Seems to time out after 10-15 min, SteamCMD returns state 0x506 after
update job for the appID. SrcDS then loads in to the previous build.
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531
Original Message
From: Tohru Adachi [mailto:to...@redsun.tf]
Sent
I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client.
It's downloading, just very, very slowly.
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531
Original Message
From: Eric Smith - erics at valvesoftware.com (via hlds_linux list)
[mailto:hlds_l
I'd assume this is an upstream fault with the distribution services for
game clients and SteamCMD.
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531
Original Message
From: Naleksuh [mailto:nalek...@naleksuh.com]
Sent: Saturday, October 8, 2022 at 1:45 AM
To: hl
Are you by any chance using GSLT? Accidentally reusing a token can cause
similar symptoms where servers using the same key can lose connection to
the master server/cancel auth tickets/etc.
-
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531
Original Message
Fro
: [hlds_linux] Mandatory Team Fortress 2 update released
Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
etc.), and base TF2 seems to run fine. So, looking into updates to SM
and MM:S.
On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi mailto:to...@redsun.tf>> wrote:
I believe it
I believe it's likely down to SourceMod not yet being updated for the
changes on CBasePlayer - GetSteamID was changed in place of
GetPlayerAddress to stop bots spoofing IDs from what I've seen.
Could be wrong though.
Original Message
From: Mecha Weasel [mailto:wea...@freaksmi
6 matches
Mail list logo