Re: [hlds_linux] hlds_linux Digest, Vol 46, Issue 104

2011-12-25 Thread Reuben Morais
Laurenz, This is how your message looks when you don't edit the contents of the digest: http://i.imgur.com/TwlKr.jpg Please change the subject and contents of your reply so we don't have to scroll for twelve seconds just to get past your email. Thanks, Reuben

Re: [hlds_linux] Dealing with F2P ban evasion and status hack?

2011-08-30 Thread Reuben Morais
2011/8/26 px p...@i.kiev.ua: Hello, AnAkIn. I made a quick look on site and forum, but didn't find answer: if plugin blocks sending coordinates of non-visible players, how then their sounds transmitted to other players? Different plugins use different strategies. Some send the

Re: [hlds_linux] CSS Beta update released

2011-08-10 Thread Reuben Morais
On Tue, Aug 9, 2011 at 6:49 AM, molnár lászló vir...@freemail.hu wrote: Weapons no longer continuously cycle the empty fire event (and click) when out of ammo and the attack button is held. They actually fixed it! :) http://forums.steampowered.com/forums/showpost.php?p=17104421postcount=175

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread Reuben Morais
On Wed, Aug 10, 2011 at 1:36 AM, Ross Bemrose rbemr...@vgmusic.com wrote: Alfred Reynolds is in charge of goldsrc and has nothing to do with srcds. This has nothing to do with server administration, etc etc, but if you're curious, Alfred works on Steam when he's not surprisingly updating GoldSrc

Re: [hlds_linux] Team Fortress 2 Updates Released

2011-06-14 Thread Reuben Morais
Looks like you can't read. On Sat, Jun 11, 2011 at 12:17 AM, Jon Lippincott j...@valvesoftware.comwrote: We have replay fixes for early next week. -Jon -- Reuben On Tue, Jun 14, 2011 at 8:39 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Looks like Hat Fortress 2 continues to prevail. Any

Re: [hlds_linux] Server Configurations

2011-04-26 Thread Reuben Morais
On Tue, Apr 26, 2011 at 10:53 PM, Max Pierson nmaxpier...@gmail.comwrote: Would someone or possibly a few folks out there kindly help me out with updating my knowledge about popular admin mods available (still adminmod and adminmodx??) for both 1.6 and Source? I would like one mod for both

Re: [hlds_linux] OB server browser simplified internet list

2011-04-16 Thread Reuben Morais
I'm pretty sure it uses the score system they introduced a few months ago, where a server will gain points if the clients stay connected for a long time, but will lose points if they leave quickly, and sorts them by map and game style. That system is for TF2, I don't know if this system is also

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-15 Thread Reuben Morais
On Fri, Apr 15, 2011 at 7:30 AM, Vathral vath...@gmail.com wrote: On 04/14/2011 10:56 PM, Reuben Morais wrote: Uh, it generated a identity token with quotes in it, how am I supposed to use it? - Added a new system to associate dedicated servers with Steam accounts - Use the ConCommand

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-15 Thread Reuben Morais
On Fri, Apr 15, 2011 at 9:34 AM, Brian Simon bluebriansi...@gmail.comwrote: Many a player will be very unhappy with the weapon changes, especially the changing of the NoCrit attribute to -25% damage on those demoman melee weapons. You can revert that using TF2Items if you want. But I think

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-15 Thread Reuben Morais
I think those crashes aren't directly tied to votes, I had all the votes enabled right after the update and people used them a lot during a few hours. No crashes since the update for me. -- Reuben ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-14 Thread Reuben Morais
Uh, it generated a identity token with quotes in it, how am I supposed to use it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] List of open files

2011-03-25 Thread reuben morais
His server shouldn't have all those files open. It's probably a mapvote related plugin which isn't closing the mapcycle file after parsing it. On Fri, Mar 25, 2011 at 11:30 AM, ics i...@ics-base.net wrote: Little google might have helped. See the comments section and you should be ok

Re: [hlds_linux] Team Fortress 2 Update Available

2011-02-28 Thread reuben morais
You are now my favorite person. On Mon, Feb 28, 2011 at 9:57 PM, Steven Hartland kill...@multiplay.co.ukwrote: I think this says it all ;-) http://i55.tinypic.com/qyihr6.jpg - Original Message - From: doc drga...@gmail.com Oh man I can't wait to update for a tie-in!

Re: [hlds_linux] nemrun 1.6

2011-02-18 Thread reuben morais
GJ Nephyrin! (and I think I'm the last of the three users you mentioned lol) On Fri, Feb 18, 2011 at 7:29 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Thanks Neph! On Fri, Feb 18, 2011 at 12:54 PM, Saint K. sai...@specialattack.net wrote: Thanks once again! -Original Message-

Re: [hlds_linux] offtopic: CSSDM

2011-01-21 Thread reuben morais
Here ya go: http://dl.dropbox.com/u/10968786/cssdm.games.txt Reuben Morais On Fri, Jan 21, 2011 at 6:42 PM, Marcel hlds_li...@vermasslt.de wrote: Does someone have a properly running cssdm version? Especially a correct gamedata file. I would appreciate an upload. Marcel