The best would be if possible a fallback system.
if found do library x
elsif
do older library y
Ronny Schedel skrev 2011-08-16 21:35:
Debian Squeeze 32 bit is running fine. It's time to update.
-Ursprüngliche Nachricht- From: Alan Kennedy
Sent: Tuesday, August 16, 2011 8:44 PM
To: hl
Same thing here.
#0 0x00020014 in ?? ()
#1 0xf7625489 in __lll_lock_wait () from /lib32/libpthread.so.0
#2 0xf762062b in _L_lock_500 () from /lib32/libpthread.so.0
#3 0xf7620451 in pthread_mutex_lock () from /lib32/libpthread.so.0
#4 0xefc4964c in google_breakpad::ExceptionHandler::SignalHand
I don't blame VALVe if they want to use up to date libs. I can only blame
those users who
still think, that centos 4.0 or 5.0 is better than 5.6 or 6.0. And even
debian is now >6.0.
Never had problems with novell releases.
On Tue, 16 Aug 2011 22:49:39 +0300, Ronny Schedel
wrote:
Please d
Thx!! Throstur, that did the job =)
--
3DGames Argentina
http://www.3dgames.com.ar
Libertad 41, 5to Piso - Capital Federal
Tel: 4-332-4709
- Mensaje original -
> De: "Þröstur Svanbergsson"
> Para: "Half-Life dedicated Linux server mailing list
Please don't ship any system related libraries, you can't update these
libraries as fast as the distribution maintainers. I don't like a security
hole in my system.
-Ursprüngliche Nachricht-
From: Fletcher Dunn
Sent: Tuesday, August 16, 2011 8:49 PM
To: hlds_linux@list.valvesoftware
Hello,
thank you for helping me. And sorry for my bad english!
@ Marco Padovan
We checked the resources many times and there enought resources for over 10
servers. We tried it with 3/5 and 8 servers.
The second question is a bit difficult to answer. The crashes appeared after
a while when
Install ia32-libs (like 'aptitude install ia32-libs')
It fixed the problem for me on my 64-bit Debian Linux 6.0 (squeeze).
Throstur
On 16 August 2011 19:10, Alan Kennedy wrote:
>
> Thx. Really appreciate it :P
>
> --
> 3DGames Argentina
> http://www.3d
Debian Squeeze 32 bit is running fine. It's time to update.
-Ursprüngliche Nachricht-
From: Alan Kennedy
Sent: Tuesday, August 16, 2011 8:44 PM
To: hlds_linux@list.valvesoftware.com ; hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Server not starting?
Our servers are not
Thx. Really appreciate it :P
--
3DGames Argentina
http://www.3dgames.com.ar
Libertad 41, 5to Piso - Capital Federal
Tel: 4-332-4709
- Mensaje original -
> De: "Fletcher Dunn"
> Para: "hlds linux"
> Enviados: Martes, 16 de Agosto 2011 15:49:57
Your distribution doesn't have an up-to-date version needed by the new steam
libraries. We know that this is affecting a minority of servers and we're
looking for a solution right now.
We're currently investigating whether we can ship this lib directly. Expect
either an update with the new li
My servers are running fine. I'm running Debian Lenny 5 and they run smooth.
> Date: Tue, 16 Aug 2011 15:44:07 -0300
> From: kenne...@3dgames.com.ar
> To: hlds_linux@list.valvesoftware.com; hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Server not starting?
>
>
> Our servers are n
Our servers are not starting since last update. We get a shared library issue.
Error state as follows:
steam@tf2:~/srcds_1/orangebox$ ./srcds_run -debug -console -game tf +ip
200.51.203.239 -port 27015 +map ctf_2fort
Auto detecting CPU
Using default binary: ./srcds_linux
Enabling debug mode
Ser
are you sure the VPS have anough resources to run it?
Did it even run in the past?
Is this an openvz or a xen vps?
Il 16/08/2011 19:29, vin...@mytechzone.de ha scritto:
> Following Question is in german and in english.
>
>
> I have a big problem with my Counter Strike servers.
> After hours the
Could you rather copy the console output the server gives you? The log
above is hardly useful
Am 16. August 2011 19:29 schrieb :
> Following Question is in german and in english.
>
>
> I have a big problem with my Counter Strike servers.
> After hours they are all crashing down. They are all runn
Following Question is in german and in english.
I have a big problem with my Counter Strike servers.
After hours they are all crashing down. They are all running on a virtual
server with a linux as operating system (at the moment it is Debian).
After crashing down it creates the following log f
We have released an update to the beta, run the hldsupdatetool with "-beta
hlbeta" to get this update. Changes for this update are:
- fixed sometimes voice stopping during gameplay
- Added "-nobreakpad" command line option to let plugin authors still get old
style minidumps if they need it (win
I have the same question but in a different (maybe wrong setup)
I made a user games
games has a dir HLDS and a dir Public_html
in HLDS I made 2 dirs, TF1 and TF2
in both dirs I installed the orangebox files and I start each server from its
own dir E.G. games/hlds/TF1/Orangebox and the other from
Those file paths are on the server that compiled the binary. It works the
same with sourcemod plugins, their stack traces contain a filepath which
is only relevant to the machine that compiled the plugin.
On 16/08/2011 14:32, "Damian Bushong" wrote:
>Just found this in my logs, it popped up duri
Debian 6.0.2
ldd dedicated.so
linux-gate.so.1 => (0xf77b8000)
libsteam_api.so => not found
libtier0.so => not found
libvstdlib.so => not found
libm.so.6 => /lib32/libm.so.6 (0xf76d6000)
libdl.so.2 => /lib32/libdl.so.2 (0xf76d2000)
libpthread
Just found this in my logs, it popped up during a scheduled server
shutdown/restart.
ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/../common/ipcserver.cpp
956 Assertion Failed: FD_ISSET( fd, (f
1)
ldd dedicated.so
linux-gate.so.1 => (0xe000)
libsteam_api.so => not found
libtier0.so => not found
libvstdlib.so => not found
libm.so.6 => /lib/libm.so.6 (0xf7ea2000)
libdl.so.2 => /lib/libdl.so.2 (0xf7e9c000)
libpthread.so.0 => /lib/
Debian 5.0.8
ldd dedicated.so
linux-gate.so.1 => (0xf7fdb000)
libsteam_api.so => not found
libtier0.so => not found
libvstdlib.so => not found
libm.so.6 => /lib32/libm.so.6 (0xf7ef5000)
libdl.so.2 => /lib32/libdl.so.2 (0xf7ef1000)
libpthread
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