Re: [hlds_linux] Mandatory TF2 update released

2011-08-23 Thread Stuart P. Bentley
The Short Circuit can vaporize the Party Ball. On Tue, 23 Aug 2011 20:40:21 -0400, Eric Smith wrote: We've released a mandatory TF2 update. The notes for the update are below. Thanks. Eric Smith Valve Source Engine Changes (CS:S, DoD:S, TF2

[hlds_linux] Request: Keep file timestamps on update downloads

2011-08-23 Thread Jesse Molina
When the steam binary installs distribution files, it would be really nice if the date/time info was also brought along with it, so that they were universal between installs and systems. This would make it super easy to do delta copies (like rsync --compare-dest), make deduplication easier,

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2011-08-23 Thread Eric Smith
It's coming back up in a few minutes. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen Sent: Tuesday, August 23, 2011 6:31 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update relea

Re: [hlds_linux] Steam Connection Reset, errno 104 "Connection reset by peer" on 100% complete downloads?

2011-08-23 Thread Jesse Molina
I don't know nemrun because I don't use it, but I have an update script that also looks at the exit code and retries up to three times if it's not zero. I just did four install updates and they all went fine. Maybe just you? But yea, the whole reason I had to write that part of the script i

[hlds_linux] Steam Connection Reset, errno 104 "Connection reset by peer" on 100% complete downloads?

2011-08-23 Thread Ross Bemrose
So, at the end of today's update, I got this: 100.00% downloading ./orangebox/bin/studiorender.so Connection Reset, errno 104 "Connection reset by peer" This causes nemrun to assume the update failed and attempt to redownload. Is there any way to make it not return an error when the update w

Re: [hlds_linux] Mandatory TF2 update released

2011-08-23 Thread Jesse Porter
This is not helpful. On Tue, Aug 23, 2011 at 7:00 PM, Eli Witt wrote: > Get less lame players, we hardly ever see any Tomislav users on our > servers... probably because most of our regulars are comp level though... > > On Tue, Aug 23, 2011 at 8:53 PM, Jesse Porter > wrote: > > > Are there any

Re: [hlds_linux] Mandatory TF2 update released

2011-08-23 Thread Eli Witt
Get less lame players, we hardly ever see any Tomislav users on our servers... probably because most of our regulars are comp level though... On Tue, Aug 23, 2011 at 8:53 PM, Jesse Porter wrote: > Are there any fixes in the works to tone down the Tomislav? My servers are > turning into fat kielb

Re: [hlds_linux] Mandatory TF2 update released

2011-08-23 Thread Jesse Porter
Are there any fixes in the works to tone down the Tomislav? My servers are turning into fat kielbasa-fests and it's starting to turn people off the game. On Tue, Aug 23, 2011 at 6:40 PM, Eric Smith wrote: > We've released a mandatory TF2 update. The notes for the update are below. > > Thanks. >

Re: [hlds_linux] Mandatory TF2 update coming soon

2011-08-23 Thread Rick Payton
I keep getting command aborted when trying to run the update, via both the run script and manually executing the update :( Even adding -retry doesn't help ... guess I just gotta wait :/ --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun

Re: [hlds_linux] Mandatory TF2 update coming soon

2011-08-23 Thread Jeff Sugar
Thanks for the heads up--it's appreciated! ps. To those unaware, it's out as of a minute ago On Tue, Aug 23, 2011 at 5:13 PM, Eric Smith wrote: > Just a heads-up. > > -Eric > > ___ > To unsubscribe, edit your list preferences, or view the list archiv

[hlds_linux] Mandatory TF2 update released

2011-08-23 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below. Thanks. Eric Smith Valve Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed a client crash during demo playback - Fixed a SourceTV crash - Dedicated servers can now have

Re: [hlds_linux] TF2: SourceTV and Replay

2011-08-23 Thread 1nsane
If you do this now it only adds 1 extra slot but takes up two. So I assume that will be fixed? Thanks. On Tue, Aug 23, 2011 at 8:20 PM, Jon Lippincott wrote: > Yes, although if you start with both -replay and +tv_enable 1 on your > command line, max players should be adjusted accordingly. > > -J

Re: [hlds_linux] TF2: SourceTV and Replay

2011-08-23 Thread Jon Lippincott
Yes, although if you start with both -replay and +tv_enable 1 on your command line, max players should be adjusted accordingly. -Jon -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Mo

[hlds_linux] Mandatory TF2 update coming soon

2011-08-23 Thread Eric Smith
Just a heads-up. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Ross Bemrose
That makes sense. Tomorrow is Team Fortress's 15th birthday. On 8/23/2011 4:26 PM, Bajdechi "Nightbox" Alexandru wrote: Pretty much will include new stuff for the Birthday, my client items schema got updated. 2011/8/23 Loïc PERY hi Fletcher, the incomming update for tf2 will be required ?

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Bajdechi "Nightbox" Alexandru
Pretty much will include new stuff for the Birthday, my client items schema got updated. 2011/8/23 Loïc PERY > hi Fletcher, > > the incomming update for tf2 will be required ? > > Lou > 2011/8/23 Bajdechi "Nightbox" Alexandru > > > It happened to me 2 weeks ago, my host uses Slackware. > > > >

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Loïc PERY
hi Fletcher, the incomming update for tf2 will be required ? Lou 2011/8/23 Bajdechi "Nightbox" Alexandru > It happened to me 2 weeks ago, my host uses Slackware. > > 2011/8/23 Fletcher Dunn > > > Are you using "map" after the server has already started? We currently > > have some issues with

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Bajdechi "Nightbox" Alexandru
It happened to me 2 weeks ago, my host uses Slackware. 2011/8/23 Fletcher Dunn > Are you using "map" after the server has already started? We currently > have some issues with that. It is supposed to shutdown and restart the > server, but it doesn't quite work right. > > I'm considering just m

Re: [hlds_linux] Players dropping off on reliable snapshot overflow from server

2011-08-23 Thread Ross Bemrose
I haven't seen that on my own server, but I got booted from another server for this reason after downloading a custom map. As I recall, this was shortly following the Item Server outage yesterday, so it may be related to that? Granted, I had restarted TF2 (to get my loadout back) and reconnected

[hlds_linux] A few SourceTV (relay) bugs

2011-08-23 Thread Saint K .
Hi, We experience a few SourceTV bugs; - If sourceTV relay server is enabled, clients are connected and a demo record is started on the gameserver itself, all the sourceTV clients get dropped from the relay server with the message "Client delta ticks out of order" - A minor cosmetic issue, if S

Re: [hlds_linux] Players dropping off on reliable snapshot overflow from server

2011-08-23 Thread ics
Consider your injection cleaned. With this you can check the rep http://didrole.com/server_reputation it's not that important, i just track that for fun as i have Downward Fast on 3 other servers and this new one is Slightly Upward (when cl_gameserver_list is used on your steam client which th

Re: [hlds_linux] Players dropping off on reliable snapshot overflow from server

2011-08-23 Thread Marco Padovan
Sorry to inject your discussion, how do you get the reputation score? I'm not playing much lately but I could check into the logs if such message is logged Il 23/08/2011 19:51, ics ha scritto: > Anyone else having issues with players dropping off to "ERROR! > Reliable snaphsot overflow." ? I'm se

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Fletcher Dunn
Are you using "map" after the server has already started? We currently have some issues with that. It is supposed to shutdown and restart the server, but it doesn't quite work right. I'm considering just making the map command do a changelevel instead, when used a second time. (Along with a

Re: [hlds_linux] Players dropping off on reliable snapshot overflow from server

2011-08-23 Thread Kyle Sanderson
Same thing here for a while now. Kyle. On Tue, Aug 23, 2011 at 10:51 AM, ics wrote: > Anyone else having issues with players dropping off to "ERROR! Reliable > snaphsot overflow." ? I'm seeing increased counts of this and i talked to 4 > of the players who had it and they said it's been going o

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread 1nsane
I'm having the same issue on Debian Squeeze 6. It is preventing the servers from auto restarting :(. On Tue, Aug 23, 2011 at 12:16 PM, Fletcher Dunn wrote: > I believe the assert is spurrious. I'm actually looking into that right > now. > > Pretty sure that it doesn't mean it's leaking file des

[hlds_linux] Players dropping off on reliable snapshot overflow from server

2011-08-23 Thread ics
Anyone else having issues with players dropping off to "ERROR! Reliable snaphsot overflow." ? I'm seeing increased counts of this and i talked to 4 of the players who had it and they said it's been going on since recent updates, not before. Personally i haven't experienced this but while i've b

Re: [hlds_linux] [TF2] Diamondback Infinite Crits fix?

2011-08-23 Thread Fletcher Dunn
We have a fix implemented and tested. We expect to release it in an update this afternoon. - Fletch -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Tuesday, August 23, 2011 10:38 AM To

[hlds_linux] [TF2] Diamondback Infinite Crits fix?

2011-08-23 Thread Ross Bemrose
I was wondering if there was going to be a fix for the Diamondback Infinite crits glitch today? See: http://www.youtube.com/watch?v=6hBSs1q7cFg if you don't know what I'm talking about. This is loosely on topic, as it will likely require a server update. __

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Fletcher Dunn
I believe the assert is spurrious. I'm actually looking into that right now. Pretty sure that it doesn't mean it's leaking file descriptors. Your humble servant, - Fletch -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.co

Re: [hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread Wojciech Arabczyk
Hi, > I have two things about my srcds, first one is a problem, second one is just > a message from the server, but may be related to the same problem. > ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset ) > /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/

[hlds_linux] TF2 - exit / quit problem - Warning port was unavailable

2011-08-23 Thread nevermore
Hi list, I have two things about my srcds, first one is a problem, second one is just a message from the server, but may be related to the same problem. 1st: i've changed my init script for tf2 because stop action was not working. Now it will send an "exit" cmd to the console to close the se