Re: [hlds_linux] User's ticket has expired

2009-05-24 Thread [-DSR-][TA]DreamDemon
For all of you still having problems with this,who tried deleting the file from $home/.steam , you have to delete the directory too. Once you do that, all should be good again. ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] Dealing with "retry" spam

2009-04-21 Thread [-DSR-][TA]DreamDemon
OMG Carl! Someone has enough brains and decency that they expect a higher standard from others!! Run for the hills! IT'S HIS STANDARDs & RULES FOR HIS SERVER! I know in our community we have a similar rule. We EXPECT people that want to play on our custoimized server to behave themselves a

Re: [hlds_linux] Ban duration and expiration

2009-03-25 Thread [-DSR-][TA]DreamDemon
SourceBans has that already and works on all the source engines ( hl1/2/ob). There is a bit of inital setup involved but can be easily replicated across multiple servers. > > Today's Topics: > >1. Re: Ban duration and expiration (Cc2iscooL) > > > --

Re: [hlds_linux] Multihomed Port Issues

2009-03-24 Thread [-DSR-][TA]DreamDemon
I found a solution. The bind() is very bad for Valve software. Here's the fix: add a host for every ip, restart named Your command should not use + commands for the ip nor the port. They should use the - instead. Doing this I have gotten the servers to NOT increment the default 27015 port. H

Re: [hlds_linux] Multihomed Port Issues

2009-03-24 Thread [-DSR-][TA]DreamDemon
Thats how I found out it worked on the other ip with no problems. the provider has plesk on this box so I think it has something to do with the ip being shared. -- Message: 5 Date: Tue, 24 Mar 2009 16:38:05 -0400 From: "David A. Parker" Subject: Re: [hlds_linux] Mu

Re: [hlds_linux] Multihomed Port Issues

2009-03-24 Thread [-DSR-][TA]DreamDemon
lines I'm using to start TF2 and CS:S on my box, > just altered using your games, IPs, and other options. > > As a side note, the -console option isn't needed under Linux. > > - Dave > > [-DSR-][TA]DreamDemon wrote: > >> tf2: >> >> ./srcds_r

Re: [hlds_linux] Multihomed Port Issues

2009-03-24 Thread [-DSR-][TA]DreamDemon
st > > Message-ID: <49c92269.3000...@utica.edu> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > The virtual interfaces look OK to me. What is the startup command line > you are using for each srcds server? > > - Dave > > [-DSR-][TA]DreamDemo

Re: [hlds_linux] Multihomed Port Issues

2009-03-24 Thread [-DSR-][TA]DreamDemon
you alias your >>>> interface, since you are using ONE stack, you will get one port per >>>> protocol used. The only reason this works so well on services, is due >>>> to the ip-header containing the calling domain/ip and apache/sendmail >>>> applying r

[hlds_linux] Multihomed Port Issues

2009-03-23 Thread [-DSR-][TA]DreamDemon
I'm having some major issues with source based games. We currently have a root server with Cent5 x86_64 running. This machine has 1 nic but has multiple ip's. Even with games seperated by ip, the default port 27015 is incrementing and not able to be set to that for the default on other ip add