Re: [hlds_linux] DODS Server dont start

2010-01-28 Thread Tomasz Formanowski
D> The orangebox engine was updated from what I can tell, and this causes crashes. D> On Thu, Jan 28, 2010 at 1:05 AM, wrote: >> Hello, >> was here an update for DODS ? >> >> I have since this day this failure : >> >> srcds_i486: tpp.c:63: __pthread_tpp_change_priority: Assertion >> `new_prio

Re: [hlds_linux] Query servers with QSTAT since last CS update

2009-11-23 Thread Tomasz Formanowski
MS> Oops.. some update MS> Rules are not working too. rules are working randomly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Tomasz Formanowski
JR> The Left 4 Dead 2 Dedicated Server files are now available on JR> Steam. Use the game name "left4dead2" from hldsupdatetool to JR> download them. These are not the final set of files, so there JR> will be another small update before the game is released. Queries wont work with sv_password s

Re: [hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-15 Thread Tomasz Formanowski
>> TF> We've got problems querying some of our L4D servers with A2S_PLAYER and >> TF> A2S_RULES. It looks like they don't accept the challenge... >> >> TF> info works right, but server time outs on player and rules query: >> >> TF> i've also tried other servers from gamemonitor, and they randomly

Re: [hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-10 Thread Tomasz Formanowski
TF> We've got problems querying some of our L4D servers with A2S_PLAYER and TF> A2S_RULES. It looks like they don't accept the challenge... TF> info works right, but server time outs on player and rules query: TF> i've also tried other servers from gamemonitor, and they randomly work TF> on eit

Re: [hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-09 Thread Tomasz Formanowski
TF> hi DAP>> That's odd. Did you try restarting the server? TF> yes, i've even created new one from scratch (steam), with default TF> config. DAP>> Also, your server responds with a challenge number if you use the DAP>> A2S_SERVERQUERY_GETCHALLENGE query. You should be able to get one using

Re: [hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-08 Thread Tomasz Formanowski
hi DAP> That's odd. Did you try restarting the server? yes, i've even created new one from scratch (steam), with default config. DAP> Also, your server responds with a challenge number if you use the DAP> A2S_SERVERQUERY_GETCHALLENGE query. You should be able to get one using DAP> the A2S_PL

[hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-08 Thread Tomasz Formanowski
Hi We've got problems querying some of our L4D servers with A2S_PLAYER and A2S_RULES. It looks like they don't accept the challenge... info works right, but server time outs on player and rules query: i've also tried other servers from gamemonitor, and they randomly work on either: - default \u0

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-23 Thread Tomasz Formanowski
JR> A new set of Steamworks features have been released for all JR> Half-Life 1 engine multiplayer games: Counter-Strike 1.6, JR> Condition Zero, Team Fortress Classic, Deathmatch Classic, JR> Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update JR> includes Steamworks features such as p

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-23 Thread Tomasz Formanowski
Hello StRaT0, S> Only if the servers have removed the -nomaster parameter. Then it S> might work. S> Thursday, October 23, 2008, 12:41:02 PM, you wrote: >> Hello Jason, JR>>> A new set of Steamworks features have been released for all JR>>> Half-Life 1 engine multiplayer games: Counter-Strike

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-23 Thread Tomasz Formanowski
Hello Jason, JR> A new set of Steamworks features have been released for all JR> Half-Life 1 engine multiplayer games: Counter-Strike 1.6, JR> Condition Zero, Team Fortress Classic, Deathmatch Classic, JR> Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update JR> includes Steamworks featu

Re[2]: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Tomasz Formanowski
hi SS> I had to stop my server, run ./steam update (./steam -command SS> update -game tf -dir ./tf2) to actually get the update -- once I SS> did that and started the server, that message went away. No luck. I've deleted all files under bin/ and srcds binaries, run update again and it downloaded

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Tomasz Formanowski
Hi, JR> Required updates for Team Fortress 2 and it's dedicated servers are now JR> available. Please run hldsupdatetool to update. The specific changes JR> include: We've got problems with serveral tf2 servers. Linux steam updater says that server is up to date (even with -verify_all), but ser

Re[2]: [hlds_linux] CS 1.6 in game Ads

2007-03-06 Thread Tomasz Formanowski
Hi Fd> i aggree with you on what you have said. i dont understand how they can Fd> still make money from a game the apperently dont support anymore ? if you Fd> dont support it why sell it ?? Well, it's The Law of the Jungle... They just don't care about gsp's, performance, bugs etc. The majority

Re[2]: [hlds_linux] VALVe wants advertisements in CS 1.6

2006-12-08 Thread Tomasz Formanowski
Hi, &my 2 cents... hands are itching ... >>> If we put up some ads in our server to help fund it you go all wah wah >>> treadning with lawsuites 'n shit, and now your pulling the very same shit, >>> by putting the ads in, and taking money out of our own hands. Meaning we >>> have to pay even more

Re[2]: [hlds_linux] Problem with losses

2006-11-16 Thread Tomasz Formanowski
Witaj Andrius, AP> I have problem- My counter-strike 1.6 server is having problems with AP> losses. I watch my server status (in cs 1.6 console) and every AP> 10-20 AP> seconds it shows losses for almost all players (about 1-3). I have AP> never had problem like this before. Could it be becau

[hlds_linux] insecure - secure mode enabled, disconnected from Steam3

2006-10-31 Thread Tomasz Formanowski
Hello Alfred, We get constant errors regarding VAC servers connections on our steam servers. Some of the servers make connection to VAC, some don't. The problem was less severe in the morning CET, now it's hard to start any server. In secure mode players of cs 1.6 get kicked and servers crash, css

[hlds_linux] cs nonsteam

2006-10-09 Thread Tomasz Formanowski
Hi, I was wondering if it's legal to host non-steam servers. We don't do it, but there are some gsp's that do. What is Valve's opinion on this matter ? regards Tomek ___ To unsubscribe, edit your list preferences, or view the list archives, please v

Re: [hlds_linux] Unable to determine CPU frequency - FreeBSD

2006-05-29 Thread Tomasz Formanowski
Hi Inc TSCAWSI> After the most recent Steam update (1 or 2 days TSCAWSI> ago), none of my cs-source TSCAWSI> servers will start. TSCAWSI> They now crash on "Unable to determine CPU frequency" and attempt to TSCAWSI> restart, as I've logged below. Check if you have SSE ENABLED in kernel. pozdraw