Re: [hlds_linux] Problems with DoD:Source [SOLVED]

2008-12-12 Thread xLnT
;> >>> sv_minrate 2500 >>> sv_maxrate 5550 >>> >>> sv_minupdaterate 4 >>> sv_maxupdaterate 11 >>> >>> mp_timelimit 30 >>> >>> mp_allowspectators 1 >>> >>> mp_friendlyfire 1 >>> mp_fadetoblack

Re: [hlds_linux] Problems with DoD:Source

2008-12-12 Thread xLnT
; log on >> >> sv_logbans 1 >> sv_logecho 1 >> sv_logfile 1 >> sv_log_onefile 0 >> sv_logsdir logs >> >> mp_logdetail 0 >> >> dod_bonusround 0 >> dod_bonusroundtime 2 >> dod_enableroundwaittime 1 >> >> mp_allowrandomclass

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
ound 0 > dod_bonusroundtime 2 > dod_enableroundwaittime 1 > > mp_allowrandomclass 1 > mp_limit_allies_assault 2 > mp_limit_allies_mg 1 > mp_limit_allies_rifleman -1 > mp_limit_allies_rocket 1 > mp_limit_allies_sniper 1 > mp_limit_allies_support 2 > mp_limit_axis_assault

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
> Drek > > xLnT wrote: > >> Any one got a fully functional Day of Defeat Source server running? >> With this version. >> >> Protocol version 14 >> Exe version 1.0.0.11 (dod) >> Exe build: 10:26:48 Oct 16 2008 (3631) (300) >> >> I stil

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
ad inherited permissions like >> that completely screw me up and cause some really odd problems. >> >> xLnT wrote: >> >> >>> I just ran it with the -verify_all option. >>> >>> http://paste.prco23.org/68951 >>> >>> >

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread xLnT
ted permissions right as well? ie. all the folders > inside the folders inside the folder inside the folders, all the way > down to the root, are chmodded 755? I've had inherited permissions like > that completely screw me up and cause some really odd problems. > > xLnT wrote: >

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
IL PROTECTED]> wrote: > > >> I have two maps/dir named wood / WOOD >> >> /orangebox/dod/materials/wood/ >> /orangebox/dod/materials/WOOD/ >> >> Peter >> >> - Original Message - >> From: "xLnT" <[EMAIL PROTECTED]>

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
rangebox/dod/materials/WOOD/ > > Peter > > - Original Message - > From: "xLnT" <[EMAIL PROTECTED]> > To: "Half-Life dedicated Linux server mailing list" > > Sent: Wednesday, December 10, 2008 6:06 PM > Subject: Re: [hlds_linux] Problems wi

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
s Steam places fairly strict permissions on the files it > creates. > > Drek > > xLnT wrote: > >> I don't think it's about permissions. >> Here is a complete log when i start the server: >> http://paste.prco23.org/68727 >> >> Kind Regards

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
t exists either becouse they don't get downloaded when i try to update my server. Kind Regards. > Probably what you want to do is "chown -R [user]:[group] [your server > directory], as Steam places fairly strict permissions on the files it > creates. > > Drek > >

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
r ! > its the same files that you have in your game-dir on windows .. you can copy > them .. but something is wrong .. might be the way you launch the game .. > > Hope u find a way > > Peter > > > ----- Original Message - > From: "xLnT" <[EMAIL

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
> is changing the letters ... > > Peter > > - Original Message - > From: "xLnT" <[EMAIL PROTECTED]> > To: "Half-Life dedicated Linux server mailing list" > > Sent: Wednesday, December 10, 2008 1:18 PM > Subject: Re: [hlds_linux] Probl

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
as root. > > Peter > - Original Message - > From: "xLnT" <[EMAIL PROTECTED]> > To: "Half-Life dedicated Linux server mailing list" > > Sent: Wednesday, December 10, 2008 10:15 AM > Subject: Re: [hlds_linux] Problems with DoD:S

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
sv_cheats 0 is set on the server. > sv_cheats 1 ? > > > > >> -Ursprüngliche Nachricht- >> Von: "xLnT" <[EMAIL PROTECTED]> >> Gesendet: 10.12.08 09:59:36 >> An: Half-Life dedicated Linux server mailing list &g

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
of the static > props like the big rocks. For reference, it was on dod_avalance and I was a > U.S. Army Rifleman. > > However, I started my own server and it didn't happen. Something's up on > your end. > > -Original Message- > From: [EMAIL PROTECTED] > [mail

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
Army Rifleman. > > However, I started my own server and it didn't happen. Something's up on > your end. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of xLnT > Sent: Wednesday, December 10, 2008 12:14 AM > To: Half

Re: [hlds_linux] Problems with DoD:Source

2008-12-10 Thread xLnT
gt; Ill guess its on some maps with the skybox going into the map .. its a >> mapmaker problem .. >> >> Peter >> >> - Original Message - >> From: "xLnT" <[EMAIL PROTECTED]> >> To: "Half-Life dedicated Linux server ma

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
What makes you think i am running any plugins? im not running any plugins. > Do you have the same problem without any plugins? > > > >> All maps. >> >>> Which map? >>> >>> >>> Hi! Anyone else experience issues with the latest DoD:S? Players can walk throuh materials

Re: [hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
All maps. > Which map? > > >> Hi! >> Anyone else experience issues with the latest DoD:S? >> Players can walk throuh materials like stones etc. >> >> Same issue on different servers/kernels. >> >> Kind Regards >> Magnus >> >> ___ >> To unsubscribe, edi

[hlds_linux] Problems with DoD:Source

2008-12-09 Thread xLnT
Hi! Anyone else experience issues with the latest DoD:S? Players can walk throuh materials like stones etc. Same issue on different servers/kernels. Kind Regards Magnus ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] The 1000fps problem

2008-11-12 Thread xLnT
would probably be harder to fake it > than to actually do it. The right hardware combined with appropriate kernel > optimization options and -pingboost 2 make it possible. > > -John > > - Original Message - > From: "xLnT" <[EMAIL PROTECTED]> > To:

Re: [hlds_linux] The 1000fps problem

2008-11-12 Thread xLnT
0 500.00 0 > 10:01:34 stats > 10:01:35 CPU InOut Uptime Users FPSPlayers > 1.67 0.00 0.00 0 0 500.00 0 > 10:01:35 stats > 10:01:35 CPU InOut Uptime Users FPSPlayers > 2.00 0.00 0.00 0 0 500.0

Re: [hlds_linux] The 1000fps problem

2008-11-12 Thread xLnT
tas Buskevicius" <[EMAIL PROTECTED]> >>>>>>> To: "Half-Life dedicated Linux server mailing list" >>>>>>> >>>>>>> Sent: Monday,

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
le >>> to feel the drops on your server. >>> >>> Best example to ensure yourself that stable 1000FPS is possible is to rent >>> HLDS from www.game-hosting.com (im using hosting in Sweden). I don't know >>> how many HLDSs they have on one box/cpu core,

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
I have no other services running but opensshserver, Using -pingboost 3 you get a speeded server. And this provider don't have speeded servers. Regards. Kveri wrote: > but with no other services running, like apache mysql etc. Just hlds. > > Kveri > > xLnT wrote / napísal(

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
AM 11/9/2008, xLnT wrote: > >> Hi. >> I am really bothered, what is it that makes hlds NOT to use max >> resources from the server? >> A gameserver reaches 1000fps sometimes.. but mostly its about 970-985fps. >> > > You're not going to able be abl

[hlds_linux] The 1000fps problem

2008-11-09 Thread xLnT
Hi. I am really bothered, what is it that makes hlds NOT to use max resources from the server? A gameserver reaches 1000fps sometimes.. but mostly its about 970-985fps. Here's a paste from a server. http://paste.prco23.org/32971 This is a single server on a Debian Lenny setup, Dual Quadcore 2.5