Does anyone have any specific information about this bug that causes
servers to lag every once and a while temporarily? I am seeing some
weird outbound spikes in all the server's bandwidth every 2 hours or
so. At the same moment the router's CPU usage spikes. It also seems
like this happens
Lol, you are using Mani Admin Plugin, the most outdated and inestable
plugin ever, use beetlesmod or sourcemod
-Rodrigo
Yeah, seriously. He's only been AFK for about what, 2 years now?
When we first started running TF2 servers (when TF2 came out) I tried the
orangebox edition of Mani (the
I feel like such a linux nub... how do you set your clocksource?
On any fairly recent 2.6-series kernel you can put this right on the
kernel boot commandline:
clocksource=$whatever
like
clocksource=hpet
or
clocksource=tsc
so that it is set at boot.
The echoing of available options into
So to get a list of which clocksources your hardware has available:
# cat /sys/devices/system/clocksource/clocksource0/current_clocksource
you'll get something like this back (but it will vary from system to
system):
tsc jiffies hpet acpi_pm
Oops... that is supposed to be:
# cat
So to get a list of which clocksources your hardware has
available:
# cat /sys/devices/system/clocksource/clocksource0/current_clocksource
I think you meant available_clocksource not current_clocksource ?
Yes, already corrected myself TYVM
___
Yep same here.
I tried removing all plugins as well, it was the first thing I thought
about. Same deal.
Thanks, Valve. You just killed our servers.
When are you idiots going to start TESTING this shit before you shove it
down our throats?
kthxbai
Fucking unbelievable.
When Valve is running
Eventually, after restarting the server over and over, the problem goes
away
and people can connect and play fine. I talked to octohd and
FLOOR_MASTER
and they said they are getting the same problem.
Also, lest Valve think the problem just magically disappears and fixes
itself after a random
Also, lest Valve think the problem just magically disappears and fixes
itself after a random number of times rebooting the server, and never
comes back again once players can successfully spawn --
.
So Valve, when you fix the fix for the string table and startup crash
problems, how
One of our servers is experiancing this issue aswell. I have restarted it
a zillion times now, but i am unable to choose a class without getting a
timeout afterwards. Servers on other machines are not experiancing this
issue.
Saint K.
Saint K. ++
The machine we have problems with (ALL TF2
$SUBJECT
Was this supposed to fix the problems with the Linux server failures in
the 3/5/09 update? It didn't.
This is why I would NEVER trust Valve to make any kind of recommendations
about keeping gaming client machines up to date on drivers, etc. Impress
me with something that is 100% yours
If you mean was it supposed to fix the issues that the change notes said
are still being looked into then no, funnily enough, it wasn't. Before
you
get all high and mighty you might want to check your own statements aren't
a
pile of mince.
Yeah, I'll buy that. And I'll also admit that I
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