For all of you still having problems with this,who tried deleting the
file from $home/.steam , you have to delete the directory too. Once you
do that, all should be good again.
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OMG Carl! Someone has enough brains and decency that they expect a
higher standard from others!! Run for the hills! IT'S HIS STANDARDs &
RULES FOR HIS SERVER! I know in our community we have a similar rule.
We EXPECT people that want to play on our custoimized server to behave
themselves a
SourceBans has that already and works on all the source engines (
hl1/2/ob). There is a bit of inital setup involved but can be easily
replicated across multiple servers.
>
> Today's Topics:
>
>1. Re: Ban duration and expiration (Cc2iscooL)
>
>
> --
I found a solution. The bind() is very bad for Valve software.
Here's the fix:
add a host for every ip, restart named
Your command should not use + commands for the ip nor the port. They should
use the - instead.
Doing this I have gotten the servers to NOT increment the default 27015 port.
H
Thats how I found out it worked on the other ip with no problems. the provider
has plesk on this box so I think it has something to do with the ip being
shared.
--
Message: 5
Date: Tue, 24 Mar 2009 16:38:05 -0400
From: "David A. Parker"
Subject: Re: [hlds_linux] Mu
lines I'm using to start TF2 and CS:S on my box,
> just altered using your games, IPs, and other options.
>
> As a side note, the -console option isn't needed under Linux.
>
> - Dave
>
> [-DSR-][TA]DreamDemon wrote:
>
>> tf2:
>>
>> ./srcds_r
st
>
> Message-ID: <49c92269.3000...@utica.edu>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> The virtual interfaces look OK to me. What is the startup command line
> you are using for each srcds server?
>
> - Dave
>
> [-DSR-][TA]DreamDemo
you alias your
>>>> interface, since you are using ONE stack, you will get one port per
>>>> protocol used. The only reason this works so well on services, is due
>>>> to the ip-header containing the calling domain/ip and apache/sendmail
>>>> applying r
I'm having some major issues with source based games. We currently have
a root server with Cent5 x86_64 running. This machine has 1 nic but has
multiple ip's. Even with games seperated by ip, the default port 27015
is incrementing and not able to be set to that for the default on other
ip add
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