That's presumably because you are logged in and have some form of
special permissions on the alliedmodders forum. Logged out users (and
unprivileged members) are not allowed to read that post.
http://puu.sh/uLJUP/03d4b1cced.png
On 3/16/2017 1:05 PM, Vatican City wrote:
Works fine for me.
t at all.
On Tue, Nov 15, 2016 at 7:46 PM epi wrote:
I'm running a Synergy server on Debian testing. The server loads
properly for the most part and game play is normal, except there is
almost no sound. Footsteps play for everyone and gun sounds play locally
only, but other than that, nothing
I'm running a Synergy server on Debian testing. The server loads
properly for the most part and game play is normal, except there is
almost no sound. Footsteps play for everyone and gun sounds play locally
only, but other than that, nothing. Here are error messages from the
server console that
https://support.google.com/mail/answer/6579
https://its.uiowa.edu/support/article/1094
https://support.office.com/en-us/article/Manage-email-messages-by-using-rules-C24F5DEA-9465-4DF4-AD17-A50704D66C59
https://support.mozilla.org/en-US/kb/organize-your-messages-using-filters
https://support.apple.
ftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of epi
Sent: Friday, July 08, 2016 2:51 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Mildy confused
I haven't seen any official materials on the subject, but there was a message
on the list earlier that seemed t
I haven't seen any official materials on the subject, but there was a
message on the list earlier that seemed to indicate that
tf_server_identity commands were no longer functional. I'd be willing to
bet that casual mode only requires sv_setsteamaccount.
On 7/8/2016 8:48 AM, Saint K. wrote:
H
Perhaps you will get the attention you so desperately seek from Valve in
the next update:
https://twitter.com/4G_b4nny/status/729839464684490752
Keep in mind that server owners are not the only group that supports
this game. The competitive scene has held on through it all, is still
growing,
This is consistent with what I've seen. I've helped set up 3 servers,
none of which used sv_setsteamaccount, and the map downloads worked just
fine on all of them.
On 6/4/2015 5:39 PM, Ross Bemrose wrote:
Well, turns out sv_setsteamaccount may have something to do with downloads
failing as dow
A bunch of the US servers are down at the moment. (http://steamstat.us)
Someone posted this workaround on csgo_servers yesterday:
Hi, I have a temporary workaround for Steamcmd failing to connect/login. My
server is in New Jersey, and has been unable to login to Steam for many days
now. The fo
While it is possible to upgrade libc in place, there is a very real
chance that you will break some older software that you are using. If
you are using Debian oldstable or similarly old versions of other
distros, there is a chance you will trash your entire system. I wouldn't
recommend doing it unl
On 10/23/2014 10:45 AM, Frank wrote:
> Ok I see this over on teamfortress.com...
>
> "Luckily, you can now play previous years' Halloween spectaculars to get
> your shock tolerance up in advance of the update. Simply boot up the game,
> hop into multiplayer and quickplay any of our past five Sc
t; Looks like the issue is with Metamod, atleast on Windows
>>
>> 2014-09-10 23:30 GMT+02:00 epi :
>>
>>> My server running on CentOS 6 segfaults before the map is loaded if
>>> sourcemod is loaded after this update. It also complains about not
>>> finding
Yeah, looks like it's a metamod issue. Removed all references to
sourcemod in the metamod configuration, and the server still segfaults.
On 9/10/2014 5:35 PM, epi wrote:
> I haven't tested with just metamod, only with both metamod and
> sourcemod. Will try with just metamod to
amod, atleast on Windows
>
> 2014-09-10 23:30 GMT+02:00 epi :
>
>> My server running on CentOS 6 segfaults before the map is loaded if
>> sourcemod is loaded after this update. It also complains about not
>> finding libcurl. This message disappeared after installi
My server running on CentOS 6 segfaults before the map is loaded if
sourcemod is loaded after this update. It also complains about not
finding libcurl. This message disappeared after installing libcurl.i686,
but the server still segfaults.
On 9/10/2014 5:09 PM, Eric Smith wrote:
> We've released a
>From Eric Smith's announcement:
> The conversion equation has already been posted by a community member, but
> here it is again:
>
> Old:STEAM_0:A:B
> New:[U:1:B*2+A]
> Example:STEAM_0:1:1234 --->[U:1:2469]
On 8/22/2014 7:01 PM, Gordon Reyn
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