Re: [hlds_linux] How much hdd space does TF2 take?

2007-09-21 Thread MelonBrew Support
On a box hosting 10 servers (Usually only 3-4 up at any time), we just use symlinks to a single shared hl2 install- the game folder gets to be a real copy, but bulk files are symlinked to avoid having to duplicate them. Works like a charm. Having just one startup script to edit is nice, too. Crazy

Re: [hlds_linux] Linux Dedicated Server Delayed

2007-09-17 Thread MelonBrew Support
Mike Durand wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hello All- > > > > I have to share some bad news - we will not have a Linux dedicated > server available for download tonight. We've been crunching really hard > but there are

Re: [hlds_linux] New server

2007-08-13 Thread MelonBrew Support
Consider CentOS 5 (It's downstream RHEL5) instead of SuSE. I'd highly recommend a Core 2 or equivalent Intel processor over the AMD offering- you'll get much better performance. ECC RAM isn't crucial for gameservers- you'd probably be best off just getting some faster sticks and losing ECC. ECC'

Re: [hlds_linux] ThreadSpace: Hyperbol Dedicated Server Available

2007-07-10 Thread MelonBrew Support
r starters, I'll append the obligatory lolcat and coder > jokes. > > garrry & teh valvez: im in ur mailling listz, requesting tehz lunix > biaenereriez! > > pthread_create(&threadspace->hyperbol, 0, create_linux_binary, (void*) > tframe_asap); > > > € 0.02,

Re: [hlds_linux] ThreadSpace: Hyperbol Dedicated Server Available

2007-07-10 Thread MelonBrew Support
And once more! Currently, Garry's Mod doesn't offer linux binaries (Down to garry being particularly lazy) and believe me, performance under WINE for that is horrendous. Guy Watkins wrote: > I second that! > > } -Original Message- > } From: [EMAIL PROTECTED] [mailto:hlds_linux- > } [EMA

Re: [hlds_linux] Pure bug?

2007-07-03 Thread MelonBrew Support
Rónai György wrote: > [ Converted text/html to text/plain ] > Hi! > Why does the server kick for this: > disconnected (reason "Pure server: client has loaded extra file > [GAME]\materials/\models\weapons\v_models\steel.kimono.de\mag.vtf. File must > be removed to play on this server.") > if i have

Re: [hlds_linux] Server uses different class tables

2007-07-02 Thread MelonBrew Support
Arne Sikstrom wrote: > -- > [ Picked text/plain from multipart/alternative ] > When I try to connect to my mod server I get a "Server uses different class > tables" printout. What is the procedure for troubleshooting this kind of > problem? > > I have a reference HL2MP Linux server running fine so

Re: [hlds_linux] Linux CPU Scheduling

2007-03-01 Thread MelonBrew Support
I'm not sure how the kernel manages this kind of thing, but I'm sure there's 3rd party scripts that'll do this and it's not exactly hard to write at the end of the day. I suspect grabbing the latest 2.6 kernel source and having a good look around in the likely places for variables regarding sched

Re: [hlds_linux] XEON or Opteron?

2007-01-17 Thread MelonBrew Support
crown back. MelonBrew Support wrote: Jonathan wrote: Hi, i'm about to order new machines for my game server hosting, but i can't decide between xeon and opteron i've tried a new dual quad-core xeon machine which could run 20 servers / 220 players with no big problems, but i also rec

Re: [hlds_linux] XEON or Opteron?

2007-01-16 Thread MelonBrew Support
Jonathan wrote: Hi, i'm about to order new machines for my game server hosting, but i can't decide between xeon and opteron i've tried a new dual quad-core xeon machine which could run 20 servers / 220 players with no big problems, but i also recently read that dual-core opterons give better per