I just got tuned into this discussion.
The *.ain files are trying to download because people keep making
DownloadLists based off of one of the 4 standard maps.
If you look in the DownloadLists for the particular map, take out the line
in the list file that specifies the *.ain file and reload the
Noob question:
How do you turn HT on in DoD: Source?
Thanks
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I wanted to provide some input on this.
We are running RedHat 9 Linux 2.4.20 with GLIBC v2.3.2
We are having no problems running the last HL1 engine that was updated. No
segmentation faults.
We are running the following Addons:
MetaMod v1.17.2p10
AMX 0.9.10
LogMod v0.7f
Just thought I'd
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I have a question directed more towards the developers over at Valve.
I can’t seem to recall it being that big of a problem in CS Source, however,
since the release of Day of Defeat: Source, our
UTF-8
(most do these days). We support fully localized names in the Source engine, it
is very useful if your native tongue isn't english.
- Alfred
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vapok
Sent: Wednesday, October 05, 2005 10:22 AM
I'll add an emphasis to #2...
The collision issue is most problematic.
Also, I'm curious, was there a reason that the ability to open up doors has
apparently been removed? Or just not implemented in the standard maps?
Ciao!
Pete
-Original Message-
From: [EMAIL PROTECTED]
I've heard that the Tickrate should be set higher?
This Tickrate is sooo confusing. Even the explanation that Valve gave
muddied the water still.
I've been told that setting it to 100 would be better. But, JC here is
suggesting that you drop it to 33.
My head hurts. =)
-Pete
-Original
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