Re: [hlds_linux] TF2 bug list

2008-02-06 Thread Jamie Gray
-- [ Picked text/plain from multipart/alternative ] 1/ As one player so aptly put it, what is the point of having health if there are one shot kills? 2/ Spawning with less than 30 seconds left in the round or map. It takes long enough to get onto a map only to have the round won by the other team

Re: [hlds_linux] TF2 bug list

2008-02-06 Thread Jamie Gray
-- [ Picked text/plain from multipart/alternative ] Can I add to the bug list? On Feb 6, 2008 12:06 PM, Saint K. <[EMAIL PROTECTED]> wrote: > Yea, use alt+tab often (as we gamers are often also multi-tasking, this > happends quite often). > > I'll see if I can upload the whole deal, but it will t

Re: [hlds_linux] Team Fortress 2/Dedicated Server updated

2007-10-19 Thread Jamie Gray
-- [ Picked text/plain from multipart/alternative ] I agree with you Crazy on the uberhardware. I run a CS 1.6 server with an old PII 450 Mhz that I made out of spare parts. It runs very nicely and is always busy. On 10/19/07, "Einar S. Idsø" <[EMAIL PROTECTED]> wrote: > > So... a P3 is supposed

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-03 Thread Jamie Gray
-- [ Picked text/plain from multipart/alternative ] I've been on servers that claim to be 100 tick and 1000 fps and net_graph only reports max to 66 fps. I've tried changing the kernel timer on my various boxes and the client settings but each time the game governors kick in. Clearly the source e