[hlds_linux] TF2 server crashes

2012-07-09 Thread Ronny Schedel
Hello, we see alot of server crashes recently, sv_logflush is set to 1, the last log line of the crashes shows engine errors: L 07/09/2012 - 20:58:55: "kingkool<43>" changed role to "soldier" L 07/09/2012 - 20:58:55: Engine error: Model models/weapons/c_models/c_blackbox/c_blackbox.mdl not found

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Russell Smith
Tried running the server without SourceMod and still had the same issue. Time for a clean install.. On 7/9/2012 10:45 PM, Kyle Sanderson wrote: I'm seeing the same kind of thing under CS:S. My guess is memory corruption. Thanks, Kyle. ___ To unsu

Re: [hlds_linux] OS

2012-07-09 Thread Ook
Because it works and I don't have the time (read: too lazy) to move to and configure a native linux ftp server. I've used bpftp for many years, and this is one of the few cases where a usable gui really comes in handy - when they created bpftp, they did a bang up job on the gui, and since it wo

Re: [hlds_linux] OS

2012-07-09 Thread Kyle Sanderson
Totally. If you're writing server plugins, Linux is the way to go. Linux performance has gotten better, but still hasn't come to par with Windows. Or so is the case with SRCDS, I haven't run goldsrc in a 'official' capacity for a couple years now. Thanks, Kyle. On Mon, Jul 9, 2012 at 6:57 PM, Ste

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Kyle Sanderson
I'm seeing the same kind of thing under CS:S. My guess is memory corruption. Thanks, Kyle. On Mon, Jul 9, 2012 at 5:38 PM, Russell Smith wrote: > I haven't been able to catch anything in the console yet, but I will > continue to try. > > Yes, replays are enabled with nginx running on the same ma

Re: [hlds_linux] OS

2012-07-09 Thread Craig H
Ubuntu 10.4, since I've been told it is what Valve uses (so probably less likely to break) using XFCE for the desktop environment. Recently moved to it after Windows was no longer an option, no problems to report so far, but honestly the server has never been stressed or used for anything other tha

Re: [hlds_linux] OS

2012-07-09 Thread Steven Sumichrast
I think the general opinion has been that goldsource and source have slightly better performance on Windows. That being said, I'm getting significant return on my "free" investment in Debian boxes. Gentoo is nice, but to me all the work in customizing the kernel and reading/learning about the ker

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Russell Smith
I haven't been able to catch anything in the console yet, but I will continue to try. Yes, replays are enabled with nginx running on the same machine. On 09.07.2012 17:32, Cameron Munroe wrote: Yeah probably not sprays then, best I can say is just watch the server console and see what happens

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Cameron Munroe
Yeah probably not sprays then, best I can say is just watch the server console and see what happens when lag occurs, I would also suggest running the stats command when you feel it lurch and check the FPS. could be that simply the server can't handle that many users with all the new stuff in th

Re: [hlds_linux] OS

2012-07-09 Thread Collin Howard
Thank you for the replies guys, i have been using centos 5.x for past 2 years but getting tired of segmentation faults. I have used gentoo before on a box and have a small amount of experience with it. Im thinking about officially moving to gentoo. Also whats your opinions on using windows if yo

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Russell Smith
My quick play server is usually full 16+ hours a day. I will certainly try upping the frequency at which I delete the sprays, but I don't think it's the issue as the lag spikes aren't occurring when a player joins. On 09.07.2012 17:19, Cameron Munroe wrote: How much traffic would you say hits

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Cameron Munroe
How much traffic would you say hits your servers, as how tf2 works is that it has to look through all those spray files everytime someone logs in, so if you have a lot of people connecting you might have to increase the number of times the batch runs to clean out the files. Currently mine is ha

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread DontWannaName!
I too am seeing spikes to 100 percent CPU on windows on core 0 and other cores being used at the same time. I have no affinity set. Sent from my iPhone 4 On Jul 9, 2012, at 5:04 PM, ve...@tinylittlerobots.us wrote: > Yes, sprays are enabled. Erik mentioned this in his reply earlier. As I > s

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread velsk
Yes, sprays are enabled. Erik mentioned this in his reply earlier. As I said I have a daily job set to clean these up, so there is no build up. I should mention since I haven't, I have two separate non-forked srcds installations that both are having this same issue. On 09.07.2012 16:47, Ca

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Cameron Munroe
Do you have sprays enabled? Go into your server to the downloads folder and see if you have a bunch of .dat files. If it is over 1000 that might be your problem. On 7/9/2012 4:23 PM, ve...@tinylittlerobots.us wrote: Your server crashes might be related as I have noticed some random crashes

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Sam White
That sounds exactly the same as my "crashes" I'm having on Multiplay (they might not actually be crashes and more long freezes now that I think of it, and I also get the steamauth kicks sometimes). I also suffered the same issue on an older TF2 server which I ran on a Xen VPS - until about a week a

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread velsk
Your server crashes might be related as I have noticed some random crashes as well. However, the issue I'm asking about is where the server doesn't crash. I am having an issue where srcds is taking up 100% utilization of a core for a duration in the range of a fraction of a second to nearly 1

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Sam White
I found out that I do actually have access to CPU load info - and I can also confirm that CPU levels spike before the server crashes. Running sourcemod 1.5.0, one of the nightly releases- whichever Multiplay have on their system. On 9 July 2012 23:21, wrote: > I have replay running on a local

Re: [hlds_linux] OS

2012-07-09 Thread Andre Müller
Why are you using a Win-FTP-Server on linux? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Fletcher Dunn
Should start listing without a reboot. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes Sent: Monday, July 09, 2012 2:16 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread velsk
I have replay running on a local instance of nginx because of the remote replay server issues. I also have jobs set to clear out those folders daily so I don't think that's the cause. On 09.07.2012 14:38, Erik-jan Riemers wrote: Only spikes (large timeout) i get is when the replay server goes

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Erik-jan Riemers
Only spikes (large timeout) i get is when the replay server goes poof.. Also check: GAME/addons/sourcemod/logs/" GAME/downloads/" GAME/logs/" GAME/replay/server/" And cleanup a bit if it's a lot of files too. I do see some servers crashes thes

Re: [hlds_linux] Recent CPU Spikes

2012-07-09 Thread Sam White
My server host, Multiplay, has told me that the latest update has broken Sourcemod quite a bit, and lots of servers - including mine - have been crashing a lot recently. I'm not sure if CPU spikes are to blame because as a customer I don't have access to that kind of info., but the issue definitely

[hlds_linux] Recent CPU Spikes

2012-07-09 Thread velsk
Has anyone else recently run into the issue of massive CPU spikes? I have been getting complaints of lag from my users recently and when investigating the cause I spotted that the main srcds thread is randomly spiking to 100% usage in the middle of matches which is causing lag spikes for all p

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Violent Crimes
Do the servers need to be restarted or should they be good without it? On 7/9/2012 2:33 PM, Fletcher Dunn wrote: This should be resolved now. My apologies. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf O

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Necavi
Excellent, thank you! -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Monday, July 09, 2012 13:30 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] No Zombie

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Fletcher Dunn
Yes. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Necavi Sent: Monday, July 09, 2012 11:59 AM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] No Zombie Panic! Source servers

Re: [hlds_linux] OS

2012-07-09 Thread Ook
Slackware 13.37 64 bit with the 3.3.7 kernel. Rock solid. Gets the job done. Not really for the linux newbies, as it doesn't do much hand-holding. Slackware is a basic distro without a lot of gui bells and whistles. I used to use Windows 2000, but got tired of the regular BSODs everytime I pass

Re: [hlds_linux] Problem launching with custom vphysics

2012-07-09 Thread Matthew McNamara
Correct. On 9 July 2012 18:46, Asher Baker wrote: > You're using hl2sdk-ob-valve rather than hl2sdk-ob, right? > > ~ > "Their heads are green, and their hands are blue, > And they went to sea in a Sieve." - Edward Lear > > > On Mon, Jul 9, 2012 at 6:15 PM, Matthew McNamara > wrote: >

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Necavi
Will this be resolved for all mods? (Same issue was reportedly effecting all mods, according to the HL Coders mailing list) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Monday, July

Re: [hlds_linux] No Zombie Panic! Source servers in the server list

2012-07-09 Thread Fletcher Dunn
This should be resolved now. My apologies. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of feugatos Sent: Sunday, July 08, 2012 3:53 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_

Re: [hlds_linux] OS

2012-07-09 Thread doc
I use Gentoo, I guess it's good but fuck if you're not into linux then you're going to balk the first time you have to start using -USE flags what the fuck man. I can't wait to mess it up enough to finally give myself the motivation to go to Ubuntu. On Mon, Jul 9, 2012 at 7:15 AM, edman747 wrote:

[hlds_linux] [HLDS] Killing Floor Update Soon

2012-07-09 Thread Jared
We are putting together and update for Killing Floor that will fix 2 bugs and introduce an updated version of the map Abusement Park featuring the locations shown in the Summer Sideshow trailer. This will bring the gave to version number 1036 and is a required update for both clients and serve

Re: [hlds_linux] Problem launching with custom vphysics

2012-07-09 Thread Asher Baker
You're using hl2sdk-ob-valve rather than hl2sdk-ob, right? ~ "Their heads are green, and their hands are blue, And they went to sea in a Sieve." - Edward Lear On Mon, Jul 9, 2012 at 6:15 PM, Matthew McNamara wrote: > I'm trying to compile a custom vphysics module for Linux & Mac, and

[hlds_linux] Problem launching with custom vphysics

2012-07-09 Thread Matthew McNamara
I'm trying to compile a custom vphysics module for Linux & Mac, and while everything compiles and runs fine under OS X, srcds_linux has been giving me errors every step of the way. It's a community rewrite of vphysics based on Bullet rather than Havok, the code is available here: https://github.com

Re: [hlds_linux] OS

2012-07-09 Thread edman747
I run a few copies of hlds on the following x32 VMs Debian 6 Ubuntu 11.04 CentOS 5 Fedora 14 SUSE 11.4 Plus, two other computers with 12-15 copies of hlds running under Debian 6 x86_64 I like Debian 6 the best for anything from configuring an Ethernet interface to installing a development environm