standard valve maps and one with dustbowl 24/7 and the other with goldrush/badwater 24/7. I started hosting them

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ross Bemrose
I have one server registered with the matchmaking service, and it has been pretty full. Until yesterday, that is. Ever since yesterday, instead of being full all day, it sat empty. This persists through server restarts. The matchmaking system is working right now? On 7/10/2011 7:22 AM,

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Chris Oryschak
Maybe less people are using the matchmaking system since they've been playing TF2 for a few weeks and using their favorites instead of quick play? I've always found matchmaking to be flaky, sometimes it works instantly to populate a server, other times it just won't bring anyone to the server,

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Yuki
I have one server in the system right now and it's full. When it empties out, I find restarting seems to fill it again. On 10 July 2011 15:54, Chris Oryschak ch...@oryschak.com wrote: Maybe less people are using the matchmaking system since they've been playing TF2 for a few weeks and using

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread ravnox
We have also been having this issue since yesterday. We have 2 servers that were always full and now, we get one or two player every 30 minutes. -- Ravnox On Sun, 10 Jul 2011 14:22:20 +0300 Anthony Stoyanov a...@gaming.bg wrote: Hey, Since I'm new to the whole tf2 server hosting (hosted

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Drogen Viech
I'm having the same issue on my server - the last 2 days it went completely empty, it looked like the matchmaking system had stopped working. 2011/7/10 rav...@arkanox.net: We have also been having this issue since yesterday.  We have 2 servers that were always full and now, we get one or two

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ross Bemrose
For the record, my server is still in good standing, according to the authentication system. All I know is that one night, the server was full, the next morning it was empty and has remained empty through 3 restarts since then. sv_region is 0 (US East Coast), in case that matters. On

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Yuki
Come to think of it, last night my server emptied out and restarting wouldn't help either. At some point today it managed to fill back up, I don't know if that's the same for anyone else. On 10 July 2011 16:26, Drogen Viech drogenvi...@googlemail.com wrote: I'm having the same issue on my

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Saint K .
Maybe it's because the initial peak of 100.000 concurrent players has gone down by 40k? http://store.steampowered.com/stats/ From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Yuki [d...@dazzozo.com]

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Sazpaimon
For the record, I had an empty server earlier this afternoon (due to being on a tf2ware map all last night), and after switching to pl_goldrush, the server filled up within minutes. On 7/10/2011 12:57 PM, Saint K. wrote: Maybe it's because the initial peak of 100.000 concurrent players has

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread ics
Last Patch update notes: Improved matchmaking logic * Fixed a case where players were being matched to full servers The servers being empty is related to that. There was a thread (and still is if you go look for it) where a dude from Valve posted something about fixing something and while

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Fletcher Dunn
If you want to know if matchmaking is working or not, looking at your own server will tell you very little. You have to play the game. Our current goals for quickplay are pretty limited: to match players (especially new players, who we expect to be the ones using this feature) to the best

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread 1nsane
Thank you very much for this response. It is quite helpful to know that Valve is contemplating our suggestions. On Sun, Jul 10, 2011 at 5:35 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: If you want to know if matchmaking is working or not, looking at your own server will tell you very

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Chefe
Highly discussed topic, nice to hear that Valve had noticed it. So in the future IP changes are not longer the death sentence for servers... Thank you very much for this response. It is quite helpful to know that Valve is contemplating our suggestions. On Sun, Jul 10, 2011 at 5:35 PM,

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Eric Riemers
Indeed. Although i can imagine that they want to send the quickplay people to their servers first, I would have thought that if you have a popular server it would actually be on the list of getting more people faster too. Which means that if people worked hard to fill it up, that doesn't mean by

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread msleeper
Also, what exactly is the penalty for a custom map coming up on an otherwise stock rotation? Does it wipe your reputation entirely or does it simply just not send quickplay traffic to you when there is a custom map playing? What are the chances of some sort of mechanism to allow quickplay clients

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Sir Jake
Yes, thank you very much for that email it sure is nice to see you guys still listen to all the good suggestions we have on here. ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ravnox
Thanks for the information. I can't speak for everyone but my main concern is what makes our score go up or down. Without knowing and only guessing, it makes it very hard to stay on top. Some of our admins are worry that kicking or banning a player for bad behavior brings our score down

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread Sazpaimon
I believe it simply does not send you any quickplay traffic. I have TF2Ware on my stock rotation server, and occasionally people nominate it. Once that's done and we move on to a stock map, quickplay traffic comes flooding in. On 7/10/2011 7:03 PM, msleeper wrote: Also, what exactly is the

Re: [hlds_linux] Server Crashing

2011-07-10 Thread Juan Camilo Daza Devia
Excuseme . but for my screen dont show all line. Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000 +maxplayers 32 +map de_dust2 +ip 206.217.143.131 -port 27016 -restart +exec server.cfg-autoupdate -debug -pidfile hlds.25906.pid Where set unlimit -c??

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread DarthNinja
It's my understanding that if the server is on a custom map, you will get no quickplay traffic until the map changes to a stock map. I'd like to see Valve add a tick-box option for players to Allow custom maps. On Sun, Jul 10, 2011 at 7:39 PM, Sazpaimon sazpai...@x-cult.org wrote: I believe it

Re: [hlds_linux] Server Crashing

2011-07-10 Thread Harry Strongburg
On Sun, Jul 10, 2011 at 10:01:16PM -0500, Juan Camilo Daza Devia wrote: Where set unlimit -c?? Probably the terminal where you start the server from. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread E3pO
I have a few questions.. Does -insecure take you out of quickplay? Also curious if alltalk breaks it as well. I setup a quickplay server and had 14 people on it (friends that i invited in). We played for quite awhile and didn't get any quickplay traffic. Server is vanilla other then added

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread Harry Strongburg
On Mon, Jul 11, 2011 at 12:16:29AM -0400, E3pO wrote: I have a few questions.. Does -insecure take you out of quickplay? Also curious if alltalk breaks it as well. Yes, your server needs to have VAC enabled. I am unsure about alltalk, but I think it does not change anything.

Re: [hlds_linux] [hlds] TF2 servers staying empty

2011-07-10 Thread Jeff Sugar
Alltalk has no bearing on quickplay. Valve learned their lesson on that after the Custom tab fiasco :P On Sun, Jul 10, 2011 at 9:36 PM, Harry Strongburg harry.h...@harry.luwrote: On Mon, Jul 11, 2011 at 12:16:29AM -0400, E3pO wrote: I have a few questions.. Does -insecure take you out of