:P My kind of servers :-)
heh
___
Britt Priddy
Developer / Network Engineer
Power Zones
www.powerzones.com
The contents of this e-mail (and any attachments) are confidential, may be
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You forgot the high caffeine beverages :P
I don't think Alfred sleeps much! :)
They take the time to deal with allot of little things while at the same
time maintaining a huge work load.
Well put Dan!
- Original Message -
From: Dan Sorenson [EMAIL PROTECTED]
To:
I asked about this off list - and its normal - VAC2 doesn't display
Downloading Security Module anymore.
- Original Message -
From: LuZiFeR [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, August 19, 2005 12:44 PM
Subject: AW: [hlds_linux] Problem connecting to
1) What speed CPU do you use for a 32 player HL1 server (CS 1.6)
3.2GHZ - anything less than 1 meg L2 Cache - unplayable
2) What speed CPU do you use for a 32 player Source server (CS:S)
3.2GHZ - anything less than 1 meg L2 Cache - unplayable
3) How much bandwidth per user do you allow for a
Strange - its working for me fine. (HL1 / TFC)
- Original Message -
From: Tom [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, June 08, 2005 7:35 PM
Subject: Re: [hlds_linux] The update broke HLSW?
Unfortunately 1.0.0.43 isn't working in my case.
I'll just
was
leaving it in promoting cheating?
On 5/21/05, Britt Priddy (PZ) [EMAIL PROTECTED] wrote:
That made alot of sense. Please explain.
Re-read the thread.
--
Clayton Macleod
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Fear that mods are better than the actual games provided by Valve?
OR
Cutting down the ability for folks to create cheats around the new valve
engine?
- Original Message -
From: Michael McKoy [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, May 20, 2005 2:37 PM
to see how providing menus that aren't cumbersome has anything
to do with cheating.
On 5/21/05, Britt Priddy (PZ) [EMAIL PROTECTED] wrote:
Fear that mods are better than the actual games provided by Valve?
OR
Cutting down the ability for folks to create cheats around the new valve
engine
Has the tfc_clanbattle_prematch changed?
People are saying its now - tfc_prematch #
I've found no documentation on it.
Thanks!
B
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--On Thursday, March 31, 2005 11:39 PM -0600 Britt Priddy (PZ)
[EMAIL PROTECTED] wrote:
what is wierd - is the date stamp on the file is whats off
Linux stores times in the filesystem in UTC. (Since in a system networked
to the globe, that's the only universal time that makes sense for all
viewers
what is wierd - is the date stamp on the file is whats off - inside the log
files - the time/date is correct - on my boxes anyway.
- Original Message -
From: Renzo Rosales [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 31, 2005 11:22 PM
Subject: Re:
Its only on the date stamps - inside the logs is fine. Everything has been
fine until recently.
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 31, 2005 11:35 PM
Subject: RE: [hlds_linux] Set local time in HLDS or
Alfred,
Can we expect this security on the current TFC Servers? Or do we have to
wait until TFC2 or source comes out?
- Original Message -
From: David Fencik [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, March 28, 2005 3:42 PM
Subject: RE: [hlds_linux] VAC2
Does this effect us on TFC right now or just Source folks?
- Original Message -
From: Sebastian [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 5:33 PM
Subject: Re: [hlds_linux] hlds_announce versus Steam popup announcements
heck.
- Original Message -
From: David Fencik [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, March 20, 2005 3:44 AM
Subject: RE: [hlds_linux] FPS locking to 32 after a few days uptime with
SRCDS
If there were no workarounds...then what the heck would we talk about
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