Just wanted to wrap this thread up and say that
replay_dofileserver_cleanup_on_start0
appears to have fixed the weird start-of-round lag for us!
Thanks everyone for the feedback suggestions.
I also filed this as an issue:
https://github.com/ValveSoftware/Source-1-Games/issues/1733
On
I haven't specifically tested it with this game, but I know for JC2-MP
(distributed through SteamCMD), I copied stdlibc++.so.6 from
steamcmd/linux32 into the same directory as the server executable, and
that did the job, (if your game has a bin folder, it may be required for
it to go there
The SteamCmd depot for L4D dedicated server should be working now, AppID
222840.
This required an update to the build, the new version is 1.0.2.9.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Felipe
Hey Kerry,
This is very good news - thank you!
Tried to get our L4D groupserver back up for hours after the game update
and really was afraid to never play on it again..
Then I found your message and now it's smoothly working again.
I'm really glad about the ongoing L4D1 Linux-DS support by
Hi all
I set up a new Fistful of Frags server yesterday and it is generally
working, but it isn't listing in the server directory, and I am getting
the following error message after startup:
Could not establish connection to Steam servers. (Result = 15)
Could not establish connection to
Nevermind. My sv_setsteamaccount token was invalid, though I don't yet
know why.
On 5/13/14, 17:36, Jesse Molina wrote:
Hi all
I set up a new Fistful of Frags server yesterday and it is generally
working, but it isn't listing in the server directory, and I am
getting the following
6 matches
Mail list logo