So i noticed a l4d2 update yesterday, what was the change?
Appcode 550 does not show changes..
Cheers,
Erik
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Last update was August 16th that i know of, unless it was fix for
servers to correct appid. At the time of that update, someone forgot
update something and servers didn't say they were out of date, unless
you manually updated them.
-ics
Erik-jan Riemers kirjoitti:
So i noticed a l4d2 update
If you saw it on either SteamDB or SteamPing, it might be a mystery.
However, the SteamDB page for 550 (
http://steamdb.info/app/550/#section_history) only shows Changed
changenumber – 267715 › 272381 and no branch updates. Usually, this means
that only something server-side was changed in the
I dont know what changed, but i checked the steam api url for out of date
and that triggered my tools yesterday.
2013/8/27 wickedplayer494 . wickedplayer...@gmail.com
If you saw it on either SteamDB or SteamPing, it might be a mystery.
However, the SteamDB page for 550 (
It was the August 16th update. They were just late on rolling the master
server required version.
--
Nicholas Hastings
AlliedMods.net http://www.alliedmods.net
Erik-jan Riemers mailto:riem...@binkey.nl
Tuesday, August 27, 2013 3:03 AM
I dont know what changed, but i checked the steam api
It seems to me that the more logical thing to do would be to give servers a
permanent SteamID, and then give the client the ability to connect to a
SteamID (as well as directly to an IP, you want to still support offline
LANs), save the SteamID of a server in the favourites, etc. The client
could
This, or SRV support are both acceptable solutions. Then we can finally
drop our current host... as it stands now the IPs are worth more than
re-seeding all our servers when our provider goes down every other day.
100% support on this issue.
On 8/27/2013 9:52 AM, Andrew Simpson wrote:
It seems
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1884404.
-Eric
--
- Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that
have varying inputs and varying outputs. You can complete a Chemistry Set
Is there some reason that the item server has only been up for a few
minutes total since the update over an hour ago?
It'd be nice if it would come up and stay up.
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When I last had to change server IPs I used this plugin on the old
server: https://forums.alliedmods.net/showthread.php?p=1440970
Left it running for about 2 weeks on the old server. We did lose a few
players but the vast majority migrated over, enough that the new server
continued to be full
After update srcds won't start:
Info:
8a743f0ec5bb69cfc6544c2b8ada97d8 libtcmalloc_minimal.so.4
ldd -v libtcmalloc_minimal.so.4
not a dynamic executable
On srcds:
ELF file OS ABI invalid
System:
Debian Lenny
2.6.26-2-amd64
ldd engine_srv.so
linux-gate.so.1 = (0xf76ed000)
Did anyone get this message in their status?
account : not logged in (Cannot locate game server account)
Is it possible to fix this without rebooting the server?
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It happens sometimes, usually rebooting again fixes it. If not, it will
reconnect itself at some point.
-ics
Bottiger kirjoitti:
Did anyone get this message in their status?
account : not logged in (Cannot locate game server account)
Is it possible to fix this without rebooting the server?
We also have this on 2 diffrent servers running debian
Peter
Sweden
Rodrigo Peña skrev 2013-08-28 06:02:
After update srcds won't start:
Info:
8a743f0ec5bb69cfc6544c2b8ada97d8 libtcmalloc_minimal.so.4
ldd -v libtcmalloc_minimal.so.4
not a dynamic executable
On srcds:
ELF file OS
I Fixed it compiling google's perftools on my machine.
-Rodrigo
On 28-08-2013 1:30, Svensk Ljud Ljus Produktion wrote:
We also have this on 2 diffrent servers running debian
Peter
Sweden
Rodrigo Peña skrev 2013-08-28 06:02:
After update srcds won't start:
Info:
The server has been up since the update 5 hours ago. It seems a little too
long for a reconnect.
On Tue, Aug 27, 2013 at 10:25 PM, ics i...@ics-base.net wrote:
It happens sometimes, usually rebooting again fixes it. If not, it will
reconnect itself at some point.
-ics
Bottiger kirjoitti:
[Feature Request] [TF2] User-initiated join to Steam community group associated
with a server.
Primarily oriented to TF2, but would be nice for any SCRDS (and HLDS?) game
server?
There are several servers out there that have managed to setup an automated
Steam Community Group invite whenever
Anyone else seeing these errors on server start since todays update?
They don't seem to be causing issues once the server is up but they are
new. Running on Debian.
Tried to Seek NULL file handle!
Tried to Seek NULL file handle!
Tried to Seek NULL file handle!
Tried to Seek NULL file handle!
There is nothing wrong with showing the website to steam group when you
type !join.
But other than that, since steam groups are not bound to servers for
instance, the benefit for the end user has little value these days.
(unlike in l4d2, even though everybody abuses the steam groups that nobody
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