Re: [hlds_linux] Using Coredumps

2010-03-18 Thread Sykes
Do note, the mod needs to compiled with debug information for gdb to work, else you won't see much! add -gdb to the makefile :o) most mods ship (non debug) dlls - so best to talk with the mod dev team about the crash! S. On 11 March 2010 01:47, Kyle Sanderson wrote: > Add -debug -gdb /path/to/gd

RE: [hlds_linux] VAC secured

2006-09-29 Thread sykes
On Wed, 27 Sep 2006 08:12:46 +1200, Scott Pettit wrote Yea, we run several HL1 mod servers, and frequently find them un-vac'd its really hard to maintain it.. The usual cause is timeouts on map change, while the server - reconnects to register to VAC.. from our end it looks like capacity prob

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread James Sykes
have 66.93.60.213:27015, and it comes up very fast. I think when you set the region that actually matters VS the ping of the server relative for that region. Its only my theory, but the low 4th octet it seems to be bogus. - Original Message - From: "James Sykes" <[EMAIL PRO

[hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread James Sykes
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Just bringing up an old topic here. Can everyone confirm the steam server list still favors ips with a lower first octet? Refreshing the steam list here for Europe most ips are very low, its quite diffi

RE: [hlds_linux] another crasher :(

2004-10-20 Thread James Sykes
I've seen this quite a lot, seems to take quite a lot of spamming before the server crashes though. -Original Message- From: Jurgen van den Handel [mailto:[EMAIL PROTECTED] Sent: 20 October 2004 18:03 To: [EMAIL PROTECTED] Subject: [hlds_linux] another crasher :( [ Converted text/html to

RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread James Sykes
I came home to see srcds using 530mb of ram. 2.6.5 - glibc 2.3.2 - gcc 3.2.3 Its been running for a couple of hours now and it hasn't gone past 60mb. (20 players) -Original Message- From: Andy Shinn [mailto:[EMAIL PROTECTED] Sent: 19 August 2004 19:11 To: [EMAIL PROTECTED] Subject: Re: [

RE: [hlds_linux] Steam Future in Marketing

2004-08-19 Thread James Sykes
I wish more software was electronically delivered. It's a PITA to go to the shop and look for it, or order it online and hope you are in when the postman delivers. Bandwidth is cheap, so hopefully we will see reduced costs as well. -Original Message- From: bbrcs [mailto:[EMAIL PROTECTED]

RE: [hlds_linux] CS Source dedicated server released

2004-08-11 Thread James Sykes
Well, this is pretty crap. Just says : [EMAIL PROTECTED]:~$ ./srcds_run -game cstrike +maxplayers 40 +map de_dust Auto-restarting the server on crash Thu Aug 12 02:58:39 BST 2004: Server Quit And sometimes when its feeling really energetic: [EMAIL PROTECTED]:~$ ./srcds_run -game cstrike +maxplay

RE: [hlds_linux] HLDS Feature request

2004-04-05 Thread James Sykes
Hmm yeahand how many people use vehicles? Sitting in a big cardboard box with a invisible steering wheel is more forfulling than driving vehicles in HL. -Original Message- From: Frash [mailto:[EMAIL PROTECTED] Sent: 05 April 2004 02:54 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] HLD

RE: [OT] Re: [hlds_linux] No memoryleak alfred?

2004-03-19 Thread James Sykes
and lower because they still can, among other linux OSs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Sykes Sent: 19 March 2004 10:25 To: [EMAIL PROTECTED] Subject: RE: [OT] Re: [hlds_linux] No memoryleak alfred? I'm sure all of the big game comp

RE: [OT] Re: [hlds_linux] No memoryleak alfred?

2004-03-19 Thread James Sykes
out there - you have to remember things like ongoing support etc... -Original Message- From: Mad Scientist [mailto:[EMAIL PROTECTED] Sent: 19 March 2004 05:17 AM To: [EMAIL PROTECTED] Subject: RE: [OT] Re: [hlds_linux] No memoryleak alfred? According to the great words of James Sykes:

RE: [OT] Re: [hlds_linux] No memoryleak alfred?

2004-03-18 Thread James Sykes
? -Original Message- From: James Clark [mailto:[EMAIL PROTECTED] Sent: 19 March 2004 03:04 AM To: [EMAIL PROTECTED] Subject: Re: [OT] Re: [hlds_linux] No memoryleak alfred? On Fri, Mar 19, 2004 at 02:45:18AM -, James Sykes wrote: > > No. Fuck that. Why should I _have_ to? >

RE: [OT] Re: [hlds_linux] No memoryleak alfred?

2004-03-18 Thread James Sykes
> No. Fuck that. Why should I _have_ to? It's a waste of developer time. For the time being I don't think the Linux gamer represents a large enough percentage of players to spend time and money on, especially on such an aging game. Use Winex or something. -Original Message- From: Jame

RE: [hlds_linux] No memoryleak alfred?

2004-03-18 Thread James Sykes
I would rather they didn't _WASTE_ time on a Linux client. If you want to play games then stick to Windows. My main concern is CPU usage. Two years ago I was running 8 servers on a machine that is now having problems running 4. I shouldn't complain too much, it's a two year old server but where h

RE: [hlds_linux] Thank you for contacting Gizzmos.NET :: Support Department

2004-03-11 Thread James Sykes
FUCK OFF. Sincerely, James Sykes -Original Message- From: Gizzmos Networks Support Department [mailto:[EMAIL PROTECTED] Sent: 11 March 2004 05:58 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] Thank you for contacting Gizzmos.NET :: Support Department Thank you for your e-mail to

RE: [hlds_linux] Problens in my internal NET

2004-02-26 Thread James Sykes
Your firewall could just be allowing common ports like port 80 then? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcos Dias Sent: 26 February 2004 14:45 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Problens in my internal NET Yah if I user lynx fo

RE: [hlds_linux] console question

2004-02-26 Thread James Sykes
I don't know if there is a version for 1.6 but a lot of lans use the CPL gui. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vudumen Sent: 26 February 2004 22:21 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] console question Wouldn't be bad solution in

RE: [hlds_linux] memory leak

2004-02-18 Thread James Sykes
It will be all the plugins you are probably running. I have not seen default servers use more than 100mb. James -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew A. Chen Sent: 19 February 2004 01:09 To: [EMAIL PROTECTED] Subject: [hlds_linux] memory

RE: [hlds_linux] CPU usage

2004-01-22 Thread James Sykes
Good luck with a p333, however I think you will have a hard time getting more than 4 players on at a time :) Time for valve to invest in some new hardware I think :) Ideally an IntelP4, as it seems the most problematic. Hey - ill even GIVE you my old 1.6Ghz if you promise to fix the problem! Jame

RE: [hlds_linux] HLDS CS 1.5 or 1.6

2003-11-23 Thread James Sykes
t; To: <[EMAIL PROTECTED]> Sent: Saturday, November 22, 2003 11:27 PM Subject: Re: [hlds_linux] HLDS CS 1.5 or 1.6 Actually - he's right regarding Valves software... they develop on AMD - and compile under AMD - so it makes sense it runs / performs better under AMD. - Original Mess

RE: [hlds_linux] getting hltv to run over internet

2003-10-12 Thread James Sykes
HLTV will run - but only connect to the same class C as the games-servers. Eg hltv -1.1.1.10 > hlds - 1.1.1.20 and not 2.2.2.2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Justin Mitchell Sent: 13 October 2003 01:50 To: [EMAIL PROTECTED] Subject: [hl

RE: [hlds_linux] On the Eve of Half-life 2: A Linux User's Lament

2003-10-09 Thread James Sykes
"Windows just cant do that" Get a clue. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan M Sent: 09 October 2003 05:07 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] On the Eve of Half-life 2: A Linux User's Lament Arr Not another one http:

RE: [hlds_linux] Vivendi Universal confirms delay due to code theft

2003-10-07 Thread James Sykes
There's also a PLAYABLE beta version of HL2. I tracked down a link and i've played it - ill probably get some flames for this but I just had to see if it was true. It seems like everything is there except mission data, maps, physics etc... I won't be posting _ANYTHING_ regarding HL2; I've already

RE: [hlds_linux] Vivendi Universal confirms delay due to code theft

2003-10-07 Thread James Sykes
I hope those dual-core xeons will be out by then - I just cant bring myself to buy another AMD server :) (1 is already more than enough) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vapor Sent: 07 October 2003 23:41 To: [EMAIL PROTECTED] Subject: RE: [h

RE: [hlds_linux] Vivendi Universal confirms delay due to code theft

2003-10-07 Thread James Sykes
ts... kev ->-Original Message- ->From: [EMAIL PROTECTED] ->[mailto:[EMAIL PROTECTED] Behalf Of James Sykes ->Sent: Tuesday, October 07, 2003 1:19 PM ->To: [EMAIL PROTECTED] ->Subject: RE: [hlds_linux] Vivendi Universal confirms delay due to code ->theft -> -> ->Su

RE: [hlds_linux] HL2 Source Leak

2003-10-03 Thread James Sykes
Its just an image. Its not like its showing anything even remotely usable. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Couzens Sent: 03 October 2003 15:02 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] HL2 Source Leak Dual Bereta, Nothing "ro

RE: [hlds_linux] HL2 Source Leak

2003-10-02 Thread James Sykes
>Important: Just to be clear, it's ok to talk about the leak and the >possible implications, however we'll nuke you and your family if you even >make the most slight clever hint of where to download it or even >screenshots of it. I dare someone to go for it heh :) -Original Message- From:

RE: [hlds_linux] HL2 Source Leak

2003-10-02 Thread James Sykes
Hmm I just thought of the strangest thing... Could this possible be a COVER STORY for why they wont meet there release date? HAHAHA The conspiracy theorist inside of me is working overdrive! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler "[TASF]Ove

RE: [hlds_linux] The CPU usage issue.. what should I go with: Linux or Win32?

2003-09-29 Thread James Sykes
What speed is that p4? I get 35-40% cpu with 12 players playing Dust2. 2.4 Intel with Slack 8.1. > Oh, and to the original question in this thread...I wouldn't hang a > winblows box out on the Internet unless I was a masochist Enough of the windows bashing - it’s a great operating system if y

RE: [hlds_linux] The CPU usage issue.. what should I go with: Linux or Win32?

2003-09-29 Thread James Sykes
as it performs as it has - no problems on our endso far...*cough* Britt - Original Message - From: "James Sykes" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, September 28, 2003 10:48 PM Subject: RE: [hlds_linux] The CPU usage issue.. what should I go with: L

RE: [hlds_linux] The CPU usage issue.. what should I go with: Linux or Win32?

2003-09-28 Thread James Sykes
y" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, September 28, 2003 9:11 PM Subject: Re: [hlds_linux] The CPU usage issue.. what should I go with: Linux or Win32? > James Sykes wrote: > >>If the new linux HLDS is really doubling CPU usage over 3.1.1.0c then >

RE: [hlds_linux] The CPU usage issue.. what should I go with: Linux or Win32?

2003-09-28 Thread James Sykes
Wait a few weeks, lets see if valve can make any cpu optimizations for Linux! > If the new linux HLDS is really doubling CPU usage over 3.1.1.0c then how > in the world can I host enough games to cover the cost of my server? You don't :) -Original Message- From: [EMAIL PROTECTED] [mailto:

RE: [hlds_linux] Steam Account per HLDS process?

2003-09-26 Thread James Sykes
EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: 26 September 2003 17:18 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Steam Account per HLDS process? - Original Message - From: "James Sykes" <[EMAIL PROTECTED]> > Create a steam account for every

RE: [hlds_linux] Steam Account per HLDS process?

2003-09-26 Thread James Sykes
Create a steam account for every HLDS process. That way the autoupdate works sanely. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick McLaren Sent: 26 September 2003 16:06 To: [EMAIL PROTECTED] Subject: [hlds_linux] Steam Account per HLDS process?

RE: [hlds_linux] -tos and it's benefits

2003-09-26 Thread James Sykes
There is no discernable benefit to using the -tos parameter. I believe most routers on the internet will NOT treat these packets any differently. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Britt Priddy (PZGN) Sent: 26 September 2003 14:45 To: [EMAIL

RE: [OT] [hlds_linux] Valve's Response to CPU Usage

2003-09-23 Thread James Sykes
Dust2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 24 September 2003 01:33 To: [EMAIL PROTECTED] Subject: RE: [OT] [hlds_linux] Valve's Response to CPU Usage What map is this on? Jeremy -Original Message- Ive just

RE: [OT] [hlds_linux] Valve's Response to CPU Usage

2003-09-23 Thread James Sykes
Ignore the last mail - clicked send by accident! >I would appreciate feedback as to the benefits of increasing ticrate arefor >the client, and is it that significant? Generally the higher the FPS of the server the better performance you get ingame. Lower more stable pings, and the infamous "bulle

RE: [OT] [hlds_linux] Valve's Response to CPU Usage

2003-09-23 Thread James Sykes
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Donnon Sent: 24 September 2003 00:27 To: [EMAIL PROTECTED] Subject: RE: [OT] [hlds_linux] Valve's Response to CPU Usage >HLDS shows the CPU usage for the processor it currently resides on. (ie >just

RE: [hlds_linux] Crazy Usage

2003-09-22 Thread James Sykes
the virtual CPU simply indicates the unused pipelines and math calc units. which would make it 1176 mhz Matt - Original Message - From: "James Sykes" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, September 22, 2003 2:09 AM Subject: RE: [hlds_linux] Crazy Us

RE: [hlds_linux] Crazy Usage

2003-09-21 Thread James Sykes
s one is just for you: http://prodigy.redphive.org/images/asr-drinks.jpg Cheers, James - Original Message - From: "James Sykes" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, September 21, 2003 9:46 AM Subject: RE: [hlds_linux] Crazy Usage > Eric, > &

RE: [hlds_linux] Crazy Usage

2003-09-21 Thread James Sykes
ormation you read on GREATWEBSITE.COM.(powered by AMD of course) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric (Deacon) Sent: 21 September 2003 17:29 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Crazy Usage James Sykes wrote: > To sum up the total a

RE: [hlds_linux] Crazy Usage

2003-09-21 Thread James Sykes
there too. James Sykes wrote: > That's not the point. > This difference is MUCH bigger in 1.6 that it was in 1.5 > In 1.5 I saw 100-150mhz difference - no more. ___ To unsubscribe, edit your list preferences, or view the list archives

RE: [hlds_linux] Crazy Usage

2003-09-21 Thread James Sykes
That's not the point. This difference is MUCH bigger in 1.6 that it was in 1.5 In 1.5 I saw 100-150mhz difference - no more. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sindre Sent: 21 September 2003 16:14 To: James Sykes; [EMAIL PROTECTED] Su

RE: [hlds_linux] Crazy Usage

2003-09-21 Thread James Sykes
Just did some testing on a few machines here! Both machines are running Linux 2.5.75, with HZ set to 100. Both of the servers are with sys_ticrate 100. Each sample was taken every few seconds. I originally did this for several minutes - I have just posted the average readings. No other HLDS were r

RE: [hlds_linux] centralised sql banlist/admin list

2003-09-20 Thread James Sykes
Don't spose anyone fancys hacking it for SteamIDS? :) IS there a home page for that? Maby the developer is already doing it ? James -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Pettit Sent: 20 September 2003 06:18 To: [EMAIL PROTECTED] Subject: R

RE: [hlds_linux] Crazy Usage

2003-09-19 Thread James Sykes
t: 19 September 2003 13:52 > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Crazy Usage > > - Original Message - > From: "James Sykes" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, September 19, 2003 5:29 AM > Subject: RE: [h

RE: [hlds_linux] MD5 Sums...

2003-09-12 Thread James Sykes
I don't have the checksums but its exact this size : 589 KB (603,633 bytes) > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Simon Street > Sent: Friday, September 12, 2003 5:19 PM > To: [EMAIL PROTECTED] > Subject: [hlds_linux] MD5 Sums... > > >

RE: [hlds_linux] New Steam Logo?!

2003-09-11 Thread James Sykes
Annnddd the lesson for today? Bend over and take it like a man! > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Friday, September 12, 2003 2:26 AM > To: [EMAIL PROTECTED]; [EMAIL PROTECTED] > Subject: [hlds_linux] New St

RE: [hlds_linux] 1.1.2.0 release (aka Steam)

2003-09-11 Thread James Sykes
Doesn't look like they have enough bandwidth, as usual. Everything will grind to a hault as hundreds of thousands of people try to download the updates. Steam sucks. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Cyberchriss > Sent: Wednesday, Se

RE: [hlds_linux] How will steam effect Hosting Companies (question for valve)

2003-08-28 Thread James Sykes
Personally I don't like the idea of our servers automatically updating, I just think too many things will break! If it turns out to be stable and reliable - well im all for it - no need to worry about new updates :) > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTE

RE: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...

2003-07-31 Thread James Sykes
>And last of all I want to quote on thing that nailed it from Michael >Ressens post: > "Anything that can be done to aid in the load issue we're > facing is going to be the most welcome relief to us." Yes PLEASE! Problem is - people want valve to fix cheating - but they also want them to fix pe

RE: [hlds_linux] Choke and Loss

2003-07-31 Thread James Sykes
Heh - i think i can see the problem here. You are running 14 HLDS WITH 14-20 SLOTS ?!?! You must have some magic XEONS that are really running at 4GHZ each to pull that off - oh - and the ram issue ? On similiar kit we fit 6-8 cs servers - usually with 1.5gb/2gb of ram each. James -Original

RE: [hlds_linux] 3.1.1.1d verdict

2003-07-31 Thread James Sykes
l :) But seriosly - its rather bad :( - Original Message - From: "James Sykes" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: 31 July 2003 17:31 Subject: [hlds_linux] 3.1.1.1d verdict > Bad. > > I have been running two public servers on a dual xeon 3ghz runn

[hlds_linux] 3.1.1.1d verdict

2003-07-31 Thread James Sykes
Bad. I have been running two public servers on a dual xeon 3ghz running slackware and 2.4.20 kernel. Cpu usage for a full 16 player server without any addons is 20% of the 1 cpu it is running on - so about 600mhz. Bullet registry is _very_ bad. I know its not a very scientific term - and is depend

RE: [hlds_linux] Work-around for linux HLDS's (note "workaround", not "fix")

2003-07-30 Thread James Sykes
Lets hope so - 3111 has some serios problems when it comes to cpu usage etc... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Peter van Valderen Sent: 30 July 2003 17:55 To: [EMAIL PROTECTED] Subject: [hlds_linux] Work-around for linux HLDS's (note "workaro

[hlds_linux] hlds dos vulnerbility

2003-07-30 Thread James Sykes
Hiya peeps, Just wondering if anyone here is experiancing this. Recently it has happened quite a few times - the tcpdump looks something like this : 14:06:57.443567 x.4k-gaming.netg.27024 > xxx.netbios-ssn: udp 1030 (DF) 14:06:57.443625 x.4k-gaming.netg.27024 > xxx.netbios-ssn: udp 1030 (DF) 14: