2010 06:25, tom nikitopoulos screwtop...@gmail.com wrote:
Insane where do i put this file? No mention on the thread u linked me.
mani/wcs-eventscripts/jb maps/smod(disabled)
On Tue, Oct 5, 2010 at 11:18 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
ugh..sorry.
Cs source
to update.
Tom
On Wed, Oct 6, 2010 at 9:50 AM, Kyle Sanderson kyle.l...@gmail.com wrote:
Update to the latest SourceMod Snapshots (or update your GameData files).
Cheers,
Kyle.
On Wed, Oct 6, 2010 at 7:39 AM, tom nikitopoulos screwtop...@gmail.com
wrote:
Thats where i figured since
im gonna need a 12 pack.
On Tue, Oct 5, 2010 at 3:12 PM, Ulrich Block ulbl...@gmx.de wrote:
Ok the update policy isn´t the best...
But since the update has been deployed this way and the servers are
overloaded you have only two choices:
- be mad and swear the whole evening
- turn out the
Anyway around the endround command cheat?
Anytime a pita player gets killed this person types endround in
console.F'ing annoying. Looked around Mani and didnt see any ways around it.
No dice on google either.
Thanks
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ugh..sorry.
Cs source.
On Tue, Oct 5, 2010 at 11:09 PM, 1nsane 1nsane...@gmail.com wrote:
What game? And there's a sourcemod plugin which blocks commands, try this:
http://forums.alliedmods.net/showthread.php?p=648834
On Tue, Oct 5, 2010 at 11:45 PM, tom nikitopoulos screwtop...@gmail.com
Insane where do i put this file? No mention on the thread u linked me.
mani/wcs-eventscripts/jb maps/smod(disabled)
On Tue, Oct 5, 2010 at 11:18 PM, tom nikitopoulos screwtop...@gmail.comwrote:
ugh..sorry.
Cs source.
On Tue, Oct 5, 2010 at 11:09 PM, 1nsane 1nsane...@gmail.com wrote
:
If you run mani, you need the new gametypes.txt
http://www.mani-admin-plugin.com/joomla/index.php?option=com_contentview=articleid=90Itemid=73andofcourse
update to the latest sourcemod snapshot.
-ics
1.10.2010 2:22, tom nikitopoulos kirjoitti:
same here..smod and mani installed
/joomla/index.php?option=com_contentview=articleid=90Itemid=73and
of course update to the latest sourcemod snapshot.
-ics
1.10.2010 2:22, tom nikitopoulos kirjoitti:
same here..smod and mani installed (on a windows box) moment someone
connects crash.
On Thu, Sep 30, 2010 at 6:15 PM, Alon
same here..smod and mani installed (on a windows box) moment someone
connects crash.
On Thu, Sep 30, 2010 at 6:15 PM, Alon Gubkin alon.gub...@gmail.com wrote:
Just upgrade to
1.3.5-hg3043.tar.gz
http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3043-linux.tar.gz.
Works perfectly.
On
Is there any links for sourcemod so that you dont have to give arm/leg?
After registering with one online source I cannot find sourcemod files
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On Fri, Sep 10, 2010 at 7:11 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
Is there any links for sourcemod so that you dont have to give arm/leg?
After registering with one online source I cannot find sourcemod files
of
registration. Whining about nothing.
On 9/10/2010 11:04 PM, tom nikitopoulos wrote:
Im just bitchy. I know the link for sourcemod but i get tired of having to
register with a website to download a damn file.
After registering with one website I am still at a index page with my
thumb
up
Yeah you just get done with work,and bam it's time to update all of your
l4d2 servers.Perfect timing.
On Fri, Jul 30, 2010 at 5:57 PM, Xavier Kerestesy xav...@kerestesy.comwrote:
The changes are due to the weekly Mutation Mod, which most people don't
play anymore. I think the frequency is
Okay,okay Im sorry.
Tell me why then(with hands pointing to sky.) must valve FUCKING update
motd,txt everytime?
Ive learned my lesson- now I just keep a copy of my motd on my gamer for
when friday nite rolls around.
Some conspiracy theories are starting to flow in my head
On Fri, Jul 30, 2010
Does Valve run their own servers?
Off their machines on their own ip's
just wondering
On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland kill...@multiplay.co.ukwrote:
While I don't agree we the tone, I do agree with the sentiment as my email
the other
day pointed out.
The release schedule,
instances per machine. Overall there are somewhat 2500-3000
servers total from Valve to L4D/L4D2.
-ics
31.7.2010 2:36, tom nikitopoulos kirjoitti:
Does Valve run their own servers?
Off their machines on their own ip's
just wondering
On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartlandkill
PM, ics i...@ics-base.net wrote:
Milton here on this list from Valve has previously stated that they run
around 40 instances per machine. Overall there are somewhat 2500-3000
servers total from Valve to L4D/L4D2.
-ics
31.7.2010 2:36, tom nikitopoulos kirjoitti:
Does Valve run
of the players are playing on
Valve's
official servers and only a minority of people actually change that to
Best
Available.
On 07/30/2010 08:03 PM, tom nikitopoulos wrote:
Before the major update like maybe 2 months ago I was high on the
horse.
I
am small time (I run 10 boxes off
I am sorry for the rant. I happy now.
I just read on msn that heidi montag is divorcing spencer.
Dibs
On Fri, Jul 30, 2010 at 8:15 PM, tom nikitopoulos screwtop...@gmail.comwrote:
Adam-
So we,admins on this list are best available and only Valve is Official? If
this is true (which
Well at least your fake servers have traffic on them.(jk)
Seems to me you have worked hard to build your community/clan. Why not spend
the money to trademark?
On Wed, Jul 28, 2010 at 2:36 AM, Johan shoot.jo...@gmail.com wrote:
Amen brother! And I sure hope valve will keep it that way.
John
Sorry man, do you really think they are gonna have a update for this?
Newer,faster,stronger,sleeker. Ebay,Ebay.
Go buy urself a dual core and give your colleagues a decent server to play
on.
I have a couple of old Compacs for sale with the Illegal Instruction at no
cost to you. The old Compacs
: Re: [hlds_linux] Illegal Instruction
From experience I can also assure you that old Compaq servers make
really good make-shift seats :D
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of tom
nikitopoulos
yeah, a 24 slot server full of engineers..lol and they were all building in
the same room. It was complete chaos.
On Fri, Jul 9, 2010 at 2:38 AM, Daniel Vogel dan...@codefreak.net wrote:
Why didn't this update backup the original mapcycle.txt and maplist.txt?
On 9 July 2010 09:31, Daniel
Nein sorge (Die roten Punkte)
2010/7/1 1nsane 1nsane...@gmail.com
LOL.
That's not spanish.
2010/7/1 Jonah Hirsch crazydog...@gmail.com
no hablo espanol
Jonah Hirsch
---
2010/7/1 Badoo nore...@badoo.com
Neue Mitteilung von Hüseyin Cerik
Um diese
thats a error given when server is quit isn't it?
maybe a server running in background?
On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker dpar...@utica.edu wrote:
Hello,
I'm still getting the Unable to load Steam support library error on
startup. I am not running any plugins and I disabled
up until the last update. The box is also running servers for
TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
The OS is Debian Lenny 64-bit, up-to-date.
I'm at a total loss.
- Dave
- Original Message -
From: tom nikitopoulos screwtop...@gmail.com
Date: Friday
thanks to both of ya.
i never used a ip in command line-never thought i needed it- but a client
just had to have mani admin.
I started servers up last nite with local ip in the command line and -booom-
rcon works.
thanks
On Wed, Jun 16, 2010 at 2:33 AM, clad iron cladi...@gmail.com wrote:
Hi all,
I am still having problems logging in remotely thru game on css. Trying to
do different combinations to see if any thing works.
I have never used a ip in command line but when i do I get a bind error.
I associate port 27030 with my css server so if i do -ip or +ip I get
cannot assign
in rcon_enabled and see what
it
prints back (unknown command, or whatever)
And, for what it's worth, sourcemod takes a lot less dicking around :P
On Sat, Jun 12, 2010 at 9:49 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
I do not see that variable on any of my css server.cfgs
Now my
I have set ports 27000 thru 27200 udp and 27015 tcp on my router. I do not
believe rcon works so easy. Either it is communicating on a other port or
something is amiss .
On Sun, Jun 13, 2010 at 9:42 AM, Derek Denholm de...@xfactorservers.comwrote:
Hello all,
Is there a server variable that has to be enabled for players to access rcon
thru console?
I cannot connect either thru rcon or mani to my css server.
Error message is cannot connect to remote server
I realize that there are support pages for mani and such but i thought it
might be a
...@gmail.com wrote:
Make sure you have rcon_enabled set to 1
Also, you'd be better off dumping Mani for SourceMod.
On Sat, Jun 12, 2010 at 9:15 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
Hello all,
Is there a server variable that has to be enabled for players to access
rcon
thru
I am not getting any connections today. Is there a prob with the servers?
I am running vanilla servers with moderate experience and i noticed that on
startup that it is not adding masters. Googley the prob on the world wide
whack and added some masters to my config.
Do any of you have a concrete
i am getting a no challenge for your address error on a vanilla server for
tf2.
Is this bad and if so is there a way to fix?
Everytime i have downloaded the server files it seems to have done it
differently.
I am using the -game tf flag for the download
thanks
a way to fix?
i have read on the world wide whack that it was a dos attack. Could this be
right?
On Thu, Apr 29, 2010 at 9:51 AM, 1nsane 1nsane...@gmail.com wrote:
It's fine, except your server won't show up on the server list after that
message.
On Thu, Apr 29, 2010 at 7:42 AM, tom
same here . one box is empty and not showing up-other box has action
On Wed, Apr 14, 2010 at 4:15 PM, Saint K. sai...@specialattack.net wrote:
I have rebooted the L4D2 servers before I send the mail. Their simply not
showing up anymore, and completely empty.
Saint K.
-Original
i had a question.
Do most of you build systems with different server files in different
directories?
There is alot of theories on the web. I have a file named hlds and within
this file i have used the tag -dir . to download the files for l4d and l4d2
and so on.
I could of swore that one page i
i have had this too lately on a completely stock install...(l4d2)
On Fri, Mar 12, 2010 at 1:35 PM, andrei dac dac aikon@gmail.com wrote:
Hy everybody.
I want to know how many clients i can host :)(Counter-strike 1.6)
*HP Proliant DL 740 * Xeon 8 X 3.0 Ghz/ 20GB DDR / 2 x 72 GB SCSI/ Lan
when u run the hlds updatetool -command update it will give u a list of
all available game server downloads. pick the one that you want.
want a howto google it .
there are many webpages with good info.
On Wed, Feb 10, 2010 at 1:54 AM, zeev...@bezeqint.net wrote:
Hi. how do I see all HLDS linux
02/09/2010 - 10:32:13: mp_timelimit = 0
L 02/09/2010 - 10:32:13: sv_noclipfriction = 4
L 02/09/2010 - 10:32:13: sv_waterfriction = 1
L 02/09/2010 - 10:32:13: sv_steamgroup =
L 02/09/2010 - 10:32:13: coop = 0
L 02/09/2010 - 10:32:13: nextlevel =
L 02/09/2010 - 10:32:13: sv_stopspeed = 75
L
is is possible to run a dedi server only with custom maps? i have dl'ed a
cpl of custom maps for my server and can start them with a command line.
When the server is listening the custom map gets scrapped when reservation
map request comes in. I have tried to set password on this server but cant
i get the same error message on l4d2 servers
On Thu, Jan 28, 2010 at 3:40 PM, h...@gmx.de wrote:
Thats in the Screenlog
version : 1.0.8.1/15 4099 insecure (secure mode enabled, disconnected from
Steam3)
What can I do ? :(
Original-Nachricht
Datum: Thu, 28 Jan 2010
-- Forwarded message --
From: tom nikitopoulos screwtop...@gmail.com
Date: Sun, Jan 17, 2010 at 8:10 PM
Subject: secure or insecure ?
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
many times after the servers are running I notice that status
As for your timeouts, are you sure it isn't a hardware/network issue?
Cheers,
Kyle.
On Mon, Jan 18, 2010 at 5:36 PM, tom nikitopoulos
screwtop...@gmail.comwrote:
-- Forwarded message --
From: tom nikitopoulos screwtop...@gmail.com
Date: Sun, Jan 17, 2010 at 8:10 PM
Subject
many times after the servers are running I notice that status brings up the
fact that i have lost connection to steam servers.
whats the difference? steam3? or (SU)
is this a problem or a inconvience?
i have opened ports 27000 thru 27200 cause im lazy
all boxes are running debby or ubuntu
i also
ditto.. yeah what he said
i also think there should be a rule that u cant tie up a server to play
campaign by urself.
go play singleplayer
On Tue, Jan 12, 2010 at 4:08 AM, Nikolay Shopik sho...@inblock.ru wrote:
I'm wondering if sv_region is taken in consideration when doing
matchmaking server
also use banid which bans just the steam id
Banid time steam id kick
Ex.
Banid 5 STEAM_0:1:234567 kick // would ban the steam id of that player for
5
minutes and kick it right away
Hope this clears something up
-Original Message-
From: tom nikitopoulos [mailto:screwtop
is there a way to ban players from the console terminal? i have tried a
couple of commands but no dice.
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visit:
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, you can get it at HLSW.org, it works like the console but
with a GUI and much easier to use!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of tom
nikitopoulos
Sent: Sunday, January 10, 2010 6:11 PM
are the update servers down?
i have connection but the update tells me failed to connect to any
generaldirectoryserver
??
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no client blob as i can see... and thats funny there isnt one..
??
On Sat, Dec 5, 2009 at 9:02 PM, David Parker dpar...@utica.edu wrote:
Did you try deleting your ClientRegistry.blob file and re-running the
update?
- Dave
- Original Message -
From: tom nikitopoulos screwtop
sorry u guys dont know what happedned but deleted and redid and now working
hmmm
On Sat, Dec 5, 2009 at 9:13 PM, tom nikitopoulos screwtop...@gmail.comwrote:
no client blob as i can see... and thats funny there isnt one..
??
On Sat, Dec 5, 2009 at 9:02 PM, David Parker dpar...@utica.edu
yes in the cfg as max has stated
On Sun, Nov 22, 2009 at 4:32 PM, Shlomi Turjeman shlomi@gmail.comwrote:
In the .cfg file?
On Mon, Nov 23, 2009 at 00:26, Maximilian L. mail...@ml86.de wrote:
sv_gametypes scavenge // Scavenge Only
sv_gametypes teamscavenge // Team Scavenge
thank you
On Tue, Nov 17, 2009 at 11:28 PM, 1nsane 1nsane...@gmail.com wrote:
The admin page for the group.
On Tue, Nov 17, 2009 at 10:01 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
i would imagine in ur server cfg u can specify what group u would like ur
server to be linked
i would imagine in ur server cfg u can specify what group u would like ur
server to be linked to. if u have created a clan group on steam where do u
go about finding this group's number?
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...@scanservers.eu
-Oprindelig meddelelse-
Fra: tom nikitopoulos [mailto:screwtop...@gmail.com]
Sendt: 10. november 2009 20:43
Til: Half-Life dedicated Linux server mailing list
Emne: [hlds_linux] cs s parameter
can anyone tell me the parameters for counter strike source.
i have tried
can anyone tell me the parameters for counter strike source.
i have tried to download the css files using the parameter -game Counter
Strike - Source and it is not working
thanks
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...@gmail.comwrote:
-game Counter-Strike Source
(you can see all of these by using list for the game)
tom nikitopoulos wrote:
can anyone tell me the parameters for counter strike source.
i have tried to download the css files using the parameter -game Counter
Strike - Source and it is not working
sorry u guys but this might be a old topic but i am kinda new to the l4d
forums...
when starting some servers the steam bin cannot be found. i was online
before this undertaking and come to the conclusion that i should build the
individual servers in sep directories.is this true?
when i originally
will there be a fresh download of bins for l4d2 or will we be able to
upgrade the demo version?
just was wondering
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shouldnt the l4d 2 demo servers be available locally?
the server is hibernating but i was surprised that it didnt show up on lan.
port 27016
27015 is for l4d server
server seems to be running
i didnt put a config file on the demo server just yet but i would think it
wouldnt matter
any ideas?
, Oct 30, 2009 at 3:26 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
shouldnt the l4d 2 demo servers be available locally?
the server is hibernating but i was surprised that it didnt show up on
lan.
port 27016
27015 is for l4d server
server seems to be running
i didnt put a config
mailing list
Subject: Re: [hlds_linux] server available locallly?
Yes, add +map c5m1_waterfront(no quotes) to your launch options, you
probably don't have a map loading.
-Daniel
On Fri, Oct 30, 2009 at 4:30 PM, tom nikitopoulos screwtop...@gmail.com
wrote:
tried to connect but fail
sorry hldsupdatetool asked in -windows-
On Fri, Oct 30, 2009 at 6:46 PM, tom nikitopoulos screwtop...@gmail.comwrote:
must of been it! i saw this online and tried it but maybe i typed the wrong
map name.
server is now seen locallly
thanks for all of ur help.
now another question
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