And the players are using what to play? Probably beta's
as well. And you as well ... ?
-Cheers
-Andrew
On Sun, 2005-09-25 at 18:13 -0400, [EMAIL PROTECTED] wrote:
> You have -got- to be friggin joking
>
> /p
>
> Quoting Andrew Smith <[EMAIL PROTECTED]>:
>
> &
Hmmm,
maybe they are windows servers, and Valve, after 18 months of
working on the Windows version, just realised yesterday that
they forgot to write a linux version ... :-)
It'll be available 'real soon now' ;-)
-Cheers
-Andrew
On Sun, 2005-09-25 at 11:18 -0400, Alan Clegg wrote:
> I'm usually no
y with CS:S (and dod)
and it works fine, so I know it does work as expected.
Sound like a good idea Valve?
-Cheers
-Andrew Smith
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Anyone worked out how to get Sven Coop to work on 3111c1
or 31110 (6/12/02 version)
Under both, the monsters don't show up in the two maps I've
tried (megamonstermassacre and crossfire) and the only other
no-go is the light-gun doesn't show anything when you fire it
- but the power count goes down
Alfred Reynolds said:
> You have NOT successfully installed the update. Your version line will
> read:
> version : 46/4.2.0.7/Stdio 2430 insecure
>
> When it is running.
> ( the exe version info is:
> Exe version 4.2.0.7/Stdio
> Exe build: 15:39:32 Jun 20 2003 (2430)
> )
>
> Double check that the
Philip Lorenz said:
> James Clark wrote:
>> When you connect to a CS server with the client you get greeted with
>> the server number, is there a way to rcon this number from the server?
>>
>> --
>> James.
>>
> send status then it'll tell you the build which is the "server number"
> version : 46/3
>> Have you tried selecting the "Custom Install" option in Red Hat? You
>> can choose exactly what packages you do or do not want (with the
>> exception of a few base system packages).
>
> Yes, I know, but when they say "custom", they really mean custom. I
> say start at the other end: with only
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