Re: [hlds_linux] Add something to the game so that server ops can ban HWID too.

2013-08-27 Thread Andrew Simpson
It seems to me that the more logical thing to do would be to give servers a permanent SteamID, and then give the client the ability to connect to a SteamID (as well as directly to an IP, you want to still support offline LANs), save the SteamID of a server in the favourites, etc. The client could

Re: [hlds_linux] Insurgency 2 server

2013-04-26 Thread Andrew Simpson
According to this thread http://www.playinsurgency.com/forums/topic/539-dedicated-server-appid/ it's just busted at the moment. Hopefully it should be fixed soon. On Sat, Apr 27, 2013 at 12:39 AM, Saint K. sai...@specialattack.net wrote: According to the information on their forums you can

RE: [hlds_linux] Suggestion: Steam Beta Program

2005-05-20 Thread Andrew Simpson
Easy on the client side, the client would have a few megabyte CSS beta cache, and the game would load the base Source caches, the CSS caches, and the CSS beta cache, so the files changed in the beta would override the default CSS ones, but there's no duplication of any files the same in the

RE: [hlds_linux] server crashed again

2004-10-25 Thread Andrew Simpson
Downloading arbitrary executable code onto a player's computer from the server? Yikes! There is no guarantee that that code isn't malicious. Once it's running it can do pretty much whatever it likes. There are enough server ops who abuse AdminMod and co. to screw up their players' configs, this

RE: [hlds_linux] steam://

2004-10-17 Thread Andrew Simpson
steam: -applaunch 10 +connect 81.169.187.229:27015 steam: is basically equivalent to a shortcut to Steam.exe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 17 October 2004 14:26 To: [EMAIL PROTECTED] Subject: [hlds_linux]

RE: [hlds_linux] steam://

2004-10-17 Thread Andrew Simpson
steam:// is already registered by Steam itself, it would be a really, really bad idea for another program to re-register it. Like I said earlier: steam: -applaunch 10 +connect 81.169.187.229:27015 It may not look like a valid URL, but it is. You can type that into IE, or Firefox, or any browser

RE: [hlds_linux] Steamid's - And how many digits numbers?

2004-07-03 Thread Andrew Simpson
Hi The SteamID is the whole string, including STEAM_0:1: and it's variable length. It's just coincidence all yours are STEAM_0:1:xxx. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of HalfLife Sent: 03 July 2004 13:41 To: [EMAIL PROTECTED] Subject: