RE: [hlds_linux] Team Fortress 2/Dedicated Server Update Available

2007-11-20 Thread noetix
Bad data found in model "dispenser_gib1.smd" (bad bone weights) Bad data found in model "dispenser_gib2.smd" (bad bone weights) Bad data found in model "dispenser_gib3.smd" (bad bone weights) Bad data found in model "dispenser_gib4.smd" (bad bone weights) Bad data found in model "dispenser_gib5.smd

RE: [hlds_linux] TeamFortress 2 dedicated server update

2007-11-07 Thread noetix
My server doesn't start. :) 'bad bone weights' continue... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Keeper Sent: Thursday, 8 November 2007 3:08 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] TeamFortress 2 dedicated server updat

RE: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread noetix
'bad bone weights' continue. Is this being looked at? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday, 1 November 2007 12:16 PM To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] T

RE: [hlds_linux] Splash Damange through walls. [TF2]

2007-10-21 Thread noetix
n 10/21/07, noetix <[EMAIL PROTECTED]> wrote: > Please note this is for TF2. > > My apologies. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of noetix > Sent: Sunday, 21 October 2007 10:55 PM > To: hlds_linux@list.valve

RE: [hlds_linux] Splash Damange through walls. [TF2]

2007-10-21 Thread noetix
Please note this is for TF2. My apologies. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of noetix Sent: Sunday, 21 October 2007 10:55 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Splash Damange through walls. This is a multi-part

[hlds_linux] Splash Damange through walls.

2007-10-21 Thread noetix
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I need an official ruling on this. Is it a bug or a feature? I'd post this in the forums but its useless, everyone is guessing. -- ___ To unsubscribe

RE: [hlds_linux] So.. p3 support for linux binary? yes/no please

2007-10-08 Thread noetix
Since this Bad Bone Weight problem has continued, I installed TF2 on my web server. It sits on a 0.01 load all day every day. Yet it can barely handle a single 16 player server. My server grade hardware is a Dual 1.8ghz Xeon. I have no intention of running a gaming server on this machine permana

RE: [hlds_linux] TF2 Linux Binaries DOA? Or my problem?

2007-10-04 Thread noetix
> - Forwarded message from [EMAIL PROTECTED] - > Date: Wed, 26 Sep 2007 10:00:32 -0700 > From: Chris Green <[EMAIL PROTECTED]> > Reply-To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Bad Bone Weight continues... > To: hlds_linux@list.valvesoftware.com > > SS

RE: [hlds_linux] Team Fortress 2 Updated

2007-09-26 Thread noetix
Doesn't work on my non-SSE2 server. [EMAIL PROTECTED] orangebox2]# ./srcds_run -console -game tf -ip 202.172.112.196 -port 27015 -maxplayers 24 -tickrate 100 -pingboost 3 -fps_max 500 +map ctf_2fort -debug Auto detecting CPU Using AMD Optimised binary. Enabling debug mode Auto-restarting the serve