What I think he means is, the Source SDK in Steam tools section. That is
deprecated and will be removed in the future. SDK tools that it had, are
now shipped with the each game. That 2013 release is different from this.
So if you want TF2 related tools to open, have a look at
STEAM\SteamApps\c
Is "over a week ago" a valid answer?
http://store.steampowered.com/news/10962/
On 07/07/2013, at 2:13 PM, Huiren Woo wrote:
> Hey guys,
>
> SteamPipe update has been applied to many games.
> I just wonder when will Valve fix SourceSDK for SteamPipe?
>
> Currently, I link my SourceSDK to the T
Hey guys,
SteamPipe update has been applied to many games.
I just wonder when will Valve fix SourceSDK for SteamPipe?
Currently, I link my SourceSDK to the TF2 .vpk files and SourceSDK just
crash as it only accepts the original .GCF files.
Valve, please fix this, please.
--
Yours truly,
Woo Hu
If you're looking for JUST the number:
lsof | grep srcds | wc -l
On Sat, Jul 6, 2013 at 2:57 PM, Carl wrote:
> lsof | grep srcds
>
>
> On 7/6/2013 11:54 AM, daniel.jokiaho wrote:
>
>> How to check?
>>
>>
>>
>> Skickat från min Samsung Mobil
>>
>> Originalmeddelande
>> Från: i
lsof | grep srcds
On 7/6/2013 11:54 AM, daniel.jokiaho wrote:
How to check?
Skickat från min Samsung Mobil
Originalmeddelande
Från: ics
Datum:
Till: Half-Life dedicated Linux server mailing list
Rubrik: Re: [hlds_linux] Number of open files limit
I checked mine, less
How to check?
Skickat från min Samsung Mobil
Originalmeddelande
Från: ics
Datum:
Till: Half-Life dedicated Linux server mailing list
Rubrik: Re: [hlds_linux] Number of open files limit
I checked mine, less than 110 for TF2
-ics
PAL-18 kirjoitti:
> I run 4 Gmod (plu
GMod has /way/ more files open than other games because of all the models
most server admins install on them to please the playerbase. I don't know
if your file count is within the normal range or not, since I haven't run a
GMod server in a few years, but I thought I should mention that.
On Sat, J
I checked mine, less than 110 for TF2
-ics
PAL-18 kirjoitti:
I run 4 Gmod (plus an upcoming TF2 server) from the same machine. How
many open file handles does one server use on average?
___
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I run 4 Gmod (plus an upcoming TF2 server) from the same machine. How many open
file handles does one server use on average?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bi
test this rule. the only way to stop this attack is to close the port of the
server rcon
/sbin/iptables -A INPUT -p udp --destination-port 27015 -m length --length 37
-j ACCEPT
/sbin/iptables -A INPUT -p udp --destination-port 27015 -m length --length 53
-j ACCEPT
/sbin/iptables -A INPUT -p
If you reach that limit, there will be issues. Might be that you are
under some sort of attack. In the past there was exploit that caused
peoples servers to die due to "too many open files" error.
-ics
Erik-jan Riemers kirjoitti:
1.6M, just for srcds? That can't be right :)
Anyways, if you d
1.6M, just for srcds? That can't be right :)
Anyways, if you don't see any messages indicating that you reached your
limit then its ok. Mine is still default and I have not run into any
issues with it. But if it does, it will show in the console, so if you see
it enlarge it. If it runs fine, then
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