I think its time to reverse all the changes (except for steampipe).
Its clearly not working out verry well for the players. It went from 60k
players to 40k players and the graph is still not pointing up after almost two
weeks.Soon it might be to late, if not already. The new update is clearly no
f8 is that most std
> > > > >> string functions just work with it).
> > > > >>
> > > > >> -Original Message-
> > > > >> From: hlds_linux-boun...@list.valvesoftware.com
> > > > >> [mai
Does anyone know the command to turn of the "yellow sparks" when shooting on
walls etc?
> Date: Fri, 15 Feb 2013 13:38:45 +0100
> From: rikard.brem...@warzone.nu
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
>
> Dude, it got upda
ttp://www.warzone.nu
> Warzone Short Valley
>
> rikard.brem...@warzone.nu
> z...@warzone.nu
> On 2013-02-15 02:47, Ejziponken - wrote:
> > I have spent six hours reading and helping players in
> > three different forums and on IRC now regarding this latest HLDS/Client
pdates should be done mostly on the HLDS side with bugs and exploits.
> >
> > On a side note, I have had no issues with my client after the update.
> >
> >
> >
> >
> >
> >
> > From: Ejziponken -
> > To
shr...@gmail.com
> Date: Fri, 15 Feb 2013 12:55:38 +1100
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Please stop updating CS
>
> You've had almost three weeks to beta-test the update and you wait until now
> to report issues and complain?
>
> On 15/
sites with players asking for help on many
diffrent problems.
So again, please stop updatating CS 1.6. At this point, I even vote for a
rollback.
/ Ejziponken
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I dont know how to add a bug. But Fragbite.com took some screens of bugs..
http://www.fragbite.se/?imgArchiveID=10621
> From: korak...@gmail.com
> Date: Thu, 14 Feb 2013 22:05:06 +0100
> To: h...@list.valvesoftware.com
> CC: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] [hlds] B
;
> > fps_max is broken, all bug are related to high fps > 100
> >
> > 2013/2/14 Collin Howard
> >
> > > I really hope this does not turn out to be as horrific as the new CSGO
> > > updates. Will be giving this a try in a few.
> > >
> > >
> > >
> > >
> >
t; 2013/2/14 Collin Howard
> >
> > > I really hope this does not turn out to be as horrific as the new CSGO
> > > updates. Will be giving this a try in a few.
> > >
> > >
> > >
> > >
> > >
> > > Fro
ed
> > > >
> > > > It looks like you have a 3rd party plugin (or haven't updated fully),
> > > > the correct binary is cstrike/dlls/cs.so . Make sure you have updated
> > > > your 3rd party plugins, most WILL need an update (and most have updates
/cs.so . Make sure you have updated your
> > > 3rd party plugins, most WILL need an update (and most have updates
> > > available).
> > >
> > > - Alfred
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.v
correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd
> > party plugins, most WILL need an update (and most have updates available).
> >
> > - Alfred
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> >
m: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken -
> Sent: Thursday, February 14, 2013 11:06 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
>
>
Also get this:
LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open
shared object file: No such file or directoryHost_Error: Couldn't get DLL API
from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down):
Host_Error: Couldn't get DLL API from ./cstr
omg this update really broke all my servers...
Slowmotion running/jumpinglaggy+10 others problems.
wtf?
try it:csdm1.brutalcs.nu:27015pub1.brutalcs.nu:27015
> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Thu, 14 Feb 2013 18:55:50 +
> Subject: Re: [hlds_linux]
Cool!
Will the utf8 affect plugins? Like advertiseplugins?
> From: alf...@valvesoftware.com
> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> Date: Thu, 14 Feb 2013 00:40:52 +
> Subject: Re: [hlds_linux] Counter-Strike 1.6 beta se
What is sv_maxrate defaults? If its 30k then how will 100k change that? :S
> From: alf...@valvesoftware.com
> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> Date: Mon, 11 Feb 2013 21:20:21 +
> Subject: Re: [hlds_linux] Counter-Str
lol thats not good. Are the metamod coders even active anymore? Dont wanna sit
there without metamod..
> Date: Sat, 9 Feb 2013 00:19:09 +0100
> From: brainki...@gmx.de
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
>
> thx - recording
---
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken -
> Sent: Wednesday, November 28, 2012 2:52 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Potential fix for problems on multi-honed servers
>
&
Does this apply to HLDS 1.6?
> From: fletch...@valvesoftware.com
> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com
> Date: Wed, 28 Nov 2012 22:33:06 +
> Subject: Re: [hlds_linux] Potential fix for problems on multi-honed servers
>
> Hello!
>
> If you were using these new
Also sometimes t he names is like this: "www.BRUTALCS.nu -TALCS.nu - #Br" when
it should be "www.BRUTALCS.nu - #BrutalCS"
> From: sza...@hotmail.com
> To: hlds_linux@list.valvesoftware.com
> Date: Thu, 8 Nov 2012 16:44:28 +0100
> Subject: [hlds_linux] HLTV bugs on server
>
>
> Have some probl
Have some problems with my HLTVs..
http://fuskbugg.se/file/QwA6Kj/hltv_bug.png
Only one HLTV on the server, but in the playerlist I see 3. Seems like they
dont quit the server when they are stopped.
And sometimes the HLTV names get messed up like "Unnamed".
NET_QueuePacket: Oversize packet from 199.16.205.9:19NET_QueuePacket:
Oversize packet from 69.59.135.60:19NET_QueuePacket: Oversize packet from
221.226.37.69:19
Crashing my fully updated 1.6 server.
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Running a 1.6 HLDS server on debian and getting these errors:
NET_GetLong: Ignoring duplicated split packet 2 of 2 ( 267 bytes )NET_GetLong:
Ignoring duplicated split packet 1 of 2 ( 1417 bytes )NET_GetLong: Ignoring
duplicated split packet 1 of 2 ( 1417 bytes )NET_GetLong: Ignoring duplicated
Does anybody know how the servers are listed in the STEAM serverlist? I know
last year they where listed after my own IP.
So If my IP was like 81.xx.xx.xx then servers that started with 81. showed
first in the serverlist when I pressed "REFRESH ALL".
So basicly if my server started with 178. I
What about 1.6? :/
> From: sai...@specialattack.net
> To: hlds_linux@list.valvesoftware.com
> Date: Fri, 14 Sep 2012 16:19:01 +0200
> Subject: [hlds_linux] IPv6 support
>
> Hi,
>
> RIPE has announced today that the last IPv4 block has been assigned and the
> IPv4 pool has been depleted.
>
> I
lol need this for CS 1.6 and CSGO.. :P
> Date: Mon, 10 Sep 2012 13:19:42 -0400
> From: epichat...@litewin.net
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread)
> detection plugin
>
> Would be nice if valve added a legitimate way
what about a attack that look like this Alred?:
NET_QueuePacket: Oversize packet from 221.116.252.87:53
NET_QueuePacket: Oversize packet from 99.40.29.17:53
NET_QueuePacket: Oversize packet from 213.240.254.14:53
NET_QueuePacket: Oversize packet from 218.65.86.45:19
NET_QueuePacket: Oversize pac
NET_QueuePacket: Oversize packet from 187.45.206.108:19NET_QueuePacket:
Oversize packet from 71.13.229.61:19NET_QueuePacket: Oversize packet from
216.245.202.53:19NET_QueuePacket: Oversize packet from
70.84.217.91:53NET_QueuePacket: Oversize packet from
70.84.217.91:53NET_QueuePacket: Oversize
Wasnt there a problem with the last update? Did you fix that?
> From: alf...@valvesoftware.com
> To: my_azz...@yahoo.com; hlds_linux@list.valvesoftware.com
> Date: Mon, 2 Jul 2012 20:48:36 +
> Subject: Re: [hlds_linux] CS 1.6 New Exploit?
>
> This sounds like the exploit fixed last week, mak
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